Player Matchup

Kumbhakarna
Kumbhakarna
Drack035
Kumbhakarna
Level 49
God Stats
9W - 8L
1,519 SR
Queue Stats
252W - 274L
1,419 Elo+
Solo
Hou Yi
Hou Yi
Scotty_B_99
Hou Yi
Level 40
God Stats
14W - 12L
1,534 SR
Queue Stats
185W - 191L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
diclong
Baron Samedi
Level 29
God Stats
23W - 19L
1,544 SR
Queue Stats
240W - 254L
1,486 Elo+
Party 2
Achilles
Achilles
hufismissing
Achilles
Level 123
God Stats
8W - 11L
1,483 SR
Queue Stats
242W - 224L
1,484 Elo+
Party 2
Mercury
Mercury
mindoc
Mercury
Level 68
God Stats
47W - 35L
1,528 SR
Queue Stats
455W - 535L
1,439 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,447 Elo+

VS

Team Averages
Level 53
1,414 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kenulous
Ah Muzen Cab
Level 89
God Stats
5W - 2L
1,657 SR
Queue Stats
112W - 94L
1,513 Elo+
Party 1
Odin
Odin
LordKarthus
Odin
Level 75
God Stats
0W - 4L
1,350 SR
Queue Stats
152W - 149L
1,481 Elo+
Party 1
Nemesis
Nemesis
ReddSkarlett
Nemesis
Level 42
God Stats
3W - 10L
1,105 SR
Queue Stats
190W - 214L
1,414 Elo+
Party 1
Hel
Hel
Vastrite
Hel
Level 17
God Stats
2W - 5L
1,479 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 1
Nox
Nox
wnndy12
Nox
Level 41
God Stats
8W - 4L
1,482 SR
Queue Stats
83W - 70L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drack035
Kumbhakarna
15
1 / 2 / 13
9,335
467
6,654
15,731
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
1 / 1 / 12
9,514
476
6,635
8,500
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
diclong
Baron Samedi
16
3 / 1 / 10
10,308
515
10,166
8,333
3,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
hufismissing
Achilles
19
15 / 1 / 5
12,340
617
17,662
16,066
25,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
mindoc
Mercury
20
10 / 1 / 6
11,787
589
11,685
11,720
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kenulous
Ah Muzen Cab
12
2 / 7 / 2
8,111
406
10,802
15,326
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 8 / 1
9,519
476
6,070
17,887
10,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
ReddSkarlett
Nemesis
12
1 / 6 / 3
7,856
393
4,847
15,354
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 3
6,801
340
4,560
11,313
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
15
1 / 6 / 1
9,420
471
3,970
12,443
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
30
Kills
6
6
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Drack035
Kumbhakarna
1
2
13
3.75
L
Ah Muzen Cab
Kenulous
Ah Muzen Cab
2
7
2
0.43
L
2
8
1
0.31
L
Nemesis
ReddSkarlett
Nemesis
1
6
3
0.42
W
Hou Yi
1
1
12
7
L
0
4
3
0.38
W
Baron Samedi
diclong
Baron Samedi
3
1
10
8
W
Achilles
hufismissing
Achilles
15
1
5
17.5
W
Mercury
mindoc
Mercury
10
1
6
13
L
Nox
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
30,249
60,350
Taken
72,323
50,418
Mitigated
30,731
24,600
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Drack035
Kumbhakarna
6,654
573
476
4,344
15,731
13,333
336
3,005
12,656
33,086
0
L
Ah Muzen Cab
Kenulous
Ah Muzen Cab
10,802
3,995
864
2,865
15,326
5,543
838
3,268
11,968
0
48,837
L
6,070
1,993
368
452
17,887
10,419
230
1,628
15,989
0
50,531
L
Nemesis
ReddSkarlett
Nemesis
4,847
1,791
0
2,469
15,354
5,558
252
4,580
10,654
310
39,262
W
Hou Yi
6,635
2,832
672
2,366
8,500
2,917
1,575
1,277
7,193
0
58,031
L
4,560
501
2,987
3,369
11,313
4,032
272
2,620
8,603
21,168
0
W
Baron Samedi
diclong
Baron Samedi
10,166
588
940
2,875
8,333
3,912
1,407
2,746
5,299
67,570
0
W
Achilles
hufismissing
Achilles
17,662
5,318
0
5,524
16,066
25,184
541
1,037
14,989
0
77,783
W
Mercury
mindoc
Mercury
11,685
6,218
0
7,403
11,720
5,072
0
339
11,373
0
119,695
L
Nox
3,970
218
0
2,161
12,443
5,179
757
4,724
7,655
57,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
41,707
641
Minions Killed
393
0
Camps Cleared
0
1,970,660
Distance Traveled
1,714,828
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,335
467
54
3
0
388,217
4
L
Ah Muzen Cab
8,111
406
70
4
0
328,142
2
L
Odin
9,519
476
102
5
0
335,863
0
L
Nemesis
7,856
393
65
3
0
406,932
3
W
Hou Yi
9,514
476
114
6
0
337,812
6
L
Hel
6,801
340
33
2
0
306,685
0
W
Baron Samedi
10,308
515
129
6
0
374,893
2
W
Achilles
12,340
617
136
7
0
417,826
0
W
Mercury
11,787
589
208
10
0
451,912
0
L
Nox
9,420
471
123
6
0
337,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role