Player Matchup

Pele
Pele
Achhilles300
Pele
Level 89
God Stats
12W - 14L
1,483 SR
Queue Stats
174W - 205L
1,329 Elo+
Party 1
Anhur
Anhur
Er_YuYu-_-j
Anhur
Level 121
God Stats
0W - 2L
1,246 SR
Queue Stats
54W - 87L
1,277 Elo+
Solo
Chaac
Chaac
Greedy127
Chaac
Level 88
God Stats
8W - 8L
1,365 SR
Queue Stats
277W - 308L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
GreekSold
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Anubis
Anubis
HabKeinHuhn
Anubis
Level 61
God Stats
16W - 18L
1,545 SR
Queue Stats
324W - 425L
1,297 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,285 Elo+

VS

Team Averages
Level 72
1,469 SR
1,338 Elo+
Fafnir
Fafnir
Azar_zahvat
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 275L
1,284 Elo+
Solo
Scylla
Scylla
Dvo senseii
Scylla
Level 107
God Stats
13W - 8L
1,384 SR
Queue Stats
205W - 217L
1,398 Elo+
Party 2
Sol
Sol
Fl BaGdad ex
Sol
Level 60
God Stats
13W - 8L
1,433 SR
Queue Stats
141W - 196L
1,369 Elo+
Party 2
Thanatos
Thanatos
ZAKc-98
Thanatos
Level 83
God Stats
20W - 18L
1,330 SR
Queue Stats
303W - 317L
1,344 Elo+
Solo
Anubis
Anubis
aaaaa12345794
Anubis
Level 52
God Stats
4W - 0L
1,697 SR
Queue Stats
41W - 53L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
11,338
472
9,834
21,723
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 9 / 5
10,471
436
6,796
17,977
4,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Greedy127
Chaac
18
6 / 3 / 2
11,443
477
14,176
22,217
24,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
GreekSold
Baron Samedi
15
2 / 7 / 3
9,798
408
4,139
13,359
3,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
19
3 / 2 / 4
11,453
477
8,923
14,269
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 3 / 7
11,710
488
8,836
13,181
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
6 / 4 / 7
12,950
540
14,793
10,449
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 7
11,051
460
9,062
17,186
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ZAKc-98
Thanatos
20
12 / 1 / 5
14,317
597
18,043
16,109
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 10
11,634
485
16,133
15,515
8,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
19
Kills
28
28
Deaths
20
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Fafnir
2
3
7
1.83
W
Scylla
6
4
7
2.38
L
2
9
5
0.5
W
1
8
7
0.56
L
Chaac
Greedy127
Chaac
6
3
2
2.33
L
Baron Samedi
GreekSold
Baron Samedi
2
7
3
0.5
L
Anubis
3
2
4
2.5
W
Thanatos
ZAKc-98
Thanatos
12
1
5
14.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
66,867
89,545
Taken
72,440
45,990
Mitigated
44,087
25,431
Healing
37,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,834
3,436
0
5,641
21,723
6,036
0
12,833
8,774
0
55,152
W
Fafnir
8,836
2,698
0
1,195
13,181
17,169
1,135
1,951
11,230
51,217
0
W
Scylla
14,793
632
0
1,565
10,449
3,353
966
4,642
5,807
79,303
0
L
6,796
2,816
0
1,830
17,977
4,850
2,966
10,276
7,583
0
53,377
W
9,062
3,150
0
5,296
17,186
7,062
1,826
857
16,329
63,027
5,380
L
Chaac
Greedy127
Chaac
14,176
3,347
0
7,673
22,217
24,601
539
12,819
9,322
0
71,238
L
Baron Samedi
GreekSold
Baron Samedi
4,139
194
412
1,951
13,359
3,667
115
5,582
7,589
41,773
0
L
Anubis
8,923
203
438
7,486
14,269
6,836
144
6,169
7,860
86,331
0
W
Thanatos
ZAKc-98
Thanatos
18,043
6,150
0
21,534
16,109
7,706
486
2,262
13,847
0
122,384
W
16,133
584
901
7,031
15,515
8,797
1,258
3,350
12,165
61,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
61,662
532
Minions Killed
586
0
Camps Cleared
0
1,846,340
Distance Traveled
2,052,516
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,338
472
100
4
0
433,188
0
W
Fafnir
11,710
488
78
3
0
367,274
4
W
Scylla
12,950
540
148
6
0
383,347
2
L
Anhur
10,471
436
100
4
0
284,198
3
W
Sol
11,051
460
111
5
0
383,629
0
L
Chaac
11,443
477
117
5
0
422,206
0
L
Baron Samedi
9,798
408
93
4
0
292,627
0
L
Anubis
11,453
477
122
5
0
414,121
2
W
Thanatos
14,317
597
171
7
0
522,673
5
W
Anubis
11,634
485
78
3
0
395,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role