Player Matchup

Ares
Ares
LokiNotLowkey
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 21L
1,759 Elo+
Party 2
Erlang Shen
Erlang Shen
NaamNaamz
Erlang Shen
Level 143
God Stats
18W - 18L
1,556 SR
Queue Stats
390W - 374L
1,684 Elo+
Party 2
Kali
Kali
SuperFunkyJameZ
Kali
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 183L
1,616 Elo+
Party 2
Tyr
Tyr
TheMuddaBigDeal
Tyr
Level 144
God Stats
4W - 7L
1,314 SR
Queue Stats
264W - 195L
1,655 Elo+
Party 2
Hou Yi
Hou Yi
UncleFable
Hou Yi
Level 149
God Stats
17W - 8L
1,529 SR
Queue Stats
821W - 743L
1,627 Elo+
Party 2
Team Averages
Level 119
1,480 SR
1,668 Elo+

VS

Team Averages
Level 46
1,435 SR
1,394 Elo+
Arachne
Arachne
ATrentz
Arachne
Level 35
God Stats
13W - 13L
1,555 SR
Queue Stats
65W - 80L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
CamaleonGoD
Sun Wukong
Level 32
God Stats
13W - 16L
1,383 SR
Queue Stats
26W - 37L
1,329 Elo+
Solo
Zeus
Zeus
Clay1943
Zeus
Level 38
God Stats
1W - 5L
1,273 SR
Queue Stats
170W - 198L
1,377 Elo+
Solo
Izanami
Izanami
Lucidifyyy
Izanami
Level 44
God Stats
23W - 33L
1,467 SR
Queue Stats
113W - 156L
1,435 Elo+
Solo
Athena
Athena
MAJINMAGNI
Athena
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 262L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 5
13,232
601
13,630
19,112
12,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NaamNaamz
Erlang Shen
20
5 / 4 / 8
15,064
685
7,248
18,819
11,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 10
14,203
646
7,470
20,990
12,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 5
13,611
619
19,215
23,641
12,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
UncleFable
Hou Yi
20
4 / 6 / 8
13,970
635
17,113
15,343
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATrentz
Arachne
16
5 / 11 / 7
10,637
484
10,410
19,734
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
CamaleonGoD
Sun Wukong
18
2 / 5 / 3
11,217
510
6,508
18,054
14,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
4
0 / 3 / 1
6,054
275
0
1,480
189
Izanami
Lucidifyyy
Izanami
16
6 / 10 / 2
11,414
519
7,770
18,769
6,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
MAJINMAGNI
Athena
16
7 / 6 / 4
11,351
516
13,064
21,457
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
35
Kills
20
21
Deaths
35
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
ATrentz
Arachne
5
11
7
0.77
L
Sun Wukong
CamaleonGoD
Sun Wukong
2
5
3
0.7
L
Zeus
0
3
1
0.17
W
10
5
5
2.5
L
Izanami
Lucidifyyy
Izanami
6
10
2
0.7
L
Athena
MAJINMAGNI
Athena
7
6
4
1.5
W
Erlang Shen
NaamNaamz
Erlang Shen
5
4
8
2.25
W
5
2
10
5
W
11
4
5
3.38
W
Hou Yi
UncleFable
Hou Yi
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,676
Damage
37,752
97,905
Taken
79,494
54,842
Mitigated
52,602
36,302
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ATrentz
Arachne
10,410
7,412
0
3,949
19,734
9,110
0
3,269
16,231
0
48,606
L
Sun Wukong
CamaleonGoD
Sun Wukong
6,508
869
0
2,485
18,054
14,936
806
1,124
16,752
495
56,772
L
Zeus
0
0
0
0
1,480
189
0
0
1,480
0
0
W
13,630
1,945
0
5,770
19,112
12,579
776
2,657
16,455
60,576
0
L
Izanami
Lucidifyyy
Izanami
7,770
5,258
0
2,913
18,769
6,420
126
1,629
16,883
0
53,056
L
Athena
MAJINMAGNI
Athena
13,064
3,021
0
470
21,457
21,947
0
5,856
14,518
38,968
0
W
Erlang Shen
NaamNaamz
Erlang Shen
7,248
3,995
0
2,235
18,819
11,025
3,303
2,112
16,707
0
100,569
W
7,470
4,848
0
10,179
20,990
12,523
858
2,068
18,922
0
126,368
W
19,215
2,717
0
11,901
23,641
12,660
0
2,962
17,919
0
93,626
W
Hou Yi
UncleFable
Hou Yi
17,113
9,235
0
6,217
15,343
6,055
2,617
3,760
11,583
0
88,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,080
Gold Earned
50,673
748
Minions Killed
345
0
Camps Cleared
0
2,159,252
Distance Traveled
1,456,006
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,637
484
88
4
0
375,529
1
L
Sun Wukong
11,217
510
101
5
0
363,465
4
L
Zeus
6,054
275
0
0
0
0
0
W
Ares
13,232
601
101
5
0
396,805
6
L
Izanami
11,414
519
109
5
0
341,900
5
L
Athena
11,351
516
47
2
0
375,112
0
W
Erlang Shen
15,064
685
162
7
0
461,379
8
W
Kali
14,203
646
170
8
0
508,851
1
W
Tyr
13,611
619
150
7
0
431,125
1
W
Hou Yi
13,970
635
165
8
0
361,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role