Player Matchup

Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BerserkSaturn19
Sylvanus
Level 128
God Stats
20W - 19L
1,605 SR
Queue Stats
364W - 425L
1,460 Elo+
Party 1
Medusa
Medusa
Hawkling0808
Medusa
Level 83
God Stats
31W - 31L
1,489 SR
Queue Stats
476W - 506L
1,484 Elo+
Solo
Arachne
Arachne
KittySama
Arachne
Level 139
God Stats
7W - 9L
1,446 SR
Queue Stats
74W - 87L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
THEEC0LT
Erlang Shen
Level 82
God Stats
0W - 1L
1,301 SR
Queue Stats
50W - 52L
1,459 Elo+
Party 1
Team Averages
Level 103
1,468 SR
1,465 Elo+

VS

Team Averages
Level 98
1,398 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ghost_Crusher_21
Ymir
Level 68
God Stats
25W - 19L
1,308 SR
Queue Stats
535W - 586L
1,449 Elo+
Solo
Medusa
Medusa
SubLayon
Medusa
Level 106
God Stats
2W - 2L
1,362 SR
Queue Stats
55W - 50L
1,509 Elo+
Solo
Arachne
Arachne
lDarKil
Arachne
Level 121
God Stats
1W - 3L
1,187 SR
Queue Stats
150W - 133L
1,499 Elo+
Solo
Scylla
Scylla
yahirrocha9
Scylla
Level 69
God Stats
8W - 4L
1,634 SR
Queue Stats
94W - 76L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 4 / 0
5,615
562
2,852
3,995
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
8
0 / 3 / 1
4,900
490
3,966
8,110
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
0 / 2 / 1
4,462
446
1,909
5,617
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Arachne
KittySama
Arachne
9
2 / 3 / 1
5,354
535
4,261
7,056
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
THEEC0LT
Erlang Shen
8
0 / 5 / 1
4,857
486
3,777
8,566
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 3
6,387
639
6,788
9,524
4,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 1 / 5
5,902
590
2,794
5,998
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SubLayon
Medusa
9
3 / 0 / 3
5,157
516
6,521
4,061
967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
lDarKil
Arachne
9
3 / 1 / 3
5,665
567
2,031
4,665
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
5 / 1 / 3
6,285
629
3,270
3,054
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
0
0.5
W
King Arthur
 
King Arthur
4
1
3
5.5
L
Sylvanus
0
3
1
0.17
W
2
1
5
4.5
L
Medusa
0
2
1
0.25
L
Arachne
KittySama
Arachne
2
3
1
0.83
W
Medusa
SubLayon
Medusa
3
0
3
4.5
L
Erlang Shen
THEEC0LT
Erlang Shen
0
5
1
0.1
W
Arachne
lDarKil
Arachne
3
1
3
4.5
W
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
21,404
33,344
Taken
27,302
12,312
Mitigated
10,130
9,474
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,852
438
0
340
3,995
1,157
0
1,506
2,335
23,310
0
W
King Arthur
 
King Arthur
6,788
627
0
3,592
9,524
4,810
0
1,070
8,454
0
32,379
L
Sylvanus
3,966
1,171
808
2,535
8,110
3,652
0
2,197
5,854
17,483
0
W
2,794
278
0
2,078
5,998
2,282
33
2,497
3,501
20,404
0
L
Medusa
1,909
643
0
1,770
5,617
1,546
0
1,052
4,565
0
23,062
L
Arachne
KittySama
Arachne
4,261
2,996
0
2,204
7,056
2,748
0
1,038
5,960
0
29,014
W
Medusa
SubLayon
Medusa
6,521
2,379
99
1,014
4,061
967
0
1,819
2,242
0
21,814
L
Erlang Shen
THEEC0LT
Erlang Shen
3,777
2,054
0
1,817
8,566
3,209
0
0
8,566
0
19,659
W
Arachne
lDarKil
Arachne
2,031
1,577
0
1,315
4,665
1,293
0
466
4,199
0
23,593
W
Scylla
3,270
215
0
515
3,054
778
0
966
2,088
23,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
29,396
235
Minions Killed
260
0
Camps Cleared
0
826,614
Distance Traveled
915,128
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,615
562
53
5
0
167,240
3
W
King Arthur
6,387
639
60
6
0
197,379
2
L
Sylvanus
4,900
490
47
5
0
141,888
4
W
Ymir
5,902
590
38
4
0
181,052
1
L
Medusa
4,462
446
35
4
0
170,915
4
L
Arachne
5,354
535
59
6
0
180,822
0
W
Medusa
5,157
516
40
4
0
173,194
4
L
Erlang Shen
4,857
486
41
4
0
165,749
0
W
Arachne
5,665
567
58
6
0
170,406
1
W
Scylla
6,285
629
64
6
0
193,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role