Player Matchup

Kali
Kali
ANCIÃ0
Kali
Level 53
God Stats
11W - 9L
1,480 SR
Queue Stats
130W - 126L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
Brufael
Hou Yi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,259 Elo+
Solo
Tiamat
Tiamat
NefeRpiTou9x7
Tiamat
Level 85
God Stats
2W - 2L
1,397 SR
Queue Stats
129W - 112L
1,492 Elo+
Party 2
Nike
Nike
SeuBruxo
Nike
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
VISH KK1693
Artio
Level 84
God Stats
32W - 27L
1,601 SR
Queue Stats
187W - 195L
1,508 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,448 Elo+

VS

Team Averages
Level 54
1,373 SR
1,423 Elo+
Ymir
Ymir
GT_Agus-_-
Ymir
Level 30
God Stats
25W - 31L
1,463 SR
Queue Stats
105W - 117L
1,381 Elo+
Party 1
Mercury
Mercury
Rsz-Maxi7
Mercury
Level 36
God Stats
21W - 17L
1,493 SR
Queue Stats
378W - 415L
1,427 Elo+
Party 1
Scylla
Scylla
ZeX-LauFra-L2R2
Scylla
Level 42
God Stats
1W - 9L
1,104 SR
Queue Stats
372W - 409L
1,413 Elo+
Party 1
King Arthur
King Arthur
luca12365
King Arthur
Level 122
God Stats
6W - 9L
1,550 SR
Queue Stats
366W - 396L
1,501 Elo+
Solo
Danzaburou
Danzaburou
pr_indiosolari98
Danzaburou
Level 42
God Stats
0W - 2L
1,253 SR
Queue Stats
89W - 110L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ANCIÃ0
Kali
20
11 / 1 / 10
12,836
642
13,193
19,940
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Brufael
Hou Yi
19
9 / 2 / 7
12,165
608
16,138
12,800
4,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 13
10,646
532
10,515
6,894
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
18
4 / 1 / 7
10,756
538
14,428
11,950
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 10
10,503
525
7,572
11,908
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,697
435
2,044
13,858
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Rsz-Maxi7
Mercury
13
0 / 6 / 0
8,120
406
2,853
14,436
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 0
8,512
426
1,867
14,410
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
luca12365
King Arthur
14
1 / 7 / 0
8,985
449
9,845
22,831
11,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
pr_indiosolari98
Danzaburou
14
1 / 6 / 1
8,435
422
7,649
17,692
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
32
Kills
4
4
Deaths
32
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
ANCIÃ0
Kali
11
1
10
16
W
Hou Yi
Brufael
Hou Yi
9
2
7
6.25
L
1
6
1
0.25
W
4
0
13
10.5
L
Mercury
Rsz-Maxi7
Mercury
0
6
0
0
W
Nike
4
1
7
7.5
W
4
0
10
9
L
1
7
0
0.14
L
King Arthur
luca12365
King Arthur
1
7
0
0.14
L
Danzaburou
pr_indiosolari98
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,846
Damage
24,258
63,492
Taken
83,227
42,239
Mitigated
39,064
31,858
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
ANCIÃ0
Kali
13,193
6,644
0
13,378
19,940
10,224
1,157
1,711
18,229
0
90,844
W
Hou Yi
Brufael
Hou Yi
16,138
9,578
0
6,777
12,800
4,920
2,918
520
12,280
0
88,229
L
2,044
47
0
1,670
13,858
12,031
0
3,095
10,763
41,383
0
W
10,515
696
0
3,400
6,894
4,982
889
931
5,963
51,460
0
L
Mercury
Rsz-Maxi7
Mercury
2,853
1,436
0
1,265
14,436
5,244
0
3,163
11,123
0
51,687
W
Nike
14,428
2,479
0
2,677
11,950
9,996
925
0
11,950
9,194
48,115
W
7,572
621
679
4,947
11,908
12,117
1,004
749
11,159
38,431
0
L
1,867
118
0
2,516
14,410
4,379
0
6,114
8,296
43,776
0
L
King Arthur
luca12365
King Arthur
9,845
516
0
4,940
22,831
11,492
110
6,233
15,870
0
58,832
L
Danzaburou
pr_indiosolari98
Danzaburou
7,649
2,861
0
6,149
17,692
5,918
0
2,186
15,506
0
61,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,906
Gold Earned
42,749
553
Minions Killed
466
0
Camps Cleared
0
1,967,369
Distance Traveled
1,740,890
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,836
642
149
7
0
426,182
0
W
Hou Yi
12,165
608
148
7
0
338,702
4
L
Ymir
8,697
435
70
4
0
361,705
1
W
Tiamat
10,646
532
91
5
0
404,378
2
L
Mercury
8,120
406
99
5
0
421,459
2
W
Nike
10,756
538
108
5
0
384,701
0
W
Artio
10,503
525
57
3
0
413,406
0
L
Scylla
8,512
426
83
4
0
353,910
1
L
King Arthur
8,985
449
117
6
0
313,589
1
L
Danzaburou
8,435
422
97
5
0
290,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role