Player Matchup

King Arthur
King Arthur
Blaqksilhouette
King Arthur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
Kazera
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
p4rtynauseous
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,424 Elo+

VS

Team Averages
Level 123
1,529 SR
1,495 Elo+
Merlin
Merlin
Hugeseven
Merlin
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 183L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
Level 117
God Stats
30W - 37L
1,588 SR
Queue Stats
185W - 178L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
meliodas556
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaqksilhouette
King Arthur
16
5 / 3 / 18
13,457
673
20,871
26,882
30,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Kazera
Kukulkan
19
12 / 1 / 7
14,568
728
15,383
8,051
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
15
7 / 2 / 13
13,504
675
14,313
11,212
3,212
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hugeseven
Merlin
17
2 / 7 / 4
12,501
625
10,141
17,505
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Ofdensen
Ah Muzen Cab
15
1 / 7 / 3
11,702
585
11,868
19,397
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
meliodas556
Gilgamesh
14
3 / 10 / 2
12,593
630
11,414
22,721
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
6
6
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blaqksilhouette
King Arthur
5
3
18
4.67
L
Merlin
Hugeseven
Merlin
2
7
4
0.57
W
Kukulkan
Kazera
Kukulkan
12
1
7
15.5
L
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
1
7
3
0.36
L
Gilgamesh
meliodas556
Gilgamesh
3
10
2
0.4
W
Izanami
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,567
Damage
33,423
46,145
Taken
59,623
36,596
Mitigated
24,178
7,715
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blaqksilhouette
King Arthur
20,871
2,476
652
5,308
26,882
30,433
62
5,606
21,276
10,019
46,830
L
Merlin
Hugeseven
Merlin
10,141
603
600
3,429
17,505
6,968
46
5,973
11,302
66,100
0
W
Kukulkan
Kazera
Kukulkan
15,383
412
0
368
8,051
2,951
1,131
1,765
6,286
67,184
0
L
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
11,868
5,334
1,122
6,550
19,397
7,506
0
6,492
12,637
0
56,280
L
Gilgamesh
meliodas556
Gilgamesh
11,414
2,756
0
4,997
22,721
9,704
0
5,649
16,796
0
49,493
W
Izanami
14,313
11,583
0
1,387
11,212
3,212
2,195
2,878
8,334
0
49,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
36,796
249
Minions Killed
226
0
Camps Cleared
0
1,139,640
Distance Traveled
1,002,763
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,457
673
67
3
0
392,136
7
L
Merlin
12,501
625
89
4
0
310,663
4
W
Kukulkan
14,568
728
114
6
0
390,300
4
L
Ah Muzen Cab
11,702
585
76
4
0
365,913
4
L
Gilgamesh
12,593
630
61
3
0
326,187
3
W
Izanami
13,504
675
68
3
0
357,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role