Player Matchup

Ne Zha
Ne Zha
BowToDaddy
Ne Zha
Level 4
God Stats
4W - 3L
1,734 SR
Queue Stats
4W - 6L
1,647 Elo+
Solo
Xbalanque
Xbalanque
Ramiddlz
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,618 Elo+
Solo
Athena
Athena
cavedweller7
Athena
Level 13
God Stats
1W - 1L
1,811 SR
Queue Stats
31W - 31L
1,661 Elo+
Solo
Chiron
Chiron
jpen show
Chiron
Level 27
God Stats
3W - 3L
1,536 SR
Queue Stats
34W - 28L
1,600 Elo+
Solo
Nu Wa
Nu Wa
lagunasdanny
Nu Wa
Level 26
God Stats
4W - 4L
1,310 SR
Queue Stats
296W - 262L
1,623 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,630 Elo+

VS

Team Averages
Level 24
1,654 SR
1,598 Elo+
Bellona
Bellona
CrustyRose98
Bellona
Level 15
God Stats
44W - 29L
1,509 SR
Queue Stats
338W - 337L
1,469 Elo+
Solo
Chiron
Chiron
Ishys Spaghetti
Chiron
Level 27
God Stats
1W - 1L
1,329 SR
Queue Stats
42W - 40L
1,565 Elo+
Solo
Da Ji
Da Ji
TwinRhombus
Da Ji
Level 26
God Stats
3W - 1L
1,827 SR
Queue Stats
43W - 21L
1,714 Elo+
Solo
Vulcan
Vulcan
shmussy
Vulcan
Level 22
God Stats
4W - 2L
1,728 SR
Queue Stats
104W - 86L
1,634 Elo+
Solo
Cthulhu
Cthulhu
xSkadiiCat
Cthulhu
Level 29
God Stats
2W - 0L
1,877 SR
Queue Stats
48W - 34L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BowToDaddy
Ne Zha
13
2 / 8 / 0
8,125
478
6,993
15,981
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Ramiddlz
Xbalanque
16
9 / 6 / 1
10,021
589
14,453
18,763
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
10
0 / 6 / 3
6,796
400
3,752
20,034
11,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
jpen show
Chiron
16
8 / 7 / 2
9,931
584
14,880
14,506
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
6,312
371
2,385
4,677
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrustyRose98
Bellona
15
3 / 10 / 2
9,397
553
9,048
14,543
11,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 6 / 4
9,695
570
8,348
12,524
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
14 / 0 / 5
11,887
699
16,866
14,825
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
shmussy
Vulcan
15
5 / 1 / 8
9,849
579
10,885
9,559
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xSkadiiCat
Cthulhu
15
5 / 3 / 6
9,841
579
11,574
15,461
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
20
Kills
31
31
Deaths
20
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BowToDaddy
Ne Zha
2
8
0
0.25
W
Bellona
CrustyRose98
Bellona
3
10
2
0.4
W
4
6
4
1
L
Xbalanque
Ramiddlz
Xbalanque
9
6
1
1.58
W
14
0
5
16.5
L
Athena
0
6
3
0.25
L
Chiron
jpen show
Chiron
8
7
2
1.29
L
1
4
0
0.25
W
Vulcan
shmussy
Vulcan
5
1
8
9
W
Cthulhu
xSkadiiCat
Cthulhu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
56,721
73,961
Taken
66,912
33,801
Mitigated
37,668
16,308
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BowToDaddy
Ne Zha
6,993
2,562
0
3,998
15,981
5,464
0
4,207
11,774
0
48,143
W
Bellona
CrustyRose98
Bellona
9,048
4,140
0
731
14,543
11,134
2,470
349
14,160
0
48,512
W
8,348
4,346
510
4,346
12,524
4,165
1,818
808
11,699
0
66,740
L
Xbalanque
Ramiddlz
Xbalanque
14,453
7,788
0
4,782
18,763
10,289
0
1,669
17,094
0
64,102
W
16,866
5,985
0
471
14,825
6,829
0
1,453
13,226
0
92,471
L
Athena
3,752
2,000
0
2,849
20,034
11,997
0
8,649
11,385
17,518
0
L
Chiron
jpen show
Chiron
14,880
7,738
288
3,751
14,506
4,936
0
6,075
8,394
0
74,971
L
2,385
392
0
640
4,677
1,115
0
1,822
2,855
19,251
0
W
Vulcan
shmussy
Vulcan
10,885
1,745
136
2,556
9,559
3,850
0
655
8,828
67,852
0
W
Cthulhu
xSkadiiCat
Cthulhu
11,574
2,296
127
3,603
15,461
11,690
0
2,566
12,861
41,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
50,669
396
Minions Killed
507
0
Camps Cleared
0
1,298,987
Distance Traveled
1,634,611
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,125
478
92
5
0
295,857
1
W
Bellona
9,397
553
88
5
0
300,442
2
W
Chiron
9,695
570
124
7
0
288,953
3
L
Xbalanque
10,021
589
116
7
0
264,572
1
W
Da Ji
11,887
699
130
8
0
352,288
3
L
Athena
6,796
400
26
2
0
338,307
0
L
Chiron
9,931
584
116
7
0
274,252
2
L
Nu Wa
6,312
371
46
3
0
125,999
4
W
Vulcan
9,849
579
110
6
0
369,337
2
W
Cthulhu
9,841
579
55
3
0
323,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role