Player Matchup

Bellona
Bellona
Loaned
Bellona
Level 23
God Stats
23W - 14L
1,695 SR
Queue Stats
82W - 74L
1,418 Elo+
Solo
Merlin
Merlin
VANDAMMErr404
Merlin
Level 5
God Stats
2W - 2L
1,493 SR
Queue Stats
4W - 4L
1,647 Elo+
Solo
Zeus
Zeus
gambolo1
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Neith
Neith
krle_majstor
Neith
Level 8
God Stats
1W - 1L
1,150 SR
Queue Stats
14W - 11L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
sao456
Heimdallr
Level 25
God Stats
1W - 2L
1,251 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,485 Elo+

VS

Team Averages
Level 25
1,465 SR
1,363 Elo+
Neith
Neith
ImFida
Neith
Level 9
God Stats
5W - 4L
1,655 SR
Queue Stats
7W - 11L
1,304 Elo+
Party 2
Scylla
Scylla
Magilacutty
Scylla
Level 14
God Stats
1W - 2L
1,281 SR
Queue Stats
18W - 23L
1,394 Elo+
Solo
Horus
Horus
Nughtaed777
Horus
Level 10
God Stats
5W - 7L
1,237 SR
Queue Stats
37W - 45L
1,192 Elo+
Solo
Sylvanus
Sylvanus
WorthyJellyfish
Sylvanus
Level 26
God Stats
4W - 5L
1,468 SR
Queue Stats
69W - 77L
1,395 Elo+
Solo
Bellona
Bellona
ska Voidd
Bellona
Level 66
God Stats
7W - 4L
1,684 SR
Queue Stats
36W - 31L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Loaned
Bellona
15
1 / 8 / 2
9,723
810
12,704
18,444
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 8 / 4
10,054
838
6,341
12,697
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
4 / 8 / 1
11,356
946
13,248
12,517
3,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 5
10,778
898
6,659
16,485
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
sao456
Heimdallr
16
1 / 5 / 5
10,604
884
17,979
16,776
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

55

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImFida
Neith
19
7 / 2 / 14
12,506
1,042
18,041
14,347
5,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
20
14 / 1 / 14
14,020
1,168
30,799
9,085
4,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 2
9,042
754
897
2,138
948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
19
6 / 1 / 18
12,363
1,030
10,677
16,933
20,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
ska Voidd
Bellona
19
9 / 2 / 15
13,263
1,105
12,176
18,469
19,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
7
Kills
36
36
Deaths
7
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
ImFida
Neith
7
2
14
7
L
Bellona
Loaned
Bellona
1
8
2
0.25
W
Scylla
14
1
14
21
W
0
1
2
1
L
0
8
4
0.25
W
Sylvanus
6
1
18
15
L
Zeus
4
8
1
0.56
L
1
7
5
0.5
L
Heimdallr
sao456
Heimdallr
1
5
5
0.7
W
Bellona
ska Voidd
Bellona
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,931
Damage
72,590
76,919
Taken
60,972
30,129
Mitigated
50,903
4,564
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ImFida
Neith
18,041
9,107
0
1,810
14,347
5,988
0
5,490
8,857
0
44,165
L
Bellona
Loaned
Bellona
12,704
2,280
0
1,015
18,444
11,275
0
9,239
9,205
542
18,762
W
Scylla
30,799
1,658
0
0
9,085
4,129
0
2,428
6,657
51,471
0
W
897
472
0
163
2,138
948
0
334
1,804
0
3,589
L
6,341
922
336
255
12,697
4,139
0
7,472
5,225
28,831
0
W
Sylvanus
10,677
3,224
4,779
6,405
16,933
20,292
0
7,093
9,840
24,486
0
L
Zeus
13,248
1,698
0
93
12,517
3,696
0
6,058
6,459
32,950
0
L
6,659
3,453
369
1,216
16,485
5,448
0
9,371
7,114
0
21,043
L
Heimdallr
sao456
Heimdallr
17,979
7,659
0
1,280
16,776
5,571
0
9,336
7,440
0
41,647
W
Bellona
ska Voidd
Bellona
12,176
5,142
777
722
18,469
19,546
0
4,694
13,775
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
61,194
209
Minions Killed
209
3
Camps Cleared
9
918,967
Distance Traveled
1,057,026
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,506
1,042
70
6
2
274,117
0
L
Bellona
9,723
810
19
2
0
159,951
2
W
Scylla
14,020
1,168
63
5
1
222,485
0
W
Horus
9,042
754
4
0
0
56,649
0
L
Merlin
10,054
838
59
5
0
170,370
1
W
Sylvanus
12,363
1,030
28
2
0
199,506
3
L
Zeus
11,356
946
47
4
1
189,181
0
L
Neith
10,778
898
33
3
1
190,231
0
L
Heimdallr
10,604
884
51
4
1
209,234
0
W
Bellona
13,263
1,105
44
4
6
304,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role