Player Matchup

Loki
Loki
Quiere-un-moffin
Loki
Level 7
God Stats
10W - 11L
1,150 SR
Queue Stats
27W - 27L
1,026 Elo+
Solo
Sol
Sol
ScarletWitch643
Sol
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
15W - 16L
1,386 Elo+
Solo
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 27
God Stats
77W - 90L
1,401 SR
Queue Stats
315W - 346L
1,248 Elo+
Solo
Bellona
Bellona
jhon-heberth
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kaah2024
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,332 Elo+

VS

Team Averages
Level 12
1,452 SR
1,167 Elo+
Ares
Ares
ACglock
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,075 Elo+
Solo
Ganesha
Ganesha
Thiagoblade17
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 202L
1,077 Elo+
Party 1
Danzaburou
Danzaburou
andresitoelpro20
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 174L
1,157 Elo+
Party 1
Jormungandr
Jormungandr
el_mejor455
Jormungandr
Level 6
God Stats
3W - 5L
1,260 SR
Queue Stats
24W - 41L
1,026 Elo+
Party 1
Ra
Ra
jhoan7809
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 6
13,045
483
17,523
17,012
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
6,689
248
0
92
10
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
drewhannel
Danzaburou
20
24 / 2 / 5
15,534
575
48,122
25,394
10,297
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
jhon-heberth
Bellona
3
0 / 5 / 0
6,754
250
788
3,384
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
14
1 / 17 / 4
9,721
360
6,677
29,830
22,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ACglock
Ares
17
5 / 13 / 2
12,368
458
9,908
27,539
31,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
14
1 / 7 / 11
11,397
422
10,223
23,991
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
andresitoelpro20
Danzaburou
16
4 / 6 / 6
12,129
449
10,812
14,214
5,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
el_mejor455
Jormungandr
15
6 / 6 / 11
11,912
441
5,952
18,860
21,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
14 / 9 / 3
13,684
507
17,701
15,124
9,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
39
Kills
30
31
Deaths
41
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
ACglock
Ares
5
13
2
0.46
L
14
7
6
2.43
L
0
0
0
0
W
Ganesha
1
7
11
0.93
W
Danzaburou
andresitoelpro20
Danzaburou
4
6
6
1.17
L
Danzaburou
drewhannel
Danzaburou
24
2
5
13.25
W
Jormungandr
el_mejor455
Jormungandr
6
6
11
1.92
W
14
9
3
1.72
L
Bellona
jhon-heberth
Bellona
0
5
0
0
L
Ymir
1
17
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
54,596
75,712
Taken
99,728
39,862
Mitigated
91,276
12,980
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ACglock
Ares
9,908
2,183
0
691
27,539
31,746
950
1,440
26,099
33,277
0
L
17,523
6,200
0
4,158
17,012
5,915
128
10,434
6,288
0
38,367
L
0
0
0
8
92
10
0
0
92
590
0
W
Ganesha
10,223
1,508
0
1,226
23,991
22,001
3,031
1,059
22,932
38,597
0
W
Danzaburou
andresitoelpro20
Danzaburou
10,812
6,700
0
4,133
14,214
5,578
2,336
1,038
13,176
0
35,112
L
Danzaburou
drewhannel
Danzaburou
48,122
29,965
0
8,009
25,394
10,297
240
13,456
11,595
0
128,754
W
Jormungandr
el_mejor455
Jormungandr
5,952
2,304
0
2,455
18,860
21,957
1,589
1,081
17,779
27,112
0
W
17,701
5,419
726
430
15,124
9,994
3,135
2,059
13,065
72,508
0
L
Bellona
jhon-heberth
Bellona
788
530
0
18
3,384
1,607
0
943
2,321
0
3,893
L
Ymir
6,677
2,499
0
787
29,830
22,033
222
17,665
11,632
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
61,490
242
Minions Killed
296
0
Camps Cleared
0
1,353,373
Distance Traveled
2,101,685
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,368
458
35
1
0
403,536
1
L
Loki
13,045
483
44
2
0
412,100
3
L
Sol
6,689
248
2
0
0
26,767
0
W
Ganesha
11,397
422
14
1
0
531,522
2
W
Danzaburou
12,129
449
47
2
0
334,618
0
L
Danzaburou
15,534
575
146
5
0
481,000
0
W
Jormungandr
11,912
441
60
2
0
442,669
1
W
Ra
13,684
507
140
5
0
389,340
3
L
Bellona
6,754
250
1
0
0
76,620
0
L
Ymir
9,721
360
49
2
0
356,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role