Player Matchup

King Arthur
King Arthur
ByDanielo
King Arthur
Level 35
God Stats
9W - 7L
1,389 SR
Queue Stats
35W - 32L
1,554 Elo+
Solo
Danzaburou
Danzaburou
RoYalScr34m
Danzaburou
Level 44
God Stats
0W - 2L
1,302 SR
Queue Stats
44W - 43L
1,500 Elo+
Solo
Cerberus
Cerberus
alexcue4
Cerberus
Level 45
God Stats
29W - 24L
1,276 SR
Queue Stats
305W - 341L
1,344 Elo+
Solo
Persephone
Persephone
mirou97
Persephone
Level 68
God Stats
1W - 5L
1,177 SR
Queue Stats
311W - 305L
1,507 Elo+
Party 1
Susano
Susano
villeexx
Susano
Level 29
God Stats
0W - 1L
1,330 SR
Queue Stats
105W - 92L
1,505 Elo+
Party 1
Team Averages
Level 44
1,295 SR
1,482 Elo+

VS

Team Averages
Level 45
1,533 SR
1,451 Elo+
Nike
Nike
Bonakles
Nike
Level 57
God Stats
11W - 5L
1,847 SR
Queue Stats
76W - 114L
1,406 Elo+
Party 2
Ra
Ra
Tobllakai
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Zanjikins
Cthulhu
Level 70
God Stats
2W - 3L
1,113 SR
Queue Stats
76W - 77L
1,528 Elo+
Party 3
Pele
Pele
cooliobeanbag
Pele
Level 17
God Stats
6W - 4L
1,886 SR
Queue Stats
30W - 34L
1,538 Elo+
Party 3
Xbalanque
Xbalanque
winxclub
Xbalanque
Level 40
God Stats
7W - 8L
1,319 SR
Queue Stats
104W - 120L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByDanielo
King Arthur
15
2 / 3 / 2
9,146
481
11,381
19,986
14,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
RoYalScr34m
Danzaburou
16
7 / 6 / 0
10,751
566
11,532
13,358
4,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
alexcue4
Cerberus
12
1 / 5 / 6
7,984
420
5,627
16,902
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
mirou97
Persephone
13
2 / 10 / 5
8,784
462
11,713
12,202
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
villeexx
Susano
13
4 / 7 / 4
8,519
448
8,876
15,744
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 3 / 9
10,720
564
12,672
21,558
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
12 / 6 / 4
10,788
568
13,361
12,319
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zanjikins
Cthulhu
14
4 / 2 / 10
9,451
497
14,002
15,908
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 3
10,214
538
9,262
14,295
5,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
winxclub
Xbalanque
17
5 / 2 / 5
11,192
589
6,661
13,328
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
16
Kills
31
31
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
6
3
9
3.5
L
King Arthur
ByDanielo
King Arthur
2
3
2
1
L
Danzaburou
RoYalScr34m
Danzaburou
7
6
0
1.17
W
12
6
4
2.33
W
Cthulhu
Zanjikins
Cthulhu
4
2
10
4.5
L
Cerberus
alexcue4
Cerberus
1
5
6
0.8
W
4
3
3
1.83
L
Persephone
mirou97
Persephone
2
10
5
0.45
L
Susano
villeexx
Susano
4
7
4
0.86
W
Xbalanque
winxclub
Xbalanque
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,129
Damage
55,958
78,192
Taken
77,408
39,405
Mitigated
42,690
19,192
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,672
2,696
0
6,949
21,558
14,655
476
3,769
17,632
0
56,028
L
King Arthur
ByDanielo
King Arthur
11,381
1,881
0
8,128
19,986
14,510
156
5,485
13,620
0
58,185
L
Danzaburou
RoYalScr34m
Danzaburou
11,532
5,851
0
3,252
13,358
4,665
0
4,040
9,138
0
56,398
W
13,361
1,235
1,469
3,481
12,319
4,487
670
5,090
7,001
53,221
0
W
Cthulhu
Zanjikins
Cthulhu
14,002
775
70
3,673
15,908
13,565
0
3,918
11,806
46,480
0
L
Cerberus
alexcue4
Cerberus
5,627
205
0
3,762
16,902
11,331
0
7,380
9,206
22,054
0
W
9,262
1,724
0
6,766
14,295
5,162
0
3,237
10,940
0
84,442
L
Persephone
mirou97
Persephone
11,713
1,201
0
1,004
12,202
3,698
0
5,353
6,497
48,231
0
L
Susano
villeexx
Susano
8,876
1,165
0
3,046
15,744
5,201
0
4,670
10,966
0
47,070
W
Xbalanque
winxclub
Xbalanque
6,661
1,665
0
5,920
13,328
4,821
3,821
639
12,689
344
76,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
52,365
384
Minions Killed
571
0
Camps Cleared
0
1,691,549
Distance Traveled
1,650,878
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,720
564
119
6
0
269,902
1
L
King Arthur
9,146
481
103
5
0
358,974
0
L
Danzaburou
10,751
566
92
5
0
315,583
2
W
Ra
10,788
568
105
6
0
330,789
0
W
Cthulhu
9,451
497
59
3
0
349,390
5
L
Cerberus
7,984
420
32
2
0
347,846
3
W
Pele
10,214
538
137
7
0
395,331
0
L
Persephone
8,784
462
79
4
0
329,845
2
L
Susano
8,519
448
78
4
0
339,301
3
W
Xbalanque
11,192
589
151
8
0
305,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role