Player Matchup

Cupid
Cupid
Adiatata
Cupid
Level 29
God Stats
5W - 4L
1,576 SR
Queue Stats
15W - 22L
1,530 Elo+
Solo
Nemesis
Nemesis
Euroz
Nemesis
Level 29
God Stats
4W - 4L
1,637 SR
Queue Stats
118W - 122L
1,433 Elo+
Solo
Serqet
Serqet
S3xButAwesome
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,387 Elo+
Party 1
Tiamat
Tiamat
Sangvinvm
Tiamat
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 112L
1,600 Elo+
Solo
Ares
Ares
TheBeastyPolak
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,610 Elo+
Party 1
Team Averages
Level 22
1,543 SR
1,512 Elo+

VS

Team Averages
Level 20
1,578 SR
1,469 Elo+
Ra
Ra
Hansotlo
Ra
Level 12
God Stats
3W - 2L
1,386 SR
Queue Stats
23W - 23L
1,571 Elo+
Solo
Bastet
Bastet
Jurňas
Bastet
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
100W - 90L
1,484 Elo+
Solo
Ares
Ares
LonelyXQ
Ares
Level 18
God Stats
26W - 13L
1,610 SR
Queue Stats
53W - 54L
1,528 Elo+
Solo
Chiron
Chiron
Lullyverse
Chiron
Level 14
God Stats
11W - 15L
1,546 SR
Queue Stats
61W - 68L
1,179 Elo+
Solo
King Arthur
King Arthur
Shayerginja
King Arthur
Level 29
God Stats
13W - 14L
1,524 SR
Queue Stats
91W - 74L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Adiatata
Cupid
17
9 / 2 / 4
9,975
587
11,819
10,924
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Euroz
Nemesis
13
2 / 3 / 9
7,953
468
6,164
7,357
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 10 / 1
7,623
448
8,029
12,546
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Sangvinvm
Tiamat
17
2 / 2 / 5
9,687
570
6,528
8,791
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
8,236
484
5,982
13,782
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,141
538
2,400
9,692
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Jurňas
Bastet
17
11 / 2 / 7
10,798
635
8,163
15,414
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ares
14
4 / 2 / 2
8,379
493
5,158
10,153
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Lullyverse
Chiron
13
3 / 7 / 2
8,340
491
5,490
10,018
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Shayerginja
King Arthur
15
6 / 4 / 6
9,255
544
10,911
12,785
7,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
25
25
Deaths
18
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
Adiatata
Cupid
9
2
4
5.5
L
Nemesis
Euroz
Nemesis
2
3
9
2.17
W
1
3
2
0.67
W
Bastet
Jurňas
Bastet
11
2
7
7.25
W
Ares
4
2
2
2.5
W
Chiron
Lullyverse
Chiron
3
7
2
0.57
L
3
10
1
0.35
L
Tiamat
Sangvinvm
Tiamat
2
2
5
2.25
W
King Arthur
Shayerginja
King Arthur
6
4
6
2.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
32,122
53,400
Taken
58,062
30,259
Mitigated
25,192
11,783
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Adiatata
Cupid
11,819
5,734
1,035
5,437
10,924
3,992
1,323
2,573
8,351
0
66,556
L
Nemesis
Euroz
Nemesis
6,164
2,266
0
595
7,357
3,734
218
1,996
5,361
0
29,901
W
2,400
1,078
418
2,851
9,692
3,550
420
3,000
6,480
55,114
0
W
Bastet
Jurňas
Bastet
8,163
4,010
0
7,651
15,414
5,253
6
2,330
12,416
0
77,348
W
Ares
5,158
462
0
2,193
10,153
5,618
206
973
9,146
24,080
0
W
Chiron
Lullyverse
Chiron
5,490
2,451
595
2,006
10,018
2,835
850
1,509
8,429
0
40,717
L
8,029
2,768
0
1,312
12,546
5,082
694
377
12,169
0
25,956
L
Tiamat
Sangvinvm
Tiamat
6,528
670
0
2,904
8,791
5,695
452
2,442
6,349
67,529
0
W
King Arthur
Shayerginja
King Arthur
10,911
911
243
2,417
12,785
7,936
196
4,298
7,896
0
46,788
L
5,982
666
0
500
13,782
11,756
345
969
12,813
30,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
45,913
398
Minions Killed
450
0
Camps Cleared
0
1,552,866
Distance Traveled
1,625,919
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,975
587
116
7
0
307,223
0
L
Nemesis
7,953
468
50
3
0
295,895
3
W
Ra
9,141
538
129
8
0
310,032
3
W
Bastet
10,798
635
126
7
0
357,634
1
W
Ares
8,379
493
41
2
0
358,740
6
W
Chiron
8,340
491
70
4
0
287,762
4
L
Serqet
7,623
448
47
3
0
310,873
2
L
Tiamat
9,687
570
143
8
0
333,857
8
W
King Arthur
9,255
544
84
5
0
311,751
3
L
Ares
8,236
484
42
2
0
305,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role