Player Matchup

Izanami
Izanami
DrNipNipz
Izanami
Level 20
God Stats
17W - 17L
1,443 SR
Queue Stats
23W - 43L
1,334 Elo+
Party 1
Scylla
Scylla
Paeso
Scylla
Level 11
God Stats
5W - 1L
1,802 SR
Queue Stats
18W - 14L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
benjii702
Gilgamesh
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,275 Elo+
Solo
Ares
Ares
butterbutt69
Ares
Level 27
God Stats
7W - 6L
1,634 SR
Queue Stats
118W - 120L
1,474 Elo+
Party 1
Susano
Susano
我就是可爱的小豆豆
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,411 Elo+

VS

Team Averages
Level 13
1,332 SR
1,225 Elo+
Olorun
Olorun
InsidiousWaffle
Olorun
Level 29
God Stats
1W - 2L
1,642 SR
Queue Stats
45W - 46L
1,248 Elo+
Solo
Neith
Neith
Joeyn1224
Neith
Level 17
God Stats
2W - 6L
1,065 SR
Queue Stats
83W - 96L
1,273 Elo+
Solo
Bellona
Bellona
NatsuRs16
Bellona
Level 6
God Stats
19W - 28L
1,154 SR
Queue Stats
51W - 80L
973 Elo+
Solo
Cthulhu
Cthulhu
TentacleWhale
Cthulhu
Level 6
God Stats
0W - 4L
1,231 SR
Queue Stats
2W - 4L
1,164 Elo+
Solo
Nu Wa
Nu Wa
leibengbeng1
Nu Wa
Level 9
God Stats
2W - 2L
1,567 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrNipNipz
Izanami
12
4 / 0 / 4
8,088
506
6,839
8,075
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Paeso
Scylla
18
20 / 0 / 1
11,846
740
18,735
7,291
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
benjii702
Gilgamesh
16
6 / 2 / 3
9,681
605
6,988
8,566
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 6
7,980
499
6,773
18,472
19,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 1 / 5
8,425
527
5,220
10,723
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
7,298
456
3,811
14,126
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Joeyn1224
Neith
12
1 / 5 / 1
7,188
449
7,391
11,963
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NatsuRs16
Bellona
14
2 / 7 / 0
8,367
523
4,632
12,922
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
8
1 / 7 / 0
5,696
356
7,273
13,961
8,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 10 / 0
5,719
357
4,663
7,922
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
36
Kills
6
6
Deaths
38
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrNipNipz
Izanami
4
0
4
6
L
2
9
0
0.22
L
Neith
Joeyn1224
Neith
1
5
1
0.3
L
Bellona
NatsuRs16
Bellona
2
7
0
0.29
W
Scylla
Paeso
Scylla
20
0
1
20.5
L
Cthulhu
1
7
0
0.14
W
Gilgamesh
benjii702
Gilgamesh
6
2
3
3.75
W
2
3
6
1.67
L
0
10
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
27,770
53,127
Taken
60,894
34,387
Mitigated
29,416
15,765
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrNipNipz
Izanami
6,839
4,416
0
2,524
8,075
3,281
1,964
2,106
5,969
0
44,972
L
3,811
2,202
0
3,589
14,126
4,646
0
7,972
5,760
35,825
0
L
Neith
Joeyn1224
Neith
7,391
3,611
0
2,225
11,963
4,034
660
5,534
6,399
0
44,717
L
Bellona
NatsuRs16
Bellona
4,632
1,595
0
1,230
12,922
9,443
189
1,205
11,673
0
52,106
W
Scylla
Paeso
Scylla
18,735
3,089
0
2,950
7,291
2,749
1,121
3,950
3,341
79,924
0
L
Cthulhu
7,273
769
308
257
13,961
8,829
338
4,966
8,951
18,734
0
W
Gilgamesh
benjii702
Gilgamesh
6,988
2,340
0
1,872
8,566
5,090
2,570
337
8,229
0
48,190
W
6,773
686
747
4,560
18,472
19,475
358
5,964
12,508
21,404
0
L
4,663
1,816
0
0
7,922
2,464
0
5,047
2,603
24,279
0
W
5,220
1,830
0
3,112
10,723
3,792
215
3,390
7,333
0
42,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
34,268
436
Minions Killed
322
0
Camps Cleared
0
1,495,319
Distance Traveled
1,268,291
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,088
506
95
6
0
284,052
0
L
Olorun
7,298
456
55
3
0
236,896
5
L
Neith
7,188
449
94
6
0
253,817
0
L
Bellona
8,367
523
115
7
0
309,465
1
W
Scylla
11,846
740
146
9
0
319,919
1
L
Cthulhu
5,696
356
18
1
0
242,956
1
W
Gilgamesh
9,681
605
95
6
0
303,975
2
W
Ares
7,980
499
15
1
0
262,035
2
L
Nu Wa
5,719
357
40
3
0
225,157
0
W
Susano
8,425
527
85
5
0
325,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role