Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Silver III
LecNocturne
Jing Wei
Silver III
Level 45
God Stats
7W - 8L
1,584 SR
Queue Stats
7W - 15L
1,561 MMR
Party 1
Tiamat
Tiamat
Bronze II
TheFer2000
Tiamat
Bronze II
Level 110
God Stats
4W - 3L
1,545 SR
Queue Stats
13W - 26L
896 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,543 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,538 SR
1,208 MMR
Neith
Neith
Gold V
GuMeRLH
Neith
Gold V
Level 109
God Stats
120W - 146L
1,512 SR
Queue Stats
579W - 711L
1,306 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
LoS-BlAnCos1010
Cthulhu
Bronze III
Level 115
God Stats
8W - 11L
1,578 SR
Queue Stats
30W - 37L
990 MMR
Solo
Vulcan
Vulcan
Gold II
obijuanka
Vulcan
Gold II
Level 107
God Stats
152W - 136L
1,523 SR
Queue Stats
379W - 454L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 4 / 5
14,765
642
11,093
23,511
34,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
LecNocturne
Jing Wei
18
4 / 3 / 4
14,118
614
9,780
23,777
9,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TheFer2000
Tiamat
17
2 / 5 / 6
13,944
606
16,222
19,768
12,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeZeusAh Muzen CabKumbhakarnaGilgamesh

VS

Bans
CabrakanAthenaScyllaArtioHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GuMeRLH
Neith
18
3 / 4 / 7
14,129
614
13,303
15,974
6,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 2
14,144
615
17,111
22,463
22,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
obijuanka
Vulcan
19
2 / 1 / 9
14,186
617
27,057
11,802
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
12
12
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
5
1.38
W
Neith
GuMeRLH
Neith
3
4
7
1.63
L
Jing Wei
LecNocturne
Jing Wei
4
3
4
2
W
7
4
2
2
L
Tiamat
TheFer2000
Tiamat
2
5
6
1
W
Vulcan
obijuanka
Vulcan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
57,471
67,056
Taken
50,239
56,637
Mitigated
33,851
22,506
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,093
640
0
5,102
23,511
34,967
35
13,816
9,196
34,039
0
W
Neith
GuMeRLH
Neith
13,303
4,526
731
5,473
15,974
6,487
2,840
9,627
6,019
0
68,433
L
Jing Wei
LecNocturne
Jing Wei
9,780
8,528
0
9,268
23,777
9,612
458
16,635
6,594
0
62,389
W
17,111
1,402
701
4,723
22,463
22,303
0
8,507
13,469
57,640
0
L
Tiamat
TheFer2000
Tiamat
16,222
1,216
348
7,788
19,768
12,058
79
12,588
6,946
102,686
0
W
Vulcan
obijuanka
Vulcan
27,057
10,398
886
2,991
11,802
5,061
854
8,152
3,322
108,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
42,459
283
Minions Killed
288
0
Camps Cleared
0
1,239,180
Distance Traveled
1,166,281
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,765
642
45
2
0
435,113
4
W
Neith
14,129
614
77
3
0
412,575
2
L
Jing Wei
14,118
614
85
4
0
398,988
3
W
Cthulhu
14,144
615
56
2
0
356,970
2
L
Tiamat
13,944
606
153
7
0
405,079
4
W
Vulcan
14,186
617
155
7
0
396,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role