Player Matchup

Chang'e
Chang'e
Dactracia
Chang'e
Level 22
God Stats
4W - 0L
1,864 SR
Queue Stats
50W - 53L
1,552 Elo+
Solo
Geb
Geb
Koolnaider
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 241L
1,620 Elo+
Solo
Chernobog
Chernobog
TheDeadAreDumb
Chernobog
Level 10
God Stats
4W - 0L
1,837 SR
Queue Stats
9W - 12L
1,760 Elo+
Solo
Set
Set
TheDrWarhammer
Set
Level 8
God Stats
2W - 0L
1,624 SR
Queue Stats
6W - 11L
1,415 Elo+
Solo
Vamana
Vamana
oGVane
Vamana
Level 29
God Stats
6W - 1L
1,827 SR
Queue Stats
91W - 80L
1,595 Elo+
Solo
Team Averages
Level 19
1,731 SR
1,588 Elo+

VS

Team Averages
Level 12
1,493 SR
1,497 Elo+
Da Ji
Da Ji
BoostedPhag
Da Ji
Level 16
God Stats
0W - 2L
1,348 SR
Queue Stats
16W - 17L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Lvcz
Danzaburou
Level 18
God Stats
5W - 3L
1,459 SR
Queue Stats
54W - 50L
1,610 Elo+
Solo
Janus
Janus
SalvitaGod
Janus
Level 7
God Stats
7W - 6L
1,714 SR
Queue Stats
195W - 219L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
WinglessPenguin
Kumbhakarna
Level 4
God Stats
5W - 10L
1,444 SR
Queue Stats
48W - 49L
1,331 Elo+
Solo
Osiris
Osiris
elocoOP
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dactracia
Chang'e
15
2 / 3 / 4
9,755
488
10,979
13,138
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 9
10,298
515
7,243
13,059
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
TheDeadAreDumb
Chernobog
17
10 / 3 / 5
11,413
571
11,990
13,268
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 3
9,723
486
6,024
13,492
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
oGVane
Vamana
16
3 / 6 / 1
10,316
516
10,850
18,070
9,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 5 / 4
9,635
482
10,352
15,529
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Lvcz
Danzaburou
15
3 / 7 / 1
10,047
502
8,097
12,284
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
16
2 / 1 / 7
10,545
527
11,033
14,276
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WinglessPenguin
Kumbhakarna
7
0 / 4 / 3
6,777
339
1,613
7,373
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
elocoOP
Osiris
15
3 / 2 / 7
9,616
481
9,036
16,794
12,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
18
Kills
18
18
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
W
Chang'e
Dactracia
Chang'e
2
3
4
1.33
W
2
2
9
3.25
L
Danzaburou
Lvcz
Danzaburou
3
7
1
0.5
L
Janus
2
1
7
5.5
W
Chernobog
TheDeadAreDumb
Chernobog
10
3
5
4.17
W
1
4
3
0.63
L
Kumbhakarna
WinglessPenguin
Kumbhakarna
0
4
3
0.38
L
Osiris
elocoOP
Osiris
3
2
7
3.25
W
Vamana
oGVane
Vamana
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
40,131
71,027
Taken
66,256
44,321
Mitigated
31,001
22,530
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,352
2,956
0
622
15,529
5,892
0
3,924
11,605
0
50,597
W
Chang'e
Dactracia
Chang'e
10,979
554
2,093
6,590
13,138
7,284
1,381
4,093
8,775
65,777
0
W
7,243
1,560
0
972
13,059
16,988
482
1,705
11,240
39,665
0
L
Danzaburou
Lvcz
Danzaburou
8,097
3,683
0
2,465
12,284
4,327
0
3,207
9,077
0
42,597
L
Janus
11,033
157
0
1,609
14,276
5,570
0
6,373
7,903
73,393
0
W
Chernobog
TheDeadAreDumb
Chernobog
11,990
6,487
0
4,386
13,268
5,219
2,574
3,904
9,183
0
67,090
W
6,024
2,847
0
3,774
13,492
5,698
1,689
837
12,611
0
75,707
L
Kumbhakarna
WinglessPenguin
Kumbhakarna
1,613
450
99
2,120
7,373
2,579
0
1,668
5,705
7,606
0
L
Osiris
elocoOP
Osiris
9,036
4,110
0
5,247
16,794
12,633
0
3,050
13,744
0
39,768
W
Vamana
oGVane
Vamana
10,850
4,385
0
4,715
18,070
9,132
32
1,436
16,572
0
63,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
46,620
541
Minions Killed
398
0
Camps Cleared
0
1,845,100
Distance Traveled
1,515,853
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,635
482
70
4
0
320,765
0
W
Chang'e
9,755
488
116
6
0
346,153
7
W
Geb
10,298
515
74
4
0
387,809
2
L
Danzaburou
10,047
502
88
4
0
322,387
2
L
Janus
10,545
527
151
8
0
357,950
5
W
Chernobog
11,413
571
103
5
0
360,564
2
W
Set
9,723
486
125
6
0
360,386
0
L
Kumbhakarna
6,777
339
12
1
0
164,750
1
L
Osiris
9,616
481
77
4
0
350,001
4
W
Vamana
10,316
516
123
6
0
390,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role