Player Matchup

Scylla
Scylla
Doritom
Scylla
Level 106
God Stats
13W - 17L
1,449 SR
Queue Stats
201W - 199L
1,447 Elo+
Party 1
Geb
Geb
JacareAcu9757
Geb
Level 64
God Stats
19W - 13L
1,337 SR
Queue Stats
224W - 233L
1,341 Elo+
Solo
Izanami
Izanami
SirCento
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TheVistec
Ao Kuang
Level 129
God Stats
5W - 5L
1,711 SR
Queue Stats
126W - 127L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lucianocesar2512
Tsukuyomi
Level 51
God Stats
6W - 2L
1,470 SR
Queue Stats
285W - 345L
1,384 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,437 Elo+

VS

Team Averages
Level 74
1,486 SR
1,457 Elo+
Sun Wukong
Sun Wukong
Derkmes
Sun Wukong
Level 58
God Stats
23W - 22L
1,445 SR
Queue Stats
100W - 142L
1,417 Elo+
Solo
Merlin
Merlin
Fabri_2005Py
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 224L
1,417 Elo+
Solo
Cabrakan
Cabrakan
ReiDom-
Cabrakan
Level 107
God Stats
28W - 25L
1,566 SR
Queue Stats
100W - 105L
1,515 Elo+
Solo
Skadi
Skadi
Yettiis
Skadi
Level 62
God Stats
1W - 5L
1,367 SR
Queue Stats
14W - 17L
1,423 Elo+
Solo
Nemesis
Nemesis
ricalm0
Nemesis
Level 88
God Stats
23W - 16L
1,552 SR
Queue Stats
53W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doritom
Scylla
7
1 / 0 / 1
4,002
800
1,244
1,136
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,609
722
109
1,472
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SirCento
Izanami
6
0 / 0 / 1
3,503
701
1,134
1,560
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
TheVistec
Ao Kuang
7
2 / 0 / 0
3,823
765
2,596
3,403
1,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
5
1 / 0 / 0
3,521
704
134
1,665
339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derkmes
Sun Wukong
5
0 / 2 / 0
3,015
603
2,027
3,453
1,432
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Merlin
5
0 / 2 / 0
3,280
656
592
2,673
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
ReiDom-
Cabrakan
6
0 / 0 / 0
3,201
640
549
2,621
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Yettiis
Skadi
1
0 / 1 / 0
2,505
501
134
581
53
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ricalm0
Nemesis
7
0 / 0 / 0
3,697
739
88
1,778
408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Derkmes
Sun Wukong
0
2
0
0
W
Scylla
Doritom
Scylla
1
0
1
1.5
L
Merlin
0
2
0
0
W
1
0
0
1
L
Cabrakan
ReiDom-
Cabrakan
0
0
0
0
W
Izanami
SirCento
Izanami
0
0
1
0.5
W
Ao Kuang
TheVistec
Ao Kuang
2
0
0
2
L
Skadi
Yettiis
Skadi
0
1
0
0
W
Tsukuyomi
1
0
0
1
L
Nemesis
ricalm0
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,217
Damage
3,390
9,236
Taken
11,106
2,592
Mitigated
3,831
3,998
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Derkmes
Sun Wukong
2,027
412
0
984
3,453
1,432
0
2,596
857
0
6,913
W
Scylla
Doritom
Scylla
1,244
125
0
589
1,136
274
0
510
544
13,165
0
L
Merlin
592
40
0
400
2,673
683
0
1,070
1,429
11,202
0
W
109
0
0
410
1,472
486
0
82
1,390
6,280
0
L
Cabrakan
ReiDom-
Cabrakan
549
109
0
1,316
2,621
1,255
0
42
2,579
10,569
0
W
Izanami
SirCento
Izanami
1,134
850
0
583
1,560
338
26
467
1,093
0
19,427
W
Ao Kuang
TheVistec
Ao Kuang
2,596
670
0
2,145
3,403
1,155
0
0
3,403
13,466
0
L
Skadi
Yettiis
Skadi
134
134
0
0
581
53
0
67
514
0
621
W
Tsukuyomi
134
1
0
271
1,665
339
0
0
1,665
0
7,858
L
Nemesis
ricalm0
Nemesis
88
0
0
0
1,778
408
0
0
1,778
0
17,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,458
Gold Earned
15,698
140
Minions Killed
112
0
Camps Cleared
0
480,571
Distance Traveled
383,587
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,015
603
14
3
0
87,302
0
W
Scylla
4,002
800
39
8
0
93,778
3
L
Merlin
3,280
656
23
5
0
100,214
2
W
Geb
3,609
722
12
2
0
91,374
0
L
Cabrakan
3,201
640
20
4
0
69,223
0
W
Izanami
3,503
701
42
8
0
95,177
2
W
Ao Kuang
3,823
765
20
4
0
96,269
1
L
Skadi
2,505
501
0
0
0
20,811
0
W
Tsukuyomi
3,521
704
27
5
0
103,973
0
L
Nemesis
3,697
739
55
11
0
106,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role