Player Matchup

Bastet
Bastet
ElMonstruoAzul
Bastet
Level 22
God Stats
3W - 4L
1,362 SR
Queue Stats
49W - 53L
1,298 Elo+
Solo
Guan Yu
Guan Yu
Louislauyc
Guan Yu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,275 Elo+
Solo
Izanami
Izanami
Nayeonnieee
Izanami
Level 10
God Stats
2W - 2L
1,159 SR
Queue Stats
8W - 8L
1,130 Elo+
Party 2
Nu Wa
Nu Wa
leibengbeng1
Nu Wa
Level 8
God Stats
2W - 2L
1,469 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Yemoja
Yemoja
sonatinethemoon
Yemoja
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 7L
1,158 Elo+
Party 2
Team Averages
Level 11
1,398 SR
1,243 Elo+

VS

Team Averages
Level 20
1,407 SR
1,407 Elo+
Arachne
Arachne
ChildZupport
Arachne
Level 12
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
Joseph0606
Hou Yi
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
123W - 175L
1,329 Elo+
Solo
Janus
Janus
Minecraftdude96
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Ares
Ares
Onurylcn
Ares
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
kinttg
King Arthur
Level 22
God Stats
1W - 5L
1,205 SR
Queue Stats
59W - 79L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,504
567
6,190
9,131
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Louislauyc
Guan Yu
14
6 / 0 / 8
8,921
595
7,821
8,822
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Nayeonnieee
Izanami
13
7 / 1 / 10
8,242
549
9,810
10,106
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
7,215
481
4,115
4,539
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 2 / 9
8,726
582
5,739
10,112
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChildZupport
Arachne
11
3 / 3 / 4
7,235
482
4,227
8,856
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Joseph0606
Hou Yi
10
1 / 8 / 2
6,445
430
6,179
11,854
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 2
7,760
517
10,141
7,049
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 8 / 1
5,761
384
1,005
11,001
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
kinttg
King Arthur
9
0 / 6 / 0
5,940
396
1,688
13,478
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
8
8
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChildZupport
Arachne
3
3
4
1.67
W
5
1
0
5
L
Hou Yi
Joseph0606
Hou Yi
1
8
2
0.25
W
Guan Yu
Louislauyc
Guan Yu
6
0
8
10
L
4
2
2
2.5
W
Izanami
Nayeonnieee
Izanami
7
1
10
12
L
Ares
0
8
1
0.06
L
King Arthur
kinttg
King Arthur
0
6
0
0
W
1
4
3
0.63
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
23,240
42,710
Taken
52,238
25,287
Mitigated
20,394
14,135
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChildZupport
Arachne
4,227
2,695
0
1,603
8,856
3,142
0
1,797
6,939
0
34,070
W
6,190
1,600
0
3,851
9,131
3,213
0
97
8,944
0
55,046
L
Hou Yi
Joseph0606
Hou Yi
6,179
1,824
0
1,470
11,854
2,662
468
1,664
10,100
0
38,251
W
Guan Yu
Louislauyc
Guan Yu
7,821
961
1,740
3,236
8,822
10,018
752
1,473
7,035
0
39,263
L
10,141
576
0
880
7,049
1,791
875
2,858
4,131
44,478
0
W
Izanami
Nayeonnieee
Izanami
9,810
7,189
0
2,452
10,106
4,203
2,006
2,854
7,140
0
42,408
L
Ares
1,005
492
0
332
11,001
6,502
0
1,910
9,031
6,006
0
L
King Arthur
kinttg
King Arthur
1,688
244
0
1,691
13,478
6,297
0
1,625
11,496
0
21,133
W
4,115
838
0
305
4,539
1,355
1,094
1,788
2,525
28,779
0
W
5,739
1,615
1,524
1,027
10,112
6,498
881
4,335
5,620
27,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
33,141
371
Minions Killed
262
0
Camps Cleared
0
1,346,965
Distance Traveled
1,254,200
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,235
482
55
4
0
249,450
1
W
Bastet
8,504
567
103
7
0
287,480
0
L
Hou Yi
6,445
430
70
5
0
207,417
3
W
Guan Yu
8,921
595
94
6
0
322,606
3
L
Janus
7,760
517
92
6
0
270,569
0
W
Izanami
8,242
549
76
5
0
274,359
3
L
Ares
5,761
384
9
1
0
262,812
0
L
King Arthur
5,940
396
36
2
0
263,952
0
W
Nu Wa
7,215
481
57
4
0
217,639
1
W
Yemoja
8,726
582
41
3
0
244,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role