Player Matchup

Ymir
Ymir
Fugggettt
Ymir
Level 61
God Stats
0W - 2L
1,711 SR
Queue Stats
2W - 18L
1,200 Elo+
Party 1
Hera
Hera
HungryMufasa
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,236 Elo+
Party 1
Ullr
Ullr
Tjhdz
Ullr
Level 16
God Stats
3W - 13L
1,399 SR
Queue Stats
14W - 26L
1,251 Elo+
Party 3
Gilgamesh
Gilgamesh
Zatatata
Gilgamesh
Level 92
God Stats
0W - 5L
1,297 SR
Queue Stats
26W - 45L
1,404 Elo+
Party 3
Agni
Agni
pillowpantstx
Agni
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 20L
1,200 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,258 Elo+

VS

Team Averages
Level 75
1,618 SR
1,461 Elo+
Scylla
Scylla
Dragonlord100
Scylla
Level 23
God Stats
21W - 14L
1,648 SR
Queue Stats
47W - 47L
1,384 Elo+
Party 2
Artemis
Artemis
HappyUNdead93
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HillBilly_C-Bass
Odin
Level 128
God Stats
2W - 0L
1,655 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 4
Athena
Athena
XxKrakenSrxX
Athena
Level 87
God Stats
1W - 0L
1,607 SR
Queue Stats
63W - 69L
1,493 Elo+
Solo
Ne Zha
Ne Zha
jeep723
Ne Zha
Level 26
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 7 / 6
9,449
727
7,712
17,427
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 9 / 4
8,338
641
4,917
11,034
3,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Tjhdz
Ullr
14
2 / 4 / 4
8,725
671
5,308
9,052
3,246
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Zatatata
Gilgamesh
16
1 / 5 / 5
8,592
661
6,971
13,878
8,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 11 / 4
9,331
718
6,200
13,192
4,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 10
11,196
861
13,015
4,786
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
19
9 / 0 / 7
12,251
942
13,016
8,197
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 2 / 10
12,501
962
15,253
14,048
17,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
16
2 / 4 / 15
10,008
770
7,432
15,368
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
jeep723
Ne Zha
15
4 / 4 / 17
10,655
820
9,234
12,214
6,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
10
Kills
36
36
Deaths
10
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Ymir
2
7
6
0.71
W
Artemis
9
0
7
12.5
W
14
2
10
9.5
L
2
9
4
0.44
L
Ullr
Tjhdz
Ullr
2
4
4
1
W
Athena
2
4
15
2.38
L
Gilgamesh
Zatatata
Gilgamesh
1
5
5
0.7
W
Ne Zha
jeep723
Ne Zha
4
4
17
3.13
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
57,950
64,583
Taken
54,613
26,781
Mitigated
44,430
3,645
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,015
1,561
0
787
4,786
1,833
1,127
849
3,937
35,469
0
L
Ymir
7,712
1,193
477
990
17,427
7,674
0
4,407
12,773
11,638
0
W
Artemis
13,016
7,064
0
4,619
8,197
3,995
2,614
1,793
6,404
0
55,166
W
15,253
2,987
459
999
14,048
17,366
160
6,097
7,951
0
31,506
L
4,917
1,794
0
539
11,034
3,126
0
4,877
5,903
19,210
0
L
Ullr
Tjhdz
Ullr
5,308
3,185
0
78
9,052
3,246
0
2,671
6,200
0
20,441
W
Athena
7,432
1,207
0
1,126
15,368
14,601
0
5,351
10,017
26,127
0
L
Gilgamesh
Zatatata
Gilgamesh
6,971
1,609
0
168
13,878
8,206
0
2,882
10,670
0
31,803
W
Ne Zha
jeep723
Ne Zha
9,234
2,237
525
1,062
12,214
6,635
521
5,174
7,040
0
19,122
L
6,200
1,024
147
1,246
13,192
4,529
1
4,338
8,590
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
56,611
182
Minions Killed
244
3
Camps Cleared
10
992,972
Distance Traveled
1,292,138
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,196
861
68
5
1
271,874
2
L
Ymir
9,449
727
15
1
0
185,589
0
W
Artemis
12,251
942
102
8
7
257,354
0
W
Odin
12,501
962
25
2
0
267,874
3
L
Hera
8,338
641
35
3
1
172,490
1
L
Ullr
8,725
671
31
2
1
199,009
3
W
Athena
10,008
770
29
2
2
236,158
0
L
Gilgamesh
8,592
661
55
4
0
257,336
1
W
Ne Zha
10,655
820
20
2
0
258,878
0
L
Agni
9,331
718
46
4
1
178,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role