Player Matchup

Izanami
Izanami
Alu0326
Izanami
Level 26
God Stats
68W - 55L
1,537 SR
Queue Stats
276W - 290L
1,442 Elo+
Solo
Merlin
Merlin
Anthonyh147
Merlin
Level 6
God Stats
2W - 2L
1,338 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
LittleLex98
Kukulkan
Level 6
God Stats
5W - 0L
1,814 SR
Queue Stats
5W - 3L
1,406 Elo+
Solo
Guan Yu
Guan Yu
XxKINGxXLEGENDX
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
syd_squatch
Jormungandr
Level 19
God Stats
16W - 13L
1,504 SR
Queue Stats
76W - 59L
1,442 Elo+
Solo
Team Averages
Level 12
1,539 SR
1,424 Elo+

VS

Team Averages
Level 18
1,459 SR
1,449 Elo+
Merlin
Merlin
Kj soo lit
Merlin
Level 26
God Stats
16W - 24L
1,461 SR
Queue Stats
349W - 346L
1,405 Elo+
Solo
Osiris
Osiris
Qusquse
Osiris
Level 29
God Stats
22W - 21L
1,520 SR
Queue Stats
189W - 195L
1,478 Elo+
Solo
Anhur
Anhur
ServeDaBass710
Anhur
Level 11
God Stats
12W - 19L
1,507 SR
Queue Stats
299W - 307L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
feeding777
Baron Samedi
Level 17
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 33L
1,248 Elo+
Solo
Nemesis
Nemesis
monk-bav
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alu0326
Izanami
18
4 / 1 / 18
11,552
1,050
11,724
8,951
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
18
2 / 2 / 18
10,558
960
10,888
6,663
4,959
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
LittleLex98
Kukulkan
20
20 / 0 / 10
14,162
1,287
30,979
5,565
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 15
10,388
944
6,853
10,239
9,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
syd_squatch
Jormungandr
18
5 / 1 / 18
11,263
1,024
15,277
12,692
13,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kj soo lit
Merlin
15
2 / 3 / 2
9,667
879
5,819
12,879
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Qusquse
Osiris
16
4 / 6 / 3
10,973
998
14,600
23,728
11,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 4
9,999
909
11,350
16,638
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
feeding777
Baron Samedi
13
0 / 0 / 0
8,447
768
0
0
0
Nemesis
monk-bav
Nemesis
16
0 / 19 / 5
9,682
880
7,956
28,039
11,934
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
34
Kills
7
7
Deaths
34
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alu0326
Izanami
4
1
18
13
W
Merlin
2
2
18
5.5
L
Merlin
Kj soo lit
Merlin
2
3
2
1
W
Kukulkan
LittleLex98
Kukulkan
20
0
10
25
L
Osiris
Qusquse
Osiris
4
6
3
0.92
L
1
6
4
0.5
W
3
3
15
3.5
L
Baron Samedi
feeding777
Baron Samedi
0
0
0
0
L
Nemesis
monk-bav
Nemesis
0
19
5
0.13
W
Jormungandr
syd_squatch
Jormungandr
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
39,725
44,110
Taken
81,284
33,517
Mitigated
33,386
5,988
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alu0326
Izanami
11,724
8,871
0
1,423
8,951
3,297
0
1,244
7,707
0
27,372
W
Merlin
10,888
2,030
0
775
6,663
4,959
0
1,773
4,890
20,101
0
L
Merlin
Kj soo lit
Merlin
5,819
601
0
0
12,879
4,152
0
9,579
3,300
20,057
0
W
Kukulkan
LittleLex98
Kukulkan
30,979
4,044
0
742
5,565
2,299
0
192
5,373
66,648
0
L
Osiris
Qusquse
Osiris
14,600
5,193
0
506
23,728
11,718
0
15,162
8,566
12
37,057
L
11,350
4,731
0
577
16,638
5,582
0
12,557
4,081
0
27,513
W
6,853
1,599
1,214
1,684
10,239
9,776
0
1,294
8,945
0
10,501
L
Baron Samedi
feeding777
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
monk-bav
Nemesis
7,956
3,026
0
2,178
28,039
11,934
0
19,846
8,193
0
19,101
W
Jormungandr
syd_squatch
Jormungandr
15,277
3,540
0
150
12,692
13,186
0
1,328
11,364
37,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
48,768
207
Minions Killed
135
9
Camps Cleared
6
973,516
Distance Traveled
689,695
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,552
1,050
46
4
3
185,439
0
W
Merlin
10,558
960
23
2
0
147,454
1
L
Merlin
9,667
879
31
3
0
117,511
0
W
Kukulkan
14,162
1,287
93
8
5
218,687
1
L
Osiris
10,973
998
51
5
6
217,573
0
L
Anhur
9,999
909
29
3
0
179,347
0
W
Guan Yu
10,388
944
7
1
0
223,570
0
L
Baron Samedi
8,447
768
0
0
0
900
0
L
Nemesis
9,682
880
24
2
0
174,364
0
W
Jormungandr
11,263
1,024
38
3
1
198,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role