Player Matchup

Fenrir
Fenrir
Gold III
Derstrahl
Fenrir
Gold III
Level 106
God Stats
3W - 1L
1,692 SR
Queue Stats
187W - 178L
1,570 MMR
Solo
Scylla
Scylla
Gold V
Miltiades
Scylla
Gold V
Level 160
God Stats
3W - 6L
1,601 SR
Queue Stats
70W - 63L
1,575 MMR
Solo
Rama
Rama
Gold II
SahilBeast132
Rama
Gold II
Level 138
God Stats
3W - 9L
1,594 SR
Queue Stats
434W - 430L
1,569 MMR
Solo
Ganesha
Ganesha
Gold IV
XxMAAZxX
Ganesha
Gold IV
Level 46
God Stats
4W - 4L
1,743 SR
Queue Stats
51W - 56L
1,569 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
cetec
Gilgamesh
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,626 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,528 SR
1,571 MMR
Bacchus
Bacchus
Gold IV
Butterslices
Bacchus
Gold IV
Level 59
God Stats
20W - 22L
1,586 SR
Queue Stats
68W - 76L
1,432 MMR
Party 1
The Morrigan
The Morrigan
Gold I
EUFatedthesecond
The Morrigan
Gold I
Level 44
God Stats
0W - 3L
1,230 SR
Queue Stats
61W - 43L
1,743 MMR
Party 1
Hachiman
Hachiman
Silver I
NR1troll
Hachiman
Silver I
Level 141
God Stats
0W - 2L
1,779 SR
Queue Stats
44W - 39L
1,562 MMR
Solo
Ne Zha
Ne Zha
Gold II
She7a
Ne Zha
Gold II
Level 160
God Stats
4W - 5L
1,545 SR
Queue Stats
484W - 466L
1,553 MMR
Solo
Eset
Eset
Silver III
zao01owned
Eset
Silver III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Derstrahl
Fenrir
15
5 / 3 / 3
9,389
522
3,443
13,568
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Miltiades
Scylla
18
8 / 0 / 6
11,011
612
9,204
6,854
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 3
10,881
605
7,969
13,646
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
XxMAAZxX
Ganesha
13
0 / 3 / 12
8,707
484
4,530
11,951
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
cetec
Gilgamesh
18
7 / 0 / 6
12,212
678
7,527
10,273
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetTiamatAthenaApolloJanus

VS

Bans
TsukuyomiSobekKing ArthurAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Butterslices
Bacchus
12
0 / 4 / 7
8,373
465
5,893
11,086
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
EUFatedthesecond
The Morrigan
16
2 / 5 / 2
9,303
517
6,449
6,157
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NR1troll
Hachiman
16
7 / 4 / 2
9,778
543
13,660
13,225
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
She7a
Ne Zha
13
2 / 5 / 2
8,361
465
5,945
11,434
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 6 / 0
7,624
424
3,481
7,904
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
11
11
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Butterslices
Bacchus
0
4
7
0.88
W
Fenrir
Derstrahl
Fenrir
5
3
3
2.17
L
The Morrigan
EUFatedthesecond
The Morrigan
2
5
2
0.6
W
Scylla
Miltiades
Scylla
8
0
6
11
L
Hachiman
NR1troll
Hachiman
7
4
2
2
W
4
5
3
1.1
L
Ne Zha
She7a
Ne Zha
2
5
2
0.6
W
Ganesha
XxMAAZxX
Ganesha
0
3
12
2
W
Gilgamesh
cetec
Gilgamesh
7
0
6
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
35,428
56,292
Taken
49,806
24,071
Mitigated
20,347
14,654
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Butterslices
Bacchus
5,893
574
0
1,000
11,086
6,465
0
5,076
6,010
19,075
0
W
Fenrir
Derstrahl
Fenrir
3,443
733
0
1,800
13,568
5,635
0
3,659
9,877
0
69,367
L
The Morrigan
EUFatedthesecond
The Morrigan
6,449
1,231
0
1,584
6,157
2,262
0
2,453
3,571
71,416
439
W
Scylla
Miltiades
Scylla
9,204
1,064
0
1,929
6,854
2,346
192
2,023
4,831
79,425
0
L
Hachiman
NR1troll
Hachiman
13,660
8,094
0
6,482
13,225
4,220
928
2,880
10,345
0
68,200
W
7,969
6,565
0
6,130
13,646
4,464
0
1,571
12,075
0
70,545
L
Ne Zha
She7a
Ne Zha
5,945
869
0
4,518
11,434
4,717
0
2,889
8,545
0
53,462
W
Ganesha
XxMAAZxX
Ganesha
4,530
258
0
2,136
11,951
5,678
0
4,447
7,464
28,482
0
W
Gilgamesh
cetec
Gilgamesh
7,527
2,039
0
2,659
10,273
5,948
92
3,258
6,661
2,391
66,224
L
3,481
386
0
1,298
7,904
2,683
677
589
7,315
38,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
43,439
544
Minions Killed
490
0
Camps Cleared
0
1,800,048
Distance Traveled
1,630,781
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,373
465
26
1
0
343,841
6
W
Fenrir
9,389
522
107
6
0
358,794
4
L
The Morrigan
9,303
517
135
8
0
317,595
3
W
Scylla
11,011
612
153
9
0
360,348
7
L
Hachiman
9,778
543
127
7
0
276,692
4
W
Rama
10,881
605
147
8
0
310,001
4
L
Ne Zha
8,361
465
105
6
0
373,494
6
W
Ganesha
8,707
484
6
0
0
356,096
12
W
Gilgamesh
12,212
678
131
7
0
414,809
7
L
Eset
7,624
424
97
5
0
319,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role