Player Matchup

Artemis
Artemis
Ange345l
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
Dreamlemondemon
Hades
Level 25
God Stats
21W - 8L
1,500 SR
Queue Stats
89W - 112L
1,329 Elo+
Solo
Neith
Neith
Eleven Winters
Neith
Level 28
God Stats
10W - 12L
1,500 SR
Queue Stats
27W - 51L
1,204 Elo+
Party 1
Nemesis
Nemesis
SammySalmon1616
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 71L
1,360 Elo+
Party 1
Loki
Loki
andredavid
Loki
Level 25
God Stats
5W - 4L
1,752 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 2
Team Averages
Level 22
1,550 SR
1,370 Elo+

VS

Team Averages
Level 18
1,511 SR
1,371 Elo+
Medusa
Medusa
BadKidJizzy
Medusa
Level 25
God Stats
7W - 10L
1,563 SR
Queue Stats
42W - 50L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
REGUVIVA
Gilgamesh
Level 16
God Stats
2W - 3L
1,189 SR
Queue Stats
16W - 31L
1,322 Elo+
Solo
Yemoja
Yemoja
WhoFlingsDung
Yemoja
Level 6
God Stats
9W - 7L
1,374 SR
Queue Stats
10W - 10L
1,328 Elo+
Solo
Aphrodite
Aphrodite
lukyset3141
Aphrodite
Level 14
God Stats
3W - 1L
1,719 SR
Queue Stats
8W - 9L
1,418 Elo+
Solo
Hun Batz
Hun Batz
nix_4115
Hun Batz
Level 28
God Stats
5W - 1L
1,709 SR
Queue Stats
93W - 96L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ange345l
Artemis
2
0 / 0 / 0
5,225
290
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
16 / 4 / 3
10,465
581
19,920
14,341
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 7
8,500
472
9,070
14,032
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 6 / 3
7,505
417
5,987
11,949
4,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
6,760
376
1,385
6,298
1,441
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 2 / 2
10,046
558
8,746
9,198
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
REGUVIVA
Gilgamesh
11
1 / 11 / 4
7,630
424
2,148
12,479
4,503
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 6
9,067
504
1,647
8,729
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
lukyset3141
Aphrodite
13
1 / 6 / 7
7,971
443
7,071
9,694
3,650
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
nix_4115
Hun Batz
18
11 / 2 / 0
11,531
641
11,706
13,839
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
22
Kills
20
21
Deaths
23
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ange345l
Artemis
0
0
0
0
W
Medusa
6
2
2
3.5
L
16
4
3
4.38
L
2
7
7
0.79
W
Gilgamesh
REGUVIVA
Gilgamesh
1
11
4
0.27
L
4
6
3
0.92
W
1
2
6
2
L
0
4
2
0.25
W
Aphrodite
lukyset3141
Aphrodite
1
6
7
0.75
W
Hun Batz
nix_4115
Hun Batz
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
31,318
46,620
Taken
53,939
17,991
Mitigated
23,179
11,651
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ange345l
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
8,746
5,447
0
3,049
9,198
3,426
3,045
2,788
6,410
0
51,741
L
19,920
1,780
133
3,987
14,341
7,004
736
3,752
10,589
48,723
0
L
9,070
3,602
159
4,438
14,032
5,305
2,197
2,303
11,729
0
43,909
W
Gilgamesh
REGUVIVA
Gilgamesh
2,148
353
0
5
12,479
4,503
124
4,330
8,149
0
7,508
L
5,987
2,080
0
2,244
11,949
4,241
165
2,275
9,674
0
18,170
W
1,647
494
1,737
720
8,729
5,251
1,147
6,631
2,098
15,097
0
L
1,385
210
0
690
6,298
1,441
0
388
5,910
0
22,682
W
Aphrodite
lukyset3141
Aphrodite
7,071
3,192
1,224
2,310
9,694
3,650
1,602
4,524
5,170
29,207
0
W
Hun Batz
nix_4115
Hun Batz
11,706
3,087
0
3,001
13,839
6,349
606
1,647
12,192
0
83,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
46,245
218
Minions Killed
343
0
Camps Cleared
0
1,114,417
Distance Traveled
1,654,372
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,225
290
0
0
0
0
0
W
Medusa
10,046
558
92
5
0
335,526
0
L
Hades
10,465
581
69
4
0
326,173
0
L
Neith
8,500
472
82
5
0
274,090
0
W
Gilgamesh
7,630
424
15
1
0
315,446
3
L
Nemesis
7,505
417
27
2
0
346,786
4
W
Yemoja
9,067
504
31
2
0
351,728
5
L
Loki
6,760
376
40
2
0
167,368
0
W
Aphrodite
7,971
443
50
3
0
278,629
6
W
Hun Batz
11,531
641
155
9
0
373,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role