Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DeathCome3846
Ao Kuang
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 21L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
MonkeyDSerbest
Gilgamesh
Level 25
God Stats
21W - 20L
1,434 SR
Queue Stats
321W - 377L
1,281 Elo+
Party 1
Merlin
Merlin
Shadow_xXBaba
Merlin
Level 16
God Stats
11W - 22L
1,242 SR
Queue Stats
205W - 240L
1,238 Elo+
Party 1
Sun Wukong
Sun Wukong
azadk_01042
Sun Wukong
Level 8
God Stats
3W - 7L
1,387 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 1
Team Averages
Level 18
1,413 SR
1,314 Elo+

VS

Team Averages
Level 19
1,442 SR
1,216 Elo+
Baron Samedi
Baron Samedi
AK4_SKKIP3R
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 15L
978 Elo+
Party 2
Cernunnos
Cernunnos
Over_Lawrdy
Cernunnos
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
62W - 73L
1,179 Elo+
Solo
Fafnir
Fafnir
lOpEx_vIp
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,339 Elo+
Solo
Thor
Thor
machaketa
Thor
Level 16
God Stats
1W - 4L
1,210 SR
Queue Stats
2W - 16L
978 Elo+
Party 2
Heimdallr
Heimdallr
sargentoperejil9
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 4 / 16
14,758
509
17,104
31,950
43,016
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
DeathCome3846
Ao Kuang
20
8 / 8 / 6
14,959
516
13,925
33,156
15,867
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
MonkeyDSerbest
Gilgamesh
19
11 / 7 / 14
15,655
540
16,628
31,952
24,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 3 / 10
14,592
503
24,039
13,947
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
azadk_01042
Sun Wukong
20
4 / 3 / 8
13,828
477
13,743
23,695
17,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AK4_SKKIP3R
Baron Samedi
18
3 / 8 / 5
13,434
463
14,748
20,382
10,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Over_Lawrdy
Cernunnos
20
2 / 3 / 6
13,200
455
11,530
19,895
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
lOpEx_vIp
Fafnir
15
0 / 10 / 7
11,325
391
8,477
26,578
25,143
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
17
3 / 10 / 4
12,176
420
9,454
19,374
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
20
17 / 6 / 4
19,250
664
45,292
26,624
10,691
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
37
Kills
25
25
Deaths
37
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
16
2.75
W
Baron Samedi
AK4_SKKIP3R
Baron Samedi
3
8
5
0.69
L
Ao Kuang
DeathCome3846
Ao Kuang
8
8
6
1.38
L
Gilgamesh
MonkeyDSerbest
Gilgamesh
11
7
14
2.57
W
Cernunnos
Over_Lawrdy
Cernunnos
2
3
6
1.67
L
11
3
10
5.33
L
Sun Wukong
azadk_01042
Sun Wukong
4
3
8
2.67
W
Fafnir
lOpEx_vIp
Fafnir
0
10
7
0.35
W
Thor
3
10
4
0.5
W
Heimdallr
17
6
4
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,439
Damage
89,501
134,700
Taken
112,853
107,896
Mitigated
65,404
32,523
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
17,104
2,269
0
5,298
31,950
43,016
529
5,887
26,063
53,488
0
W
Baron Samedi
AK4_SKKIP3R
Baron Samedi
14,748
1,331
2,128
4,970
20,382
10,351
608
11,298
8,525
61,218
0
L
Ao Kuang
DeathCome3846
Ao Kuang
13,925
3,523
207
15,486
33,156
15,867
1,275
3,601
29,546
122,138
0
L
Gilgamesh
MonkeyDSerbest
Gilgamesh
16,628
3,790
0
4,857
31,952
24,349
208
8,439
23,513
4,322
69,821
W
Cernunnos
Over_Lawrdy
Cernunnos
11,530
3,957
0
3,968
19,895
9,383
3,047
7,509
12,038
0
76,647
L
24,039
1,437
0
1,570
13,947
7,015
2,654
4,100
9,847
74,917
0
L
Sun Wukong
azadk_01042
Sun Wukong
13,743
2,571
0
5,105
23,695
17,649
1,169
7,383
16,312
0
74,679
W
Fafnir
lOpEx_vIp
Fafnir
8,477
3,253
0
2,055
26,578
25,143
398
18,093
8,283
17,833
0
W
Thor
9,454
2,924
0
961
19,374
9,836
1,449
4,823
14,399
0
50,170
W
Heimdallr
45,292
33,364
0
9,628
26,624
10,691
5,463
12,804
13,604
0
167,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,792
Gold Earned
69,385
554
Minions Killed
500
0
Camps Cleared
0
2,826,685
Distance Traveled
2,275,912
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,758
509
69
2
0
568,514
0
W
Baron Samedi
13,434
463
96
3
0
449,314
1
L
Ao Kuang
14,959
516
171
6
0
598,234
0
L
Gilgamesh
15,655
540
59
2
0
588,101
5
W
Cernunnos
13,200
455
106
4
0
550,016
0
L
Merlin
14,592
503
118
4
0
544,949
0
L
Sun Wukong
13,828
477
137
5
0
526,887
5
W
Fafnir
11,325
391
18
1
0
421,828
6
W
Thor
12,176
420
76
3
0
423,898
0
W
Heimdallr
19,250
664
204
7
0
430,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role