Player Matchup

Izanami
Izanami
Abe Owner8946
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,262 Elo+
Party 2
Zhong Kui
Zhong Kui
Brodith
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Neil Amblomi
Sol
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Tera Holenme
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
He Bo
He Bo
peroxwhyLUSH
He Bo
Level 123
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 2
Team Averages
Level 123
1,565 SR
1,382 Elo+

VS

Team Averages
Level 135
1,591 SR
1,488 Elo+
Medusa
Medusa
FluffyAdorbPanda
Medusa
Level 144
God Stats
3W - 4L
1,529 SR
Queue Stats
247W - 226L
1,507 Elo+
Party 1
Olorun
Olorun
Nightmare1Gengar
Olorun
Level 129
God Stats
7W - 4L
1,583 SR
Queue Stats
225W - 211L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnspeakableRain
Cu Chulainn
Level 89
God Stats
2W - 0L
1,751 SR
Queue Stats
57W - 61L
1,473 Elo+
Party 1
Scylla
Scylla
XBunnySnaxX
Scylla
Level 158
God Stats
10W - 11L
1,693 SR
Queue Stats
1,025W - 1,013L
1,489 Elo+
Party 1
Bellona
Bellona
jokerbernaldo
Bellona
Level 157
God Stats
25W - 27L
1,399 SR
Queue Stats
1,033W - 1,094L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 7 / 5
7,443
744
6,757
10,103
3,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Brodith
Zhong Kui
14
4 / 5 / 3
7,786
779
11,447
11,133
12,380
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 6
7,365
737
14,654
10,398
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tera Holenme
Gilgamesh
13
0 / 5 / 7
7,084
708
9,211
8,564
5,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 6 / 4
8,050
805
7,103
7,483
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 12
8,948
895
11,901
10,023
4,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 21
8,460
846
6,000
13,452
6,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
UnspeakableRain
Cu Chulainn
17
8 / 1 / 15
9,992
999
9,658
16,739
12,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
17
7 / 1 / 11
9,652
965
10,906
10,167
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
16
8 / 1 / 12
9,522
952
5,417
14,892
9,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
10
Kills
29
29
Deaths
10
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
5
0.64
L
Zhong Kui
Brodith
Zhong Kui
4
5
3
1.1
W
6
6
12
2
L
2
6
6
0.83
W
0
1
21
10.5
L
Gilgamesh
Tera Holenme
Gilgamesh
0
5
7
0.7
W
Cu Chulainn
UnspeakableRain
Cu Chulainn
8
1
15
15.5
W
Scylla
7
1
11
12.5
W
Bellona
8
1
12
14
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
43,882
47,681
Taken
65,273
27,902
Mitigated
36,980
7,236
Healing
37,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,757
4,306
146
1,033
10,103
3,964
0
4,758
5,345
0
11,020
L
Zhong Kui
Brodith
Zhong Kui
11,447
666
60
1,538
11,133
12,380
0
4,051
7,082
21,370
0
W
11,901
3,534
1,609
840
10,023
4,298
168
5,038
4,985
0
16,505
L
14,654
2,605
0
2,594
10,398
3,370
0
3,062
7,336
23,985
0
W
6,000
2,794
8,209
6,584
13,452
6,819
2,040
8,507
4,945
13,204
0
L
Gilgamesh
Tera Holenme
Gilgamesh
9,211
1,386
182
831
8,564
5,582
0
2,059
6,505
0
16,494
W
Cu Chulainn
UnspeakableRain
Cu Chulainn
9,658
1,846
806
6,770
16,739
12,679
561
8,214
8,525
0
18,592
W
Scylla
10,906
279
1,783
3,085
10,167
3,989
1,229
5,982
4,185
28,457
0
W
Bellona
5,417
745
1,830
6,282
14,892
9,195
835
5,463
9,429
0
13,632
L
7,103
415
0
852
7,483
2,606
0
2,976
4,507
14,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
46,574
78
Minions Killed
111
0
Camps Cleared
0
750,362
Distance Traveled
937,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,443
744
4
0
0
132,871
0
L
Zhong Kui
7,786
779
24
2
0
172,561
0
W
Medusa
8,948
895
11
1
0
160,090
0
L
Sol
7,365
737
16
2
0
139,543
1
W
Olorun
8,460
846
24
2
0
175,216
0
L
Gilgamesh
7,084
708
12
1
0
155,672
0
W
Cu Chulainn
9,992
999
23
2
0
228,038
1
W
Scylla
9,652
965
40
4
0
186,930
0
W
Bellona
9,522
952
13
1
0
187,411
0
L
He Bo
8,050
805
22
2
0
149,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role