Player Matchup

Artemis
Artemis
Ac3yspad3s
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Pele
Pele
FantomexWXIII
Pele
Level 11
God Stats
0W - 5L
1,210 SR
Queue Stats
272W - 300L
1,257 Elo+
Solo
Olorun
Olorun
SMOKIN-SMURF420
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Set
Set
SomeonesWife
Set
Level 6
God Stats
7W - 6L
1,793 SR
Queue Stats
16W - 19L
1,786 Elo+
Solo
Chang'e
Chang'e
cauasantos_silva
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,355 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,447 Elo+

VS

Team Averages
Level 9
1,478 SR
1,388 Elo+
Thanatos
Thanatos
BlondJORGE12396
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,436 Elo+
Solo
Zeus
Zeus
FINESSEHEFNER_KG
Zeus
Level 16
God Stats
33W - 24L
1,774 SR
Queue Stats
107W - 113L
1,586 Elo+
Solo
Neith
Neith
L1LD3M0n666
Neith
Level 13
God Stats
11W - 26L
1,301 SR
Queue Stats
15W - 29L
1,283 Elo+
Solo
Fenrir
Fenrir
danixgaliano1
Fenrir
Level 7
God Stats
6W - 7L
1,316 SR
Queue Stats
7W - 13L
1,291 Elo+
Party 1
Thor
Thor
k3vmc16586
Thor
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 8L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ac3yspad3s
Artemis
18
5 / 6 / 14
12,268
1,115
10,766
12,580
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
14 / 10 / 7
14,478
1,316
19,573
23,995
8,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 8 / 15
10,497
954
1,429
11,654
4,127
17
9 / 10 / 5
12,468
1,133
11,784
22,295
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 7 / 14
11,715
1,065
7,824
21,880
5,738
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
6 / 10 / 11
12,651
1,150
10,654
15,087
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 6 / 16
15,211
1,383
39,599
14,340
5,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 1 / 12
11,978
1,089
12,649
5,536
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 6 / 14
13,536
1,231
14,360
14,190
7,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 8 / 19
11,986
1,090
10,189
12,692
5,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
113
30
Kills
41
41
Deaths
31
55
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ac3yspad3s
Artemis
5
6
14
2
W
Thanatos
6
10
11
1.15
W
15
6
16
3.83
L
14
10
7
1.75
W
5
1
12
11
L
0
8
15
0.94
L
9
10
5
1.15
L
2
7
14
1.29
W
10
6
14
2.83
W
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,376
Damage
87,451
92,404
Taken
61,845
30,787
Mitigated
26,342
10,367
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ac3yspad3s
Artemis
10,766
7,992
0
877
12,580
3,987
0
6,171
6,409
0
18,219
W
Thanatos
10,654
5,999
0
5,047
15,087
6,131
0
2,346
12,741
0
36,300
W
39,599
9,314
1,402
3,810
14,340
5,611
0
1,755
12,585
58,601
0
L
19,573
7,146
0
4,456
23,995
8,882
0
11,357
12,638
0
33,656
W
12,649
5,458
0
1,077
5,536
1,894
0
652
4,884
0
32,879
L
1,429
988
363
208
11,654
4,127
0
2,902
8,752
3,849
0
L
11,784
5,246
0
40
22,295
8,053
0
10,940
11,355
0
26,895
L
7,824
1,442
1,929
2,494
21,880
5,738
0
8,229
13,651
23,193
0
W
14,360
4,915
0
854
14,190
7,664
0
2,012
11,981
0
26,849
W
10,189
4,212
0
0
12,692
5,042
0
2,488
10,204
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
65,362
132
Minions Killed
186
2
Camps Cleared
8
782,362
Distance Traveled
854,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,268
1,115
27
2
0
143,455
0
W
Thanatos
12,651
1,150
41
4
5
172,834
3
W
Zeus
15,211
1,383
49
4
1
146,591
0
L
Pele
14,478
1,316
35
3
0
185,509
0
W
Neith
11,978
1,089
47
4
0
209,132
0
L
Olorun
10,497
954
7
1
0
92,468
1
L
Set
12,468
1,133
33
3
2
196,543
0
L
Chang'e
11,715
1,065
30
3
0
164,387
3
W
Fenrir
13,536
1,231
22
2
1
197,425
1
W
Thor
11,986
1,090
27
2
1
128,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role