Player Matchup

Sobek
Sobek
Platinum V
Horezmi
Sobek
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Pazzlack
Chiron
Gold V
Level 128
God Stats
3W - 1L
1,562 SR
Queue Stats
59W - 62L
1,406 MMR
Party 2
Discordia
Discordia
Gold IV
Phaxmo
Discordia
Gold IV
Level 127
God Stats
8W - 6L
1,627 SR
Queue Stats
50W - 53L
1,474 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,563 SR
1,460 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,520 SR
1,530 MMR
Hera
Hera
Gold II
GMbanana
Hera
Gold II
Level 159
God Stats
5W - 2L
1,598 SR
Queue Stats
10W - 10L
1,731 MMR
Solo
Guan Yu
Guan Yu
Gold IV
PositiveCancer
Guan Yu
Gold IV
Level 108
God Stats
1W - 5L
1,462 SR
Queue Stats
133W - 151L
1,358 MMR
Party 1
Ganesha
Ganesha
Platinum V
Yojimbo02
Ganesha
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Horezmi
Sobek
13
0 / 1 / 8
10,345
690
6,419
18,123
15,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Pazzlack
Chiron
15
6 / 3 / 2
11,115
741
13,530
12,961
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Phaxmo
Discordia
12
2 / 5 / 5
9,460
631
8,835
7,724
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeThothDanzaburouAthenaTerra

VS

Bans
TiamatHou YiGilgameshCupidNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 3 / 5
10,707
714
9,649
8,503
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 2
10,480
699
12,868
14,719
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ganesha
Yojimbo02
Ganesha
11
0 / 4 / 6
9,658
644
5,169
14,332
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
9
9
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
2
3
5
1.5
W
Sobek
Horezmi
Sobek
0
1
8
4
W
Chiron
Pazzlack
Chiron
6
3
2
2.33
W
Discordia
Phaxmo
Discordia
2
5
5
0.9
L
7
1
2
8
L
Ganesha
Yojimbo02
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
27,686
38,808
Taken
37,554
22,185
Mitigated
30,333
11,090
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,649
2,363
0
517
8,503
3,035
682
4,848
3,655
44,772
0
W
Sobek
Horezmi
Sobek
6,419
721
0
5,556
18,123
15,130
305
6,091
11,723
23,572
0
W
Chiron
Pazzlack
Chiron
13,530
8,579
848
4,436
12,961
4,503
2,022
6,003
6,626
0
79,669
W
Discordia
Phaxmo
Discordia
8,835
727
0
250
7,724
2,552
772
2,752
4,882
33,043
0
L
12,868
2,038
1,349
2,861
14,719
13,450
591
5,212
9,507
0
40,304
L
Ganesha
Yojimbo02
Ganesha
5,169
342
0
1,355
14,332
13,848
279
5,242
9,090
21,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
30,845
189
Minions Killed
144
0
Camps Cleared
0
814,121
Distance Traveled
844,595
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,707
714
92
6
0
260,071
6
W
Sobek
10,345
690
22
1
0
302,049
8
W
Chiron
11,115
741
119
8
0
250,057
2
W
Discordia
9,460
631
48
3
0
262,015
3
L
Guan Yu
10,480
699
51
3
0
310,502
2
L
Ganesha
9,658
644
1
0
0
274,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role