Player Matchup

Thor
Thor
BersamamuTV3
Thor
Level 13
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
PewPewPowTtch
Merlin
Level 6
God Stats
8W - 7L
1,705 SR
Queue Stats
38W - 45L
1,742 Elo+
Solo
Izanami
Izanami
SantanBelacan
Izanami
Level 17
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 1
Mercury
Mercury
Thuggerrnaut
Mercury
Level 22
God Stats
4W - 6L
1,482 SR
Queue Stats
8W - 12L
1,375 Elo+
Solo
Zeus
Zeus
ultraman2413
Zeus
Level 11
God Stats
1W - 2L
1,539 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,485 Elo+

VS

Team Averages
Level 27
1,413 SR
1,519 Elo+
Izanami
Izanami
Rayzur95
Izanami
Level 18
God Stats
6W - 5L
1,529 SR
Queue Stats
267W - 203L
1,660 Elo+
Solo
Guan Yu
Guan Yu
ScrimpySensei
Guan Yu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,368 Elo+
Solo
Freya
Freya
TajMahBallz
Freya
Level 28
God Stats
3W - 4L
1,515 SR
Queue Stats
154W - 110L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
TeenierStraw729
Zhong Kui
Level 72
God Stats
1W - 0L
1,233 SR
Queue Stats
13W - 19L
1,513 Elo+
Party 2
Arachne
Arachne
eldumbnut
Arachne
Level 6
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 29L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 15 / 3
11,568
964
11,963
26,383
9,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 5 / 6
11,988
999
17,428
14,922
5,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
0 / 5 / 8
11,228
936
10,726
21,924
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Thuggerrnaut
Mercury
16
1 / 8 / 2
9,942
829
7,289
16,368
5,490
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 14 / 4
10,449
871
10,746
18,817
6,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rayzur95
Izanami
20
5 / 0 / 30
13,108
1,092
19,404
8,785
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
19
1 / 2 / 24
11,313
943
4,740
13,798
14,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 2 / 23
13,793
1,149
22,993
14,092
6,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TeenierStraw729
Zhong Kui
20
23 / 2 / 7
14,858
1,238
35,834
18,113
12,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
eldumbnut
Arachne
18
6 / 4 / 18
12,414
1,035
7,160
10,423
4,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
149
10
Kills
47
47
Deaths
10
23
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
15
3
0.37
L
4
5
6
1.4
W
Izanami
Rayzur95
Izanami
5
0
30
20
L
Izanami
0
5
8
0.8
W
Guan Yu
1
2
24
6.5
W
12
2
23
11.75
W
Zhong Kui
TeenierStraw729
Zhong Kui
23
2
7
13.25
L
Mercury
Thuggerrnaut
Mercury
1
8
2
0.25
W
Arachne
eldumbnut
Arachne
6
4
18
3.75
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,152
Damage
90,131
98,414
Taken
65,211
32,680
Mitigated
40,644
1,601
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,963
1,109
0
0
26,383
9,000
0
12,476
13,907
0
25,169
L
17,428
1,692
0
0
14,922
5,497
0
9,284
5,638
48,020
0
W
Izanami
Rayzur95
Izanami
19,404
13,669
0
3,909
8,785
3,302
0
3,598
5,187
0
40,073
L
Izanami
10,726
6,646
0
1,461
21,924
6,597
0
15,613
6,311
0
42,226
W
Guan Yu
4,740
374
3,474
3,550
13,798
14,102
0
6,781
7,017
0
16,439
W
22,993
6,630
0
6,399
14,092
6,320
0
6,021
8,071
46,198
0
W
Zhong Kui
TeenierStraw729
Zhong Kui
35,834
3,110
0
10,099
18,113
12,761
0
6,857
11,256
51,691
0
L
Mercury
Thuggerrnaut
Mercury
7,289
2,673
0
110
16,368
5,490
0
6,804
9,564
0
14,183
W
Arachne
eldumbnut
Arachne
7,160
5,264
0
1,940
10,423
4,159
0
4,917
5,506
0
25,947
L
10,746
1,570
0
30
18,817
6,096
0
14,650
4,167
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,175
Gold Earned
65,486
241
Minions Killed
219
6
Camps Cleared
5
962,956
Distance Traveled
1,144,096
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,568
964
19
2
3
200,839
0
L
Merlin
11,988
999
81
7
0
202,370
0
W
Izanami
13,108
1,092
59
5
2
231,983
0
L
Izanami
11,228
936
89
7
0
198,160
0
W
Guan Yu
11,313
943
28
2
0
227,148
0
W
Freya
13,793
1,149
52
4
0
247,870
1
W
Zhong Kui
14,858
1,238
34
3
0
225,692
0
L
Mercury
9,942
829
13
1
1
202,453
0
W
Arachne
12,414
1,035
46
4
3
211,403
0
L
Zeus
10,449
871
39
3
2
159,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role