Player Matchup

Hercules
Hercules
Clingwaif
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Erleinmayer
Tiamat
Level 24
God Stats
28W - 25L
1,769 SR
Queue Stats
135W - 129L
1,396 Elo+
Solo
Vamana
Vamana
FJ5 PEDRO
Vamana
Level 18
God Stats
2W - 5L
1,306 SR
Queue Stats
2W - 5L
1,154 Elo+
Solo
Nemesis
Nemesis
admayyy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
andreferrari77
Neith
Level 16
God Stats
35W - 39L
1,551 SR
Queue Stats
208W - 253L
1,467 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,403 Elo+

VS

Team Averages
Level 14
1,580 SR
1,523 Elo+
Fenrir
Fenrir
DaviTakeWalls_
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
HeeeyJaack
Zhong Kui
Level 11
God Stats
2W - 0L
1,709 SR
Queue Stats
40W - 28L
1,447 Elo+
Party 2
Bellona
Bellona
O1001101asi
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
a-katsukii
Nike
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 40L
1,591 Elo+
Party 2
Neith
Neith
isaawt
Neith
Level 13
God Stats
18W - 7L
1,693 SR
Queue Stats
28W - 20L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clingwaif
Hercules
7
1 / 2 / 0
4,397
440
1,494
4,409
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
1 / 5 / 0
5,572
557
2,838
7,193
3,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
FJ5 PEDRO
Vamana
8
2 / 3 / 2
5,064
506
2,658
9,230
3,057
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
admayyy
Nemesis
7
1 / 4 / 3
4,887
489
2,202
5,592
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 4 / 3
4,970
497
3,607
5,752
1,282
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 1 / 4
6,992
699
7,173
6,207
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
HeeeyJaack
Zhong Kui
10
3 / 1 / 5
6,203
620
4,604
6,965
4,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
O1001101asi
Bellona
8
1 / 3 / 2
5,038
504
3,848
4,182
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,211
621
2,658
3,513
1,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
isaawt
Neith
9
1 / 1 / 3
5,277
528
3,845
4,762
1,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Clingwaif
Hercules
1
2
0
0.5
W
11
1
4
13
L
Tiamat
1
5
0
0.2
L
Vamana
FJ5 PEDRO
Vamana
2
3
2
1
W
Zhong Kui
HeeeyJaack
Zhong Kui
3
1
5
5.5
W
Bellona
O1001101asi
Bellona
1
3
2
0.67
W
2
1
2
3
L
Nemesis
admayyy
Nemesis
1
4
3
0.63
L
2
4
3
0.88
W
Neith
isaawt
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
22,128
32,176
Taken
25,629
12,014
Mitigated
12,209
8,140
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Clingwaif
Hercules
1,494
810
0
722
4,409
2,385
0
701
3,708
0
7,999
W
7,173
2,513
0
1,738
6,207
2,732
0
854
5,353
0
27,630
L
Tiamat
2,838
1,087
0
1,132
7,193
3,767
573
2,555
4,638
21,766
0
L
Vamana
FJ5 PEDRO
Vamana
2,658
591
0
3,471
9,230
3,057
0
0
9,230
0
20,076
W
Zhong Kui
HeeeyJaack
Zhong Kui
4,604
666
0
4,017
6,965
4,447
991
1,909
4,996
28,540
0
W
Bellona
O1001101asi
Bellona
3,848
1,011
0
160
4,182
2,625
171
0
4,182
0
13,895
W
2,658
856
0
1,082
3,513
1,191
372
75
3,348
0
33,077
L
Nemesis
admayyy
Nemesis
2,202
1,240
0
1,593
5,592
1,523
0
1,266
4,326
0
16,410
L
3,607
1,902
0
1,222
5,752
1,282
0
82
5,670
0
16,579
W
Neith
isaawt
Neith
3,845
1,903
0
2,239
4,762
1,214
412
0
4,762
0
24,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
29,721
165
Minions Killed
263
0
Camps Cleared
0
784,293
Distance Traveled
969,952
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,397
440
13
1
0
158,743
2
W
Fenrir
6,992
699
44
4
0
207,049
0
L
Tiamat
5,572
557
38
4
0
153,984
2
L
Vamana
5,064
506
36
4
0
161,673
4
W
Zhong Kui
6,203
620
59
6
0
183,104
0
W
Bellona
5,038
504
33
3
0
218,034
0
W
Nike
6,211
621
77
8
0
194,140
4
L
Nemesis
4,887
489
38
4
0
171,333
2
L
Neith
4,970
497
40
4
0
138,560
0
W
Neith
5,277
528
50
5
0
167,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role