Player Matchup

Gilgamesh
Gilgamesh
IG7_-Pelaaa-_o
Gilgamesh
Level 85
God Stats
52W - 41L
1,536 SR
Queue Stats
689W - 1,043L
1,313 Elo+
Party 1
Tyr
Tyr
Nanyr
Tyr
Level 15
God Stats
7W - 2L
1,504 SR
Queue Stats
190W - 173L
1,471 Elo+
Solo
Merlin
Merlin
QuesoYdulce
Merlin
Level 29
God Stats
7W - 13L
1,365 SR
Queue Stats
62W - 91L
1,384 Elo+
Solo
Khepri
Khepri
Yakoo-Aragon
Khepri
Level 22
God Stats
31W - 35L
1,218 SR
Queue Stats
311W - 448L
1,210 Elo+
Party 1
Artemis
Artemis
manue_lopez16
Artemis
Level 17
God Stats
1W - 0L
1,275 SR
Queue Stats
10W - 23L
1,582 Elo+
Party 1
Team Averages
Level 34
1,380 SR
1,392 Elo+

VS

Team Averages
Level 17
1,430 SR
1,380 Elo+
The Morrigan
The Morrigan
EL_TERRORAwM
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Sylvanus
Sylvanus
JohnLITE
Sylvanus
Level 27
God Stats
1W - 3L
1,152 SR
Queue Stats
1W - 3L
1,098 Elo+
Solo
Bellona
Bellona
XxMercenary1337
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
victorcrf14
Olorun
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 74L
1,487 Elo+
Solo
Bastet
Bastet
virdarti
Bastet
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 213L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IG7_-Pelaaa-_o
Gilgamesh
12
3 / 2 / 3
7,477
575
5,879
6,571
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Nanyr
Tyr
15
8 / 0 / 4
9,394
723
8,833
8,896
6,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
16
9 / 0 / 5
9,252
712
7,904
4,013
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
0 / 1 / 3
6,581
506
1,787
6,868
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Artemis
10
1 / 4 / 1
6,103
469
2,082
4,937
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EL_TERRORAwM
The Morrigan
7
0 / 6 / 2
4,866
374
1,564
6,506
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JohnLITE
Sylvanus
7
1 / 1 / 3
5,276
406
2,065
6,104
2,762
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 9 / 0
5,103
393
307
8,787
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
10
5 / 3 / 2
6,532
502
7,563
8,339
2,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
virdarti
Bastet
9
1 / 3 / 1
5,761
443
2,858
9,166
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
7
7
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
EL_TERRORAwM
The Morrigan
0
6
2
0.17
W
Gilgamesh
IG7_-Pelaaa-_o
Gilgamesh
3
2
3
2.25
L
Sylvanus
JohnLITE
Sylvanus
1
1
3
2.5
W
Tyr
Nanyr
Tyr
8
0
4
10
W
Merlin
9
0
5
11.5
L
0
9
0
0
W
Khepri
0
1
3
1.5
W
Artemis
1
4
1
0.38
L
Olorun
5
3
2
2
L
Bastet
virdarti
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
14,357
31,285
Taken
38,902
15,427
Mitigated
15,117
8,472
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
EL_TERRORAwM
The Morrigan
1,564
248
0
0
6,506
1,978
108
3,991
2,243
8,941
0
W
Gilgamesh
IG7_-Pelaaa-_o
Gilgamesh
5,879
2,039
0
158
6,571
2,403
0
1,439
5,094
0
47,843
L
Sylvanus
JohnLITE
Sylvanus
2,065
633
806
1,836
6,104
2,762
81
1,299
4,795
11,250
0
W
Tyr
Nanyr
Tyr
8,833
1,817
0
4,348
8,896
6,388
1,419
1,917
6,979
0
51,207
W
Merlin
7,904
325
0
755
4,013
1,468
908
763
3,170
68,299
0
L
307
47
0
30
8,787
4,808
28
541
8,216
0
11,551
W
Khepri
1,787
0
0
2,572
6,868
3,555
0
4,139
2,663
22,649
0
W
Artemis
2,082
1,236
0
639
4,937
1,613
678
2,710
2,187
0
15,918
L
Olorun
7,563
4,011
496
2,581
8,339
2,855
288
2,289
5,958
31,257
0
L
Bastet
virdarti
Bastet
2,858
1,283
0
2,708
9,166
2,714
0
1,095
7,999
0
26,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
27,538
379
Minions Killed
183
0
Camps Cleared
0
1,227,759
Distance Traveled
1,091,624
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,866
374
15
1
0
237,294
0
W
Gilgamesh
7,477
575
81
6
0
275,669
2
L
Sylvanus
5,276
406
27
2
0
180,588
4
W
Tyr
9,394
723
104
8
0
254,070
3
W
Merlin
9,252
712
125
10
0
263,691
4
L
Bellona
5,103
393
27
2
0
255,852
0
W
Khepri
6,581
506
33
3
0
241,278
0
W
Artemis
6,103
469
36
3
0
193,051
0
L
Olorun
6,532
502
53
4
0
197,808
0
L
Bastet
5,761
443
61
5
0
220,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role