Player Matchup

Bellona
Bellona
Chaoticmind
Bellona
Level 26
God Stats
4W - 10L
1,437 SR
Queue Stats
78W - 103L
1,372 Elo+
Party 1
Nox
Nox
Gutirx
Nox
Level 18
God Stats
33W - 57L
1,362 SR
Queue Stats
200W - 229L
1,349 Elo+
Party 2
Neith
Neith
MAXTERNAT
Neith
Level 28
God Stats
8W - 8L
1,595 SR
Queue Stats
133W - 209L
1,362 Elo+
Party 2
Hades
Hades
Trentastic 4
Hades
Level 7
God Stats
6W - 7L
1,357 SR
Queue Stats
45W - 36L
1,144 Elo+
Solo
Zeus
Zeus
notlodds1
Zeus
Level 14
God Stats
28W - 19L
1,523 SR
Queue Stats
79W - 105L
1,353 Elo+
Party 1
Team Averages
Level 19
1,455 SR
1,316 Elo+

VS

Team Averages
Level 9
1,358 SR
1,399 Elo+
Rama
Rama
PhysicalCamel
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Solo
Merlin
Merlin
SadisticZach
Merlin
Level 5
God Stats
14W - 33L
1,300 SR
Queue Stats
17W - 39L
1,250 Elo+
Solo
Artemis
Artemis
Skarjinx
Artemis
Level 6
God Stats
2W - 2L
1,405 SR
Queue Stats
27W - 24L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Tomita boss
Cthulhu
Level 3
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 3
Fenrir
Fenrir
andreitalent
Fenrir
Level 15
God Stats
3W - 6L
1,358 SR
Queue Stats
11W - 18L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaoticmind
Bellona
20
17 / 3 / 20
15,293
1,390
24,898
14,946
10,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Gutirx
Nox
20
13 / 4 / 19
13,187
1,199
10,713
11,776
5,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MAXTERNAT
Neith
20
2 / 4 / 31
12,415
1,129
12,849
12,168
5,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 3 / 23
12,476
1,134
11,419
16,651
10,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
19
11 / 5 / 18
13,193
1,199
20,089
13,116
5,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 9
13,620
1,238
20,581
24,513
16,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
19
2 / 13 / 8
11,657
1,060
9,334
19,253
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Skarjinx
Artemis
19
9 / 8 / 5
13,788
1,253
24,799
16,821
7,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tomita boss
Cthulhu
16
0 / 9 / 7
10,210
928
3,650
13,353
11,011
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
1 / 8 / 3
10,061
915
5,494
10,581
5,686
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
51
50
Kills
19
19
Deaths
50
111
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chaoticmind
Bellona
17
3
20
9
W
Nox
Gutirx
Nox
13
4
19
5.63
W
Neith
MAXTERNAT
Neith
2
4
31
4.38
L
7
12
9
0.96
L
Merlin
2
13
8
0.46
L
Artemis
Skarjinx
Artemis
9
8
5
1.44
L
Cthulhu
Tomita boss
Cthulhu
0
9
7
0.39
W
7
3
23
6.17
L
Fenrir
1
8
3
0.31
W
Zeus
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,968
Damage
63,858
68,657
Taken
84,521
37,533
Mitigated
48,349
12,949
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chaoticmind
Bellona
24,898
12,388
0
2,419
14,946
10,062
0
1,912
13,034
743
48,728
W
Nox
Gutirx
Nox
10,713
2,499
993
1,086
11,776
5,634
0
2,888
8,888
22,917
0
W
Neith
MAXTERNAT
Neith
12,849
6,080
909
1,516
12,168
5,744
0
1,809
10,359
0
35,144
L
20,581
13,759
537
2,551
24,513
16,156
0
12,446
12,067
0
61,791
L
Merlin
9,334
1,459
0
0
19,253
7,626
0
8,573
10,680
25,433
0
L
Artemis
Skarjinx
Artemis
24,799
14,481
0
2,176
16,821
7,870
0
8,163
8,658
0
56,257
L
Cthulhu
Tomita boss
Cthulhu
3,650
308
101
0
13,353
11,011
0
8,161
5,192
5,921
0
W
11,419
2,198
245
3,779
16,651
10,807
0
4,432
12,219
26,280
0
L
Fenrir
5,494
1,410
0
214
10,581
5,686
0
5,550
5,031
0
6,626
W
Zeus
20,089
4,002
432
1,570
13,116
5,286
0
1,943
11,173
32,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,564
Gold Earned
59,336
207
Minions Killed
193
7
Camps Cleared
5
920,163
Distance Traveled
717,206
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,293
1,390
42
4
3
220,990
1
W
Nox
13,187
1,199
37
3
0
171,353
2
W
Neith
12,415
1,129
44
4
1
171,397
1
L
Rama
13,620
1,238
94
9
2
174,349
0
L
Merlin
11,657
1,060
25
2
0
171,797
1
L
Artemis
13,788
1,253
65
6
2
178,001
2
L
Cthulhu
10,210
928
4
0
0
91,927
0
W
Hades
12,476
1,134
46
4
0
197,944
3
L
Fenrir
10,061
915
5
0
1
101,132
0
W
Zeus
13,193
1,199
38
3
3
158,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role