Player Matchup

Loki
Loki
CANIPLAYLOKI
Loki
Level 25
God Stats
8W - 1L
2,022 SR
Queue Stats
10W - 3L
1,877 Elo+
Solo
Aphrodite
Aphrodite
CptBarbecue
Aphrodite
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
G1BG0BB
Ymir
Level 27
God Stats
19W - 12L
1,695 SR
Queue Stats
77W - 81L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Gahehehe
Zhong Kui
Level 24
God Stats
32W - 25L
1,583 SR
Queue Stats
105W - 77L
1,574 Elo+
Solo
Hachiman
Hachiman
OffHurdle856696
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,555 Elo+
Solo
Team Averages
Level 25
1,660 SR
1,595 Elo+

VS

Team Averages
Level 18
1,552 SR
1,638 Elo+
Yemoja
Yemoja
GMCriZ
Yemoja
Level 18
God Stats
1W - 4L
1,331 SR
Queue Stats
94W - 83L
1,643 Elo+
Solo
Hachiman
Hachiman
Gerardo18Sempai
Hachiman
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
265W - 246L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
TheMeatPounder69
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,642 Elo+
Solo
Serqet
Serqet
Trost17
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,673 Elo+
Solo
Scylla
Scylla
fasfar
Scylla
Level 23
God Stats
3W - 1L
1,928 SR
Queue Stats
94W - 81L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 5
12,721
670
19,832
12,579
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
CptBarbecue
Aphrodite
17
3 / 1 / 9
10,942
576
8,388
12,103
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
G1BG0BB
Ymir
14
0 / 4 / 11
10,357
545
4,746
18,109
9,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Gahehehe
Zhong Kui
17
6 / 5 / 3
11,197
589
14,753
18,703
15,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
5 / 2 / 1
12,177
641
10,872
14,106
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GMCriZ
Yemoja
14
1 / 3 / 5
9,349
492
7,487
14,508
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
4 / 6 / 0
9,075
478
9,968
15,451
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheMeatPounder69
Baron Samedi
14
3 / 8 / 3
8,417
443
12,556
20,922
14,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Trost17
Serqet
16
2 / 3 / 4
8,959
472
5,857
14,136
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
fasfar
Scylla
13
0 / 9 / 2
7,707
406
4,204
11,437
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
29
Kills
10
12
Deaths
29
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
W
Aphrodite
CptBarbecue
Aphrodite
3
1
9
7.5
W
Ymir
G1BG0BB
Ymir
0
4
11
1.38
L
Yemoja
GMCriZ
Yemoja
1
3
5
1.17
W
Zhong Kui
Gahehehe
Zhong Kui
6
5
3
1.5
L
Hachiman
4
6
0
0.67
W
Hachiman
5
2
1
2.75
L
Baron Samedi
TheMeatPounder69
Baron Samedi
3
8
3
0.56
L
Serqet
Trost17
Serqet
2
3
4
1.33
L
Scylla
fasfar
Scylla
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,591
Damage
40,072
75,600
Taken
76,454
43,162
Mitigated
37,048
36,554
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,832
7,162
0
4,046
12,579
5,234
1,180
2,802
9,777
0
89,769
W
Aphrodite
CptBarbecue
Aphrodite
8,388
326
6,835
8,785
12,103
7,818
609
5,806
5,539
59,967
0
W
Ymir
G1BG0BB
Ymir
4,746
194
0
2,638
18,109
9,390
136
5,929
12,180
38,675
0
L
Yemoja
GMCriZ
Yemoja
7,487
1,182
903
1,685
14,508
9,721
0
7,300
7,100
35,503
0
W
Zhong Kui
Gahehehe
Zhong Kui
14,753
1,959
0
7,125
18,703
15,549
1,058
11,565
7,014
77,119
0
L
Hachiman
9,968
5,562
0
5,788
15,451
4,863
0
722
14,729
0
64,758
W
Hachiman
10,872
6,220
0
7,125
14,106
5,171
3,172
2,522
11,584
0
90,099
L
Baron Samedi
TheMeatPounder69
Baron Samedi
12,556
1,732
395
6,660
20,922
14,381
0
10,659
10,173
46,174
0
L
Serqet
Trost17
Serqet
5,857
1,028
0
4,508
14,136
5,314
0
6,230
7,708
0
52,231
L
Scylla
fasfar
Scylla
4,204
749
0
704
11,437
2,769
0
2,951
8,318
51,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,394
Gold Earned
43,507
568
Minions Killed
433
0
Camps Cleared
0
1,749,327
Distance Traveled
1,559,828
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,721
670
134
7
0
417,446
1
W
Aphrodite
10,942
576
123
6
0
360,579
5
W
Ymir
10,357
545
45
2
0
330,114
8
L
Yemoja
9,349
492
55
3
0
320,228
4
W
Zhong Kui
11,197
589
132
7
0
301,719
0
L
Hachiman
9,075
478
121
6
0
291,589
2
W
Hachiman
12,177
641
134
7
0
339,469
0
L
Baron Samedi
8,417
443
76
4
0
273,865
2
L
Serqet
8,959
472
94
5
0
390,387
4
L
Scylla
7,707
406
87
5
0
283,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role