Player Matchup

Horus
Horus
Fallen Urban
Horus
Level 31
God Stats
3W - 4L
1,570 SR
Queue Stats
124W - 135L
1,465 Elo+
Solo
Apollo
Apollo
JakDuhRipper
Apollo
Level 22
God Stats
1W - 6L
1,201 SR
Queue Stats
112W - 128L
1,533 Elo+
Solo
Hercules
Hercules
LucasK8A
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raven_Tale
Cu Chulainn
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 294L
1,347 Elo+
Solo
Nox
Nox
mario526
Nox
Level 29
God Stats
6W - 7L
1,593 SR
Queue Stats
104W - 108L
1,675 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,438 Elo+

VS

Team Averages
Level 41
1,504 SR
1,552 Elo+
Thoth
Thoth
BonesBuscemi
Thoth
Level 10
God Stats
3W - 2L
1,195 SR
Queue Stats
8W - 13L
1,639 Elo+
Party 1
Cerberus
Cerberus
MOSH 3000
Cerberus
Level 128
God Stats
4W - 1L
1,825 SR
Queue Stats
85W - 88L
1,472 Elo+
Party 1
Nemesis
Nemesis
irishmanPSC
Nemesis
Level 23
God Stats
24W - 15L
1,686 SR
Queue Stats
52W - 36L
1,638 Elo+
Solo
Neith
Neith
ricsam97
Neith
Level 17
God Stats
2W - 0L
1,379 SR
Queue Stats
6W - 7L
1,585 Elo+
Solo
Chang'e
Chang'e
zLiann-
Chang'e
Level 29
God Stats
16W - 16L
1,435 SR
Queue Stats
436W - 455L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,434
572
1,110
4,948
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
6
1 / 2 / 0
3,705
618
1,922
3,012
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
LucasK8A
Hercules
1
0 / 1 / 0
2,727
455
239
758
226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Raven_Tale
Cu Chulainn
5
0 / 2 / 0
3,214
536
1,771
3,312
1,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 1
4,073
679
770
2,177
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,689
615
647
2,059
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
MOSH 3000
Cerberus
6
1 / 0 / 5
4,058
676
2,707
3,731
1,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
irishmanPSC
Nemesis
6
3 / 0 / 1
4,032
672
762
2,034
633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
ricsam97
Neith
7
4 / 1 / 2
4,434
739
3,476
3,517
808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
zLiann-
Chang'e
7
1 / 0 / 1
4,019
670
1,694
2,821
625
Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
3
0
0
L
Apollo
1
2
0
0.5
L
Hercules
LucasK8A
Hercules
0
1
0
0
W
Cerberus
MOSH 3000
Cerberus
1
0
5
3.5
L
Cu Chulainn
Raven_Tale
Cu Chulainn
0
2
0
0
W
Nemesis
irishmanPSC
Nemesis
3
0
1
3.5
L
0
1
1
0.5
W
Neith
ricsam97
Neith
4
1
2
5
W
Chang'e
zLiann-
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,812
Damage
9,286
14,207
Taken
14,162
4,554
Mitigated
4,094
4,131
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
647
38
0
897
2,059
429
0
275
1,784
16,460
0
L
1,110
666
394
1,942
4,948
1,698
0
1,272
3,676
0
7,182
L
Apollo
1,922
1,111
0
211
3,012
626
0
1,169
1,843
0
12,167
L
Hercules
LucasK8A
Hercules
239
122
0
24
758
226
0
229
529
0
954
W
Cerberus
MOSH 3000
Cerberus
2,707
125
0
1,656
3,731
1,599
0
0
3,731
10,080
0
L
Cu Chulainn
Raven_Tale
Cu Chulainn
1,771
838
0
920
3,312
1,383
0
1,694
1,618
0
7,157
W
Nemesis
irishmanPSC
Nemesis
762
303
0
580
2,034
633
0
0
2,034
0
14,307
L
770
41
0
640
2,177
621
0
684
1,493
18,581
0
W
Neith
ricsam97
Neith
3,476
1,589
0
1,567
3,517
808
0
495
2,992
0
18,803
W
Chang'e
zLiann-
Chang'e
1,694
561
0
1,926
2,821
625
423
0
2,581
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,153
Gold Earned
20,232
87
Minions Killed
167
0
Camps Cleared
0
476,004
Distance Traveled
554,741
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,689
615
28
5
0
118,367
0
L
Horus
3,434
572
18
3
0
119,389
2
L
Apollo
3,705
618
21
4
0
108,742
1
L
Hercules
2,727
455
0
0
0
45,796
0
W
Cerberus
4,058
676
31
5
0
123,794
0
L
Cu Chulainn
3,214
536
11
2
0
86,615
0
W
Nemesis
4,032
672
41
7
0
130,782
2
L
Nox
4,073
679
37
6
0
115,462
1
W
Neith
4,434
739
40
7
0
90,414
0
W
Chang'e
4,019
670
27
5
0
91,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role