Player Matchup

Chang'e
Chang'e
Betryal
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Blackadder115
Kali
Level 28
God Stats
22W - 12L
1,767 SR
Queue Stats
171W - 158L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
DoubleDiceMike
Baron Samedi
Level 25
God Stats
17W - 6L
1,741 SR
Queue Stats
84W - 69L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Sparzly
Cthulhu
Level 16
God Stats
1W - 1L
1,570 SR
Queue Stats
40W - 25L
1,503 Elo+
Solo
Xbalanque
Xbalanque
XballsInYoMouth
Xbalanque
Level 8
God Stats
30W - 13L
1,731 SR
Queue Stats
111W - 42L
1,679 Elo+
Solo
Team Averages
Level 21
1,662 SR
1,558 Elo+

VS

Team Averages
Level 10
1,571 SR
1,534 Elo+
Sol
Sol
EmperorPotaote
Sol
Level 6
God Stats
1W - 4L
1,702 SR
Queue Stats
85W - 89L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
SBK1
Tsukuyomi
Level 7
God Stats
4W - 2L
1,785 SR
Queue Stats
12W - 12L
1,674 Elo+
Solo
Nemesis
Nemesis
ThatNoob578
Nemesis
Level 22
God Stats
0W - 1L
1,366 SR
Queue Stats
7W - 7L
1,490 Elo+
Solo
Thor
Thor
Tigerpolis
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Solo
Hachiman
Hachiman
писюндро
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Betryal
Chang'e
16
7 / 0 / 25
9,838
1,230
5,870
4,965
2,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 22
9,773
1,222
8,540
9,103
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DoubleDiceMike
Baron Samedi
16
12 / 1 / 20
10,259
1,282
16,501
3,560
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sparzly
Cthulhu
16
4 / 0 / 26
9,786
1,223
5,635
6,838
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
XballsInYoMouth
Xbalanque
17
12 / 1 / 26
11,198
1,400
23,531
5,888
2,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,615
952
6,644
12,162
3,329
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SBK1
Tsukuyomi
13
2 / 9 / 1
8,027
1,003
5,814
15,814
5,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ThatNoob578
Nemesis
12
1 / 3 / 1
7,261
908
2,947
5,618
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 15 / 2
7,041
880
3,869
17,658
6,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 3
7,112
889
4,430
14,543
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
12
44
Kills
4
4
Deaths
44
119
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Betryal
Chang'e
7
0
25
19.5
W
9
2
22
10
W
Baron Samedi
DoubleDiceMike
Baron Samedi
12
1
20
22
L
1
9
1
0.17
L
Tsukuyomi
SBK1
Tsukuyomi
2
9
1
0.28
W
Cthulhu
Sparzly
Cthulhu
4
0
26
17
L
Nemesis
ThatNoob578
Nemesis
1
3
1
0.5
L
0
15
2
0.07
W
Xbalanque
XballsInYoMouth
Xbalanque
12
1
26
25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,077
Damage
23,704
30,354
Taken
65,795
15,586
Mitigated
21,012
9,443
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Betryal
Chang'e
5,870
913
992
796
4,965
2,016
0
1,264
3,701
17,417
0
W
8,540
6,073
0
3,016
9,103
4,309
0
1,982
7,121
0
10,838
W
Baron Samedi
DoubleDiceMike
Baron Samedi
16,501
1,625
2,435
1,473
3,560
1,969
0
432
3,128
34,838
0
L
6,644
2,506
0
754
12,162
3,329
0
3,315
8,847
24,121
0
L
Tsukuyomi
SBK1
Tsukuyomi
5,814
1,563
756
867
15,814
5,082
0
6,788
9,026
196
25,965
W
Cthulhu
Sparzly
Cthulhu
5,635
462
341
390
6,838
4,889
0
1,948
4,890
18,774
0
L
Nemesis
ThatNoob578
Nemesis
2,947
690
0
1,097
5,618
1,737
0
1,964
3,654
0
7,469
L
3,869
1,067
0
0
17,658
6,353
0
9,509
8,149
0
7,926
W
Xbalanque
XballsInYoMouth
Xbalanque
23,531
9,091
0
0
5,888
2,403
0
1,214
4,674
0
42,877
L
4,430
2,552
0
0
14,543
4,511
0
6,430
8,113
0
12,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
37,056
159
Minions Killed
111
6
Camps Cleared
4
749,641
Distance Traveled
502,295
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,838
1,230
27
3
3
134,233
0
W
Kali
9,773
1,222
8
1
0
149,324
0
W
Baron Samedi
10,259
1,282
41
5
0
138,732
2
L
Sol
7,615
952
42
5
1
93,336
0
L
Tsukuyomi
8,027
1,003
40
5
1
126,156
0
W
Cthulhu
9,786
1,223
34
4
0
168,378
0
L
Nemesis
7,261
908
10
1
0
77,943
0
L
Thor
7,041
880
10
1
2
83,199
0
W
Xbalanque
11,198
1,400
49
6
3
158,974
1
L
Hachiman
7,112
889
9
1
0
121,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role