Player Matchup

Neith
Neith
CUPCAKE GRIP
Neith
Level 69
God Stats
47W - 62L
1,424 SR
Queue Stats
288W - 349L
1,354 Elo+
Solo
Ares
Ares
LVBK777KUSH
Ares
Level 78
God Stats
7W - 7L
1,342 SR
Queue Stats
271W - 305L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Torment3d
Gilgamesh
Level 123
God Stats
1W - 1L
1,708 SR
Queue Stats
27W - 22L
1,436 Elo+
Solo
Chaac
Chaac
elgrande_45PR
Chaac
Level 81
God Stats
1W - 2L
1,161 SR
Queue Stats
181W - 197L
1,433 Elo+
Solo
Nu Wa
Nu Wa
satgei
Nu Wa
Level 76
God Stats
1W - 1L
1,218 SR
Queue Stats
212W - 195L
1,498 Elo+
Solo
Team Averages
Level 85
1,371 SR
1,414 Elo+

VS

Team Averages
Level 72
1,468 SR
1,368 Elo+
Olorun
Olorun
Blackbeard3621
Olorun
Level 94
God Stats
0W - 3L
1,308 SR
Queue Stats
82W - 110L
1,290 Elo+
Solo
Fafnir
Fafnir
BloodBath235634
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,290 Elo+
Solo
Chiron
Chiron
Devilstornado
Chiron
Level 85
God Stats
10W - 8L
1,875 SR
Queue Stats
189W - 231L
1,361 Elo+
Solo
Guan Yu
Guan Yu
MONSTERMAN906
Guan Yu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 334L
1,528 Elo+
Solo
Pele
Pele
SevenBicycle212
Pele
Level 59
God Stats
3W - 10L
1,158 SR
Queue Stats
173W - 229L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,818
426
6,999
9,236
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 7
7,219
451
3,129
12,662
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Torment3d
Gilgamesh
15
9 / 3 / 4
9,131
571
7,891
12,313
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 0 / 6
9,061
566
12,470
15,491
14,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
satgei
Nu Wa
15
8 / 2 / 6
9,636
602
13,297
5,892
2,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
8,856
554
8,639
13,148
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 7 / 5
6,922
433
4,098
16,118
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 4 / 3
7,947
497
10,226
9,772
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
1 / 2 / 3
9,185
574
7,418
12,909
8,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 3
7,043
440
4,896
11,206
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
10
10
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
0
7
5
0.36
W
1
2
5
1.75
L
4
4
3
1.38
W
2
3
7
1.83
L
Guan Yu
1
2
3
1.25
L
0
6
3
0.25
W
Gilgamesh
Torment3d
Gilgamesh
9
3
4
3.67
W
2
0
6
5
W
Nu Wa
satgei
Nu Wa
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
35,277
55,594
Taken
63,153
35,386
Mitigated
30,765
17,463
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,639
4,696
154
4,515
13,148
5,586
869
4,435
8,363
54,630
5,104
L
4,098
1,344
0
2,719
16,118
8,536
0
5,850
10,026
15,266
0
W
6,999
2,672
123
3,510
9,236
3,052
1,688
1,800
7,436
0
26,568
L
10,226
4,213
519
3,460
9,772
3,279
86
1,407
8,246
0
42,017
W
3,129
617
0
1,220
12,662
10,331
619
3,569
9,093
22,135
0
L
Guan Yu
7,418
1,426
205
5,187
12,909
8,218
0
1,782
11,021
142
55,293
L
4,896
1,550
0
3,358
11,206
5,146
0
1,971
9,071
0
34,503
W
Gilgamesh
Torment3d
Gilgamesh
7,891
1,369
0
5,296
12,313
5,243
0
3,126
9,187
0
53,850
W
12,470
1,813
0
7,146
15,491
14,476
0
2,483
13,008
0
58,299
W
Nu Wa
satgei
Nu Wa
13,297
5,010
0
168
5,892
2,284
1,699
1,507
4,385
56,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
39,953
362
Minions Killed
400
0
Camps Cleared
0
1,551,079
Distance Traveled
1,379,700
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,856
554
109
7
0
262,387
2
L
Fafnir
6,922
433
27
2
0
218,987
3
W
Neith
6,818
426
35
2
0
301,272
0
L
Chiron
7,947
497
69
4
0
284,776
0
W
Ares
7,219
451
33
2
0
267,927
0
L
Guan Yu
9,185
574
126
8
0
300,247
5
L
Pele
7,043
440
69
4
0
313,303
1
W
Gilgamesh
9,131
571
87
5
0
340,393
1
W
Chaac
9,061
566
116
7
0
319,381
3
W
Nu Wa
9,636
602
91
6
0
322,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role