Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Andre luiz11756
Merlin
Level 14
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stay Mindlesss
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
danbalah
Gilgamesh
Level 82
God Stats
2W - 5L
1,501 SR
Queue Stats
55W - 71L
1,211 Elo+
Solo
Cernunnos
Cernunnos
riley1766
Cernunnos
Level 44
God Stats
0W - 1L
1,282 SR
Queue Stats
144W - 165L
1,426 Elo+
Party 2
Team Averages
Level 60
1,396 SR
1,417 Elo+

VS

Team Averages
Level 74
1,403 SR
1,431 Elo+
Janus
Janus
Headshott244
Janus
Level 147
God Stats
29W - 39L
1,509 SR
Queue Stats
333W - 281L
1,454 Elo+
Party 3
Loki
Loki
LOKYSAMA
Loki
Level 63
God Stats
16W - 20L
1,496 SR
Queue Stats
303W - 345L
1,357 Elo+
Solo
Jormungandr
Jormungandr
RIP_Shamu_1979
Jormungandr
Level 39
God Stats
5W - 5L
1,499 SR
Queue Stats
114W - 110L
1,414 Elo+
Party 3
Chiron
Chiron
X_DaGoat7
Chiron
Level 115
God Stats
1W - 5L
1,107 SR
Queue Stats
220W - 210L
1,431 Elo+
Party 3
Bakasura
Bakasura
psyxho-bxnji
Bakasura
Level 5
God Stats
3W - 4L
1,402 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 6 / 4
9,776
466
10,563
17,377
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 1
8,124
387
3,052
11,323
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Stay Mindlesss
Kumbhakarna
14
1 / 6 / 1
9,318
444
5,237
15,064
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
danbalah
Gilgamesh
16
4 / 4 / 1
10,268
489
5,283
15,180
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
riley1766
Cernunnos
15
3 / 8 / 0
10,221
487
8,989
14,933
5,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 4
13,682
652
19,194
10,532
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
1 / 4 / 3
12,182
580
6,799
11,214
4,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
RIP_Shamu_1979
Jormungandr
16
6 / 0 / 14
10,762
512
10,040
13,461
14,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chiron
X_DaGoat7
Chiron
18
8 / 3 / 10
11,970
570
11,007
16,070
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
psyxho-bxnji
Bakasura
15
2 / 2 / 3
9,645
459
4,748
10,040
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
32
32
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
4
0.83
L
0
8
1
0.06
W
15
2
4
8.5
W
Loki
1
4
3
0.63
W
Jormungandr
RIP_Shamu_1979
Jormungandr
6
0
14
13
L
Kumbhakarna
Stay Mindlesss
Kumbhakarna
1
6
1
0.25
W
Chiron
X_DaGoat7
Chiron
8
3
10
4.33
L
Gilgamesh
danbalah
Gilgamesh
4
4
1
1.13
W
Bakasura
psyxho-bxnji
Bakasura
2
2
3
1.75
L
Cernunnos
riley1766
Cernunnos
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
51,788
73,877
Taken
61,317
37,158
Mitigated
32,981
12,637
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,563
2,248
0
4,026
17,377
7,317
0
6,428
10,698
0
55,010
L
3,052
513
0
0
11,323
3,628
827
6,799
4,140
27,562
0
W
19,194
1,323
143
3,320
10,532
3,970
1,128
2,262
8,040
108,218
0
W
Loki
6,799
906
0
0
11,214
4,456
632
771
10,375
0
93,788
W
Jormungandr
RIP_Shamu_1979
Jormungandr
10,040
2,385
0
2,804
13,461
14,093
801
1,598
11,791
44,289
0
L
Kumbhakarna
Stay Mindlesss
Kumbhakarna
5,237
416
0
1,508
15,064
11,807
289
4,196
10,142
33,098
0
W
Chiron
X_DaGoat7
Chiron
11,007
4,602
730
6,933
16,070
6,628
2,322
2,041
13,962
0
82,271
L
Gilgamesh
danbalah
Gilgamesh
5,283
739
0
3,248
15,180
9,197
270
4,477
10,301
0
55,380
W
Bakasura
psyxho-bxnji
Bakasura
4,748
3,016
0
1,570
10,040
3,834
306
1,049
8,833
0
33,885
L
Cernunnos
riley1766
Cernunnos
8,989
5,685
0
3,855
14,933
5,209
0
6,686
8,093
0
61,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
58,241
401
Minions Killed
620
0
Camps Cleared
0
1,759,524
Distance Traveled
2,101,860
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,776
466
89
4
0
373,784
1
L
Merlin
8,124
387
42
2
0
305,934
0
W
Janus
13,682
652
200
10
0
463,038
0
W
Loki
12,182
580
168
8
0
432,698
6
W
Jormungandr
10,762
512
52
2
0
368,719
0
L
Kumbhakarna
9,318
444
46
2
0
370,193
8
W
Chiron
11,970
570
107
5
0
382,782
0
L
Gilgamesh
10,268
489
107
5
0
382,250
1
W
Bakasura
9,645
459
93
4
0
454,623
0
L
Cernunnos
10,221
487
117
6
0
327,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role