Player Matchup

Ne Zha
Ne Zha
Backyakken
Ne Zha
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
44W - 47L
1,245 Elo+
Solo
Ares
Ares
Murkub
Ares
Level 9
God Stats
3W - 0L
1,622 SR
Queue Stats
13W - 15L
1,332 Elo+
Solo
Neith
Neith
Sporenkopf
Neith
Level 6
God Stats
2W - 1L
1,474 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Zorrolito
Xing Tian
Level 82
God Stats
3W - 1L
1,611 SR
Queue Stats
20W - 14L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
xXkillerbozzXx
Kukulkan
Level 12
God Stats
2W - 2L
1,196 SR
Queue Stats
11W - 5L
1,595 Elo+
Party 1
Team Averages
Level 28
1,438 SR
1,443 Elo+

VS

Team Averages
Level 15
1,540 SR
1,386 Elo+
Sol
Sol
DeniskaBut
Sol
Level 14
God Stats
3W - 2L
1,804 SR
Queue Stats
9W - 9L
1,499 Elo+
Solo
Khepri
Khepri
Dolloo
Khepri
Level 27
God Stats
1W - 2L
1,495 SR
Queue Stats
170W - 149L
1,515 Elo+
Solo
Thor
Thor
KaRoN111
Thor
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
7W - 11L
1,126 Elo+
Solo
Apollo
Apollo
ShiitOnTheWall
Apollo
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
27W - 27L
1,466 Elo+
Solo
Bastet
Bastet
synnajmana
Bastet
Level 13
God Stats
3W - 3L
1,401 SR
Queue Stats
19W - 28L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Backyakken
Ne Zha
20
7 / 11 / 23
14,776
1,055
20,344
27,136
15,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Murkub
Ares
20
3 / 3 / 26
13,919
994
8,360
18,271
24,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
20
13 / 4 / 22
16,258
1,161
22,186
14,980
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Zorrolito
Xing Tian
20
7 / 4 / 23
14,795
1,057
22,320
40,080
44,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
20
15 / 2 / 22
17,156
1,225
42,354
14,485
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
15,815
1,130
41,929
22,348
10,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
Dolloo
Khepri
20
1 / 7 / 18
13,656
975
10,036
27,257
38,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
20
1 / 13 / 15
12,948
925
12,113
27,635
13,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 9 / 9
14,621
1,044
26,895
22,823
10,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
synnajmana
Bastet
19
5 / 12 / 9
13,965
998
18,153
25,258
11,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
86
45
Kills
24
24
Deaths
45
116
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Backyakken
Ne Zha
7
11
23
1.68
L
9
4
11
3.63
L
Khepri
Dolloo
Khepri
1
7
18
1.43
L
Thor
1
13
15
0.65
W
Ares
Murkub
Ares
3
3
26
5.33
L
8
9
9
1.39
W
Neith
13
4
22
6
W
Xing Tian
Zorrolito
Xing Tian
7
4
23
4.63
L
Bastet
synnajmana
Bastet
5
12
9
0.79
W
Kukulkan
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,564
Damage
109,126
114,952
Taken
125,321
99,963
Mitigated
84,832
13,356
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Backyakken
Ne Zha
20,344
10,238
0
3,301
27,136
15,729
0
11,603
15,533
0
32,932
L
41,929
15,968
1,398
11,007
22,348
10,565
0
12,698
9,650
96,196
0
L
Khepri
Dolloo
Khepri
10,036
751
0
0
27,257
38,446
0
15,243
12,014
15,614
0
L
Thor
12,113
2,190
0
0
27,635
13,542
0
14,534
13,101
0
29,192
W
Ares
Murkub
Ares
8,360
875
418
1,397
18,271
24,946
0
9,424
8,847
14,549
0
L
26,895
20,769
0
2,303
22,823
10,614
0
15,807
7,016
0
62,874
W
Neith
22,186
15,853
0
1,685
14,980
7,471
0
7,618
7,362
0
59,996
W
Xing Tian
Zorrolito
Xing Tian
22,320
1,467
0
5,747
40,080
44,826
0
16,030
24,050
45,256
0
L
Bastet
synnajmana
Bastet
18,153
7,333
0
0
25,258
11,665
0
14,752
10,506
0
34,113
W
Kukulkan
42,354
2,698
0
808
14,485
6,991
0
7,290
7,195
78,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,904
Gold Earned
71,005
267
Minions Killed
267
8
Camps Cleared
6
1,300,325
Distance Traveled
1,289,769
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,776
1,055
14
1
1
259,741
0
L
Sol
15,815
1,130
132
9
3
261,532
3
L
Khepri
13,656
975
6
0
0
296,518
1
L
Thor
12,948
925
33
2
0
244,274
0
W
Ares
13,919
994
11
1
1
239,891
0
L
Apollo
14,621
1,044
72
5
1
238,754
0
W
Neith
16,258
1,161
101
7
5
240,588
2
W
Xing Tian
14,795
1,057
29
2
0
283,207
0
L
Bastet
13,965
998
24
2
2
248,691
0
W
Kukulkan
17,156
1,225
112
8
1
276,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role