Player Matchup

Ymir
Ymir
Fridorik
Ymir
Level 12
God Stats
2W - 7L
1,229 SR
Queue Stats
19W - 13L
1,429 Elo+
Party 2
Eset
Eset
HaveANice1
Eset
Level 26
God Stats
1W - 4L
1,381 SR
Queue Stats
553W - 574L
1,376 Elo+
Solo
Bakasura
Bakasura
KillerFireLord
Bakasura
Level 26
God Stats
17W - 24L
1,443 SR
Queue Stats
65W - 102L
1,331 Elo+
Solo
Apollo
Apollo
LLancelot1
Apollo
Level 29
God Stats
2W - 2L
1,740 SR
Queue Stats
25W - 27L
1,554 Elo+
Party 2
Hercules
Hercules
LightStick420
Hercules
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 19
1,459 SR
1,438 Elo+

VS

Team Averages
Level 21
1,502 SR
1,390 Elo+
Izanami
Izanami
AgentKaveman
Izanami
Level 26
God Stats
9W - 8L
1,533 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Hades
Hades
ButterflyThai
Hades
Level 16
God Stats
2W - 4L
1,275 SR
Queue Stats
67W - 64L
1,342 Elo+
Solo
Loki
Loki
FucU
Loki
Level 16
God Stats
7W - 5L
1,717 SR
Queue Stats
28W - 24L
1,624 Elo+
Solo
King Arthur
King Arthur
SBoyce
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Solo
Aphrodite
Aphrodite
roachroompod
Aphrodite
Level 35
God Stats
3W - 3L
1,487 SR
Queue Stats
10W - 22L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 7 / 2
10,462
374
10,425
27,221
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 9 / 3
11,225
401
15,442
17,111
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
11
0 / 8 / 0
8,789
314
3,489
12,280
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
LLancelot1
Apollo
20
3 / 4 / 3
13,634
487
19,882
23,547
9,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LightStick420
Hercules
16
0 / 8 / 2
9,740
348
10,410
26,327
23,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentKaveman
Izanami
20
10 / 2 / 10
13,824
494
23,144
20,762
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 7
14,455
516
25,393
19,784
13,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
FucU
Loki
20
11 / 0 / 5
18,107
647
14,339
15,230
9,520
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
SBoyce
King Arthur
19
5 / 2 / 12
13,006
465
11,242
25,378
26,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
roachroompod
Aphrodite
19
0 / 1 / 14
13,288
475
11,168
18,878
18,502
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
36
36
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentKaveman
Izanami
10
2
10
7.5
W
10
2
7
6.75
L
Ymir
3
7
2
0.57
W
Loki
FucU
Loki
11
0
5
13.5
L
1
9
3
0.28
L
Bakasura
0
8
0
0
L
Apollo
LLancelot1
Apollo
3
4
3
1.13
L
Hercules
LightStick420
Hercules
0
8
2
0.13
W
King Arthur
SBoyce
King Arthur
5
2
12
5.5
W
Aphrodite
roachroompod
Aphrodite
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,648
Damage
85,286
106,486
Taken
100,032
63,437
Mitigated
78,797
26,881
Healing
49,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentKaveman
Izanami
23,144
13,829
0
3,959
20,762
11,034
9,581
6,835
13,677
0
118,917
W
25,393
2,358
849
7,643
19,784
13,261
2,529
6,450
12,511
101,535
0
L
Ymir
10,425
1,056
0
4,103
27,221
20,738
99
10,573
16,481
38,895
0
W
Loki
FucU
Loki
14,339
4,506
0
1,675
15,230
9,520
1,804
966
14,087
0
187,880
L
15,442
1,512
850
3,611
17,111
5,452
0
2,964
14,063
70,977
0
L
Bakasura
3,489
2,249
0
1,820
12,280
4,652
689
3,570
8,560
0
26,986
L
Apollo
LLancelot1
Apollo
19,882
11,103
0
10,171
23,547
9,054
0
7,625
15,832
0
111,523
L
Hercules
LightStick420
Hercules
10,410
2,031
0
6,326
26,327
23,541
37
11,829
13,905
0
42,006
W
King Arthur
SBoyce
King Arthur
11,242
1,836
0
8,862
25,378
26,480
1,481
6,105
18,581
0
66,694
W
Aphrodite
roachroompod
Aphrodite
11,168
2,061
11,890
14,613
18,878
18,502
2,074
4,751
13,827
49,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
72,680
447
Minions Killed
791
0
Camps Cleared
0
2,058,500
Distance Traveled
2,708,999
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,824
494
196
7
0
538,249
2
W
Hades
14,455
516
166
6
0
515,770
2
L
Ymir
10,462
374
34
1
0
475,909
4
W
Loki
18,107
647
253
9
0
585,618
11
L
Eset
11,225
401
118
4
0
445,560
8
L
Bakasura
8,789
314
74
3
0
255,733
0
L
Apollo
13,634
487
154
6
0
464,933
3
L
Hercules
9,740
348
67
2
0
416,365
2
W
King Arthur
13,006
465
97
3
0
486,584
1
W
Aphrodite
13,288
475
79
3
0
582,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role