Player Matchup

Hachiman
Hachiman
DAHUFA
Hachiman
Level 8
God Stats
2W - 1L
1,719 SR
Queue Stats
22W - 27L
1,328 Elo+
Solo
Thor
Thor
IoIoI
Thor
Level 27
God Stats
2W - 1L
1,290 SR
Queue Stats
7W - 4L
1,209 Elo+
Party 2
Gilgamesh
Gilgamesh
LeIIouch
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Solo
Ra
Ra
MrHighhead
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 2
Chang'e
Chang'e
Radicaliteh
Chang'e
Level 8
God Stats
6W - 2L
1,296 SR
Queue Stats
110W - 71L
1,194 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,274 Elo+

VS

Team Averages
Level 21
1,477 SR
1,429 Elo+
Nemesis
Nemesis
Atiinaa
Nemesis
Level 16
God Stats
43W - 40L
1,511 SR
Queue Stats
47W - 46L
1,375 Elo+
Party 1
Fafnir
Fafnir
GodsFiddler
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,375 Elo+
Party 1
Bastet
Bastet
IzumiShirou
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Vielu
Janus
Level 24
God Stats
26W - 34L
1,418 SR
Queue Stats
234W - 236L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
covi69
Ah Muzen Cab
Level 17
God Stats
2W - 4L
1,454 SR
Queue Stats
22W - 12L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DAHUFA
Hachiman
20
8 / 7 / 23
14,414
1,109
18,746
18,293
7,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
IoIoI
Thor
20
14 / 7 / 10
15,314
1,178
14,466
20,475
8,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LeIIouch
Gilgamesh
19
8 / 6 / 16
13,950
1,073
17,621
26,288
16,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 4 / 28
14,466
1,113
30,842
18,951
8,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Radicaliteh
Chang'e
20
5 / 4 / 22
13,729
1,056
17,975
24,010
10,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atiinaa
Nemesis
18
2 / 13 / 11
12,164
936
9,077
26,013
11,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
20
2 / 5 / 17
13,274
1,021
13,603
26,158
35,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
4 / 5 / 17
14,020
1,078
9,457
16,793
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Vielu
Janus
20
10 / 10 / 16
16,229
1,248
31,029
20,199
8,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
covi69
Ah Muzen Cab
20
10 / 7 / 14
16,165
1,243
37,837
18,087
7,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
103
40
Kills
28
28
Deaths
40
99
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atiinaa
Nemesis
2
13
11
0.58
W
Hachiman
DAHUFA
Hachiman
8
7
23
2.79
L
Fafnir
2
5
17
2.1
W
Thor
IoIoI
Thor
14
7
10
2.71
L
Bastet
4
5
17
2.5
W
Gilgamesh
LeIIouch
Gilgamesh
8
6
16
2.67
W
5
4
28
4.75
W
Chang'e
Radicaliteh
Chang'e
5
4
22
4
L
Janus
Vielu
Janus
10
10
16
1.8
L
Ah Muzen Cab
covi69
Ah Muzen Cab
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,650
Damage
101,003
108,017
Taken
107,250
50,944
Mitigated
70,927
25,779
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atiinaa
Nemesis
9,077
4,429
0
3,311
26,013
11,867
0
10,175
15,838
0
21,029
W
Hachiman
DAHUFA
Hachiman
18,746
9,039
0
561
18,293
7,208
0
10,038
8,255
0
40,201
L
Fafnir
13,603
5,811
0
2,910
26,158
35,882
0
13,015
13,143
22,240
0
W
Thor
IoIoI
Thor
14,466
4,511
0
31
20,475
8,196
0
6,481
13,294
0
33,126
L
Bastet
9,457
2,661
0
0
16,793
7,020
0
8,731
8,062
0
31,079
W
Gilgamesh
LeIIouch
Gilgamesh
17,621
4,617
0
730
26,288
16,548
0
10,121
15,711
237
30,019
W
30,842
3,246
3,097
3,959
18,951
8,865
0
8,392
10,559
63,783
0
W
Chang'e
Radicaliteh
Chang'e
17,975
2,870
9,852
7,549
24,010
10,127
0
9,600
14,410
40,429
0
L
Janus
Vielu
Janus
31,029
2,611
0
0
20,199
8,172
0
8,583
11,616
72,583
0
L
Ah Muzen Cab
covi69
Ah Muzen Cab
37,837
26,415
0
6,489
18,087
7,986
0
8,537
9,550
0
81,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,873
Gold Earned
71,852
267
Minions Killed
266
8
Camps Cleared
6
1,044,102
Distance Traveled
1,255,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,164
936
14
1
3
236,857
2
W
Hachiman
14,414
1,109
57
4
1
166,211
0
L
Fafnir
13,274
1,021
18
1
0
246,932
0
W
Thor
15,314
1,178
38
3
3
203,500
0
L
Bastet
14,020
1,078
59
5
2
273,442
1
W
Gilgamesh
13,950
1,073
28
2
2
224,125
0
W
Ra
14,466
1,113
84
6
2
230,474
0
W
Chang'e
13,729
1,056
60
5
0
219,792
2
L
Janus
16,229
1,248
102
8
0
249,748
1
L
Ah Muzen Cab
16,165
1,243
73
6
1
248,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role