Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
NxG Egyptian
Tsukuyomi
Gold III
Level 121
God Stats
0W - 2L
1,728 SR
Queue Stats
98W - 94L
1,534 MMR
Solo
Anhur
Anhur
Gold I
X Izuko X
Anhur
Gold I
Level 65
God Stats
19W - 26L
1,631 SR
Queue Stats
566W - 567L
1,585 MMR
Solo
Ymir
Ymir
Gold III
eLperro_Viejo
Ymir
Gold III
Level 146
God Stats
0W - 2L
1,553 SR
Queue Stats
100W - 111L
1,578 MMR
Solo
Tyr
Tyr
Gold I
pablopr66
Tyr
Gold I
Level 79
God Stats
40W - 38L
1,647 SR
Queue Stats
586W - 584L
1,609 MMR
Solo
Tiamat
Tiamat
Gold I
rlp403
Tiamat
Gold I
Level 160
God Stats
29W - 16L
1,729 SR
Queue Stats
563W - 580L
1,597 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,658 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,585 SR
1,570 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
BALA43
Izanami
Gold I
Level 126
God Stats
3W - 3L
1,728 SR
Queue Stats
141W - 143L
1,612 MMR
Solo
Janus
Janus
Gold II
Grazkota
Janus
Gold II
Level 121
God Stats
2W - 1L
1,319 SR
Queue Stats
43W - 40L
1,588 MMR
Solo
Fenrir
Fenrir
Bronze III
RUDEBOY_EGO
Fenrir
Bronze III
Level 104
God Stats
1W - 0L
1,622 SR
Queue Stats
3W - 2L
1,528 MMR
Solo
King Arthur
King Arthur
Gold IV
Wxlf_snzz
King Arthur
Gold IV
Level 126
God Stats
6W - 1L
1,758 SR
Queue Stats
37W - 25L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NxG Egyptian
Tsukuyomi
7
0 / 1 / 2
4,234
605
2,650
4,310
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
X Izuko X
Anhur
8
2 / 0 / 0
4,511
644
3,065
2,324
390
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
4,430
633
3,287
4,462
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 3 / 0
3,900
557
701
5,198
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
rlp403
Tiamat
8
1 / 2 / 1
4,444
635
1,235
3,328
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaScyllaApolloSetGilgamesh

VS

Bans
DanzaburouKaliAphroditeNemesisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 4
4,357
622
1,751
5,730
2,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BALA43
Izanami
8
1 / 2 / 0
4,689
670
1,848
4,129
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Grazkota
Janus
8
1 / 1 / 2
4,414
631
2,138
3,421
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
1 / 0 / 1
4,419
631
894
4,604
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Wxlf_snzz
King Arthur
10
4 / 0 / 1
5,444
778
5,252
3,791
1,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
7
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
4
2
W
Izanami
BALA43
Izanami
1
2
0
0.5
W
Janus
Grazkota
Janus
1
1
2
2
L
Tsukuyomi
NxG Egyptian
Tsukuyomi
0
1
2
1
W
Fenrir
1
0
1
1.5
W
King Arthur
Wxlf_snzz
King Arthur
4
0
1
4.5
L
Anhur
X Izuko X
Anhur
2
0
0
2
L
1
1
2
2
L
0
3
0
0
L
Tiamat
rlp403
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
11,883
19,622
Taken
21,675
6,076
Mitigated
6,839
7,839
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,751
332
0
1,798
5,730
2,412
0
2,437
3,293
6,748
0
W
Izanami
BALA43
Izanami
1,848
1,314
0
1,225
4,129
800
0
446
3,683
0
25,377
W
Janus
Grazkota
Janus
2,138
118
0
1,220
3,421
906
0
1,257
2,164
21,953
0
L
Tsukuyomi
NxG Egyptian
Tsukuyomi
2,650
903
0
2,036
4,310
1,219
0
1,267
2,929
0
18,497
W
Fenrir
894
189
0
1,075
4,604
1,326
0
382
4,222
0
18,870
W
King Arthur
Wxlf_snzz
King Arthur
5,252
934
0
773
3,791
1,395
0
0
3,791
0
28,464
L
Anhur
X Izuko X
Anhur
3,065
1,804
0
704
2,324
390
0
0
2,324
0
19,284
L
3,287
420
0
2,558
4,462
1,773
0
819
3,643
13,224
0
L
701
0
0
1,625
5,198
1,587
0
0
5,198
0
13,227
L
Tiamat
rlp403
Tiamat
1,235
266
0
916
3,328
1,107
126
1,587
1,639
22,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
23,323
191
Minions Killed
227
0
Camps Cleared
0
666,699
Distance Traveled
730,744
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,357
622
13
2
0
150,526
2
W
Izanami
4,689
670
51
7
0
122,943
0
W
Janus
4,414
631
55
8
0
131,323
3
L
Tsukuyomi
4,234
605
47
7
0
150,990
3
W
Fenrir
4,419
631
48
7
0
166,952
1
W
King Arthur
5,444
778
60
9
0
159,000
0
L
Anhur
4,511
644
35
5
0
130,403
0
L
Ymir
4,430
633
22
3
0
148,754
0
L
Tyr
3,900
557
28
4
0
99,211
1
L
Tiamat
4,444
635
59
8
0
137,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role