Player Matchup

Hou Yi
Hou Yi
Asimo4ka
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noxuyomi
Tsukuyomi
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Party 1
Cerberus
Cerberus
Thaceel
Cerberus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Hachiman
Hachiman
matthewww
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,402 Elo+
Solo
Jormungandr
Jormungandr
rasterganggang
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,461 Elo+

VS

Team Averages
Level 18
1,406 SR
1,219 Elo+
Yemoja
Yemoja
Därstea
Yemoja
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 10L
1,194 Elo+
Solo
Hades
Hades
KiD1905
Hades
Level 26
God Stats
4W - 7L
1,424 SR
Queue Stats
210W - 235L
1,356 Elo+
Solo
Hachiman
Hachiman
MrSonic23424
Hachiman
Level 16
God Stats
1W - 0L
1,228 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Artemis
Artemis
Nipta
Artemis
Level 17
God Stats
15W - 21L
1,381 SR
Queue Stats
33W - 52L
1,291 Elo+
Solo
Nemesis
Nemesis
RileySoftpaw
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asimo4ka
Hou Yi
18
1 / 7 / 5
11,740
903
8,031
16,462
7,266
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Noxuyomi
Tsukuyomi
18
5 / 11 / 5
13,050
1,004
14,087
28,343
21,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Thaceel
Cerberus
17
1 / 12 / 5
11,386
876
7,887
28,759
34,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
matthewww
Hachiman
18
3 / 10 / 6
12,417
955
19,099
21,287
8,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
rasterganggang
Jormungandr
19
1 / 6 / 10
12,187
937
9,189
21,576
24,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Därstea
Yemoja
20
1 / 1 / 27
13,782
1,060
9,365
8,284
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
KiD1905
Hades
20
11 / 1 / 24
14,585
1,122
27,078
19,423
18,127
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MrSonic23424
Hachiman
20
20 / 5 / 13
15,429
1,187
40,360
12,951
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Nipta
Artemis
19
0 / 1 / 23
11,643
896
13,525
9,758
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
RileySoftpaw
Nemesis
20
14 / 3 / 16
14,825
1,140
15,845
11,372
6,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
11
Kills
46
46
Deaths
11
31
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Asimo4ka
Hou Yi
1
7
5
0.5
W
Yemoja
Därstea
Yemoja
1
1
27
14.5
W
Hades
KiD1905
Hades
11
1
24
23
W
Hachiman
MrSonic23424
Hachiman
20
5
13
5.3
W
Artemis
Nipta
Artemis
0
1
23
11.5
L
Tsukuyomi
Noxuyomi
Tsukuyomi
5
11
5
0.68
W
Nemesis
RileySoftpaw
Nemesis
14
3
16
7.33
L
Cerberus
Thaceel
Cerberus
1
12
5
0.29
L
Hachiman
matthewww
Hachiman
3
10
6
0.6
L
Jormungandr
rasterganggang
Jormungandr
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,293
Damage
106,173
116,427
Taken
61,788
95,675
Mitigated
44,029
5,080
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Asimo4ka
Hou Yi
8,031
1,721
0
0
16,462
7,266
0
5,673
10,789
0
42,681
W
Yemoja
Därstea
Yemoja
9,365
2,607
11,145
4,180
8,284
9,712
0
2,411
5,873
28,044
0
W
Hades
KiD1905
Hades
27,078
4,562
283
5,715
19,423
18,127
0
6,389
13,034
45,345
0
W
Hachiman
MrSonic23424
Hachiman
40,360
23,173
0
2,891
12,951
5,320
0
4,524
8,427
0
61,821
W
Artemis
Nipta
Artemis
13,525
7,886
0
894
9,758
4,247
0
2,585
7,173
0
25,968
L
Tsukuyomi
Noxuyomi
Tsukuyomi
14,087
3,493
0
256
28,343
21,013
0
9,353
18,990
6,041
24,995
W
Nemesis
RileySoftpaw
Nemesis
15,845
6,780
0
874
11,372
6,623
0
3,354
8,018
0
37,992
L
Cerberus
Thaceel
Cerberus
7,887
1,330
0
3,354
28,759
34,108
0
7,441
21,318
18,979
0
L
Hachiman
matthewww
Hachiman
19,099
11,050
0
1,470
21,287
8,795
0
6,992
14,295
0
40,094
L
Jormungandr
rasterganggang
Jormungandr
9,189
2,331
0
0
21,576
24,493
0
6,984
14,592
30,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
70,264
210
Minions Killed
211
7
Camps Cleared
6
1,013,245
Distance Traveled
1,024,231
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,740
903
69
5
1
180,550
2
W
Yemoja
13,782
1,060
39
3
0
179,148
2
W
Hades
14,585
1,122
45
3
0
214,330
0
W
Hachiman
15,429
1,187
42
3
5
174,955
3
W
Artemis
11,643
896
33
3
0
192,903
0
L
Tsukuyomi
13,050
1,004
33
3
0
202,280
3
W
Nemesis
14,825
1,140
52
4
1
262,895
0
L
Cerberus
11,386
876
21
2
5
207,611
0
L
Hachiman
12,417
955
48
4
1
199,366
0
L
Jormungandr
12,187
937
39
3
0
223,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role