Player Matchup

Cerberus
Cerberus
Babi Dwight
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,229 Elo+
Party 2
Da Ji
Da Ji
Colson OG
Da Ji
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,200 Elo+
Party 1
Xbalanque
Xbalanque
Gmoney Yuh
Xbalanque
Level 13
God Stats
10W - 7L
1,438 SR
Queue Stats
15W - 12L
1,348 Elo+
Party 1
Hera
Hera
Killer442980
Hera
Level 14
God Stats
18W - 18L
1,471 SR
Queue Stats
154W - 109L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
kalebnaomirylee
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,482 SR
1,332 Elo+

VS

Team Averages
Level 9
1,441 SR
1,280 Elo+
Yemoja
Yemoja
Ducky_momo110
Yemoja
Level 15
God Stats
1W - 2L
1,210 SR
Queue Stats
6W - 16L
1,213 Elo+
Solo
Eset
Eset
FantomexWXIII
Eset
Level 10
God Stats
26W - 18L
1,588 SR
Queue Stats
272W - 300L
1,304 Elo+
Solo
Bastet
Bastet
Meha2019
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Sebastian332
Cerberus
Level 13
God Stats
9W - 10L
1,407 SR
Queue Stats
76W - 65L
1,363 Elo+
Solo
Fenrir
Fenrir
SourDeisal215
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babi Dwight
Cerberus
20
11 / 3 / 31
14,457
1,205
19,069
15,005
17,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Colson OG
Da Ji
19
10 / 8 / 20
13,190
1,099
25,821
16,395
7,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Gmoney Yuh
Xbalanque
20
17 / 1 / 26
15,231
1,269
32,850
12,115
5,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 20
14,196
1,183
27,713
8,867
3,305
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 6 / 22
11,160
930
6,560
15,942
15,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 11
11,210
934
10,539
29,639
16,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 9 / 10
11,817
985
15,719
24,769
9,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
Meha2019
Bastet
17
3 / 13 / 8
11,137
928
7,730
26,874
9,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sebastian332
Cerberus
16
4 / 1 / 9
11,214
935
4,717
8,421
4,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 18 / 6
12,318
1,027
11,058
30,471
12,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
65
52
Kills
21
21
Deaths
53
119
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Babi Dwight
Cerberus
11
3
31
8.83
W
Da Ji
Colson OG
Da Ji
10
8
20
2.5
L
1
12
11
0.54
L
5
9
10
1.11
W
Xbalanque
Gmoney Yuh
Xbalanque
17
1
26
30
W
14
3
20
8
L
Bastet
Meha2019
Bastet
3
13
8
0.54
L
Cerberus
Sebastian332
Cerberus
4
1
9
8.5
L
8
18
6
0.61
W
0
6
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,013
Damage
49,763
68,324
Taken
120,174
48,887
Mitigated
52,111
11,342
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Babi Dwight
Cerberus
19,069
1,975
0
2,293
15,005
17,402
0
7,754
7,056
28,855
0
W
Da Ji
Colson OG
Da Ji
25,821
10,507
0
954
16,395
7,319
0
8,708
6,763
0
32,196
L
10,539
2,241
926
227
29,639
16,097
0
11,498
18,141
29,911
0
L
15,719
362
345
3,069
24,769
9,045
0
9,097
15,672
36,070
0
W
Xbalanque
Gmoney Yuh
Xbalanque
32,850
26,125
0
6,315
12,115
5,242
0
5,309
6,806
0
63,794
W
27,713
8,679
1,022
758
8,867
3,305
0
3,681
5,186
43,143
0
L
Bastet
Meha2019
Bastet
7,730
3,497
0
0
26,874
9,538
0
14,412
12,462
0
18,271
L
Cerberus
Sebastian332
Cerberus
4,717
1,071
0
978
8,421
4,504
0
4,849
3,572
9,300
0
L
11,058
2,363
0
742
30,471
12,927
0
13,486
16,985
0
17,468
W
6,560
1,089
0
0
15,942
15,619
0
5,523
9,973
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,234
Gold Earned
57,696
155
Minions Killed
134
6
Camps Cleared
0
1,079,841
Distance Traveled
862,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,457
1,205
19
2
0
257,792
1
W
Da Ji
13,190
1,099
11
1
3
190,363
0
L
Yemoja
11,210
934
39
3
0
178,688
1
L
Eset
11,817
985
54
5
0
182,687
0
W
Xbalanque
15,231
1,269
52
4
2
236,267
0
W
Hera
14,196
1,183
41
3
0
181,940
1
L
Bastet
11,137
928
19
2
0
220,316
1
L
Cerberus
11,214
935
13
1
0
97,197
0
L
Fenrir
12,318
1,027
9
1
0
184,031
1
W
Cthulhu
11,160
930
32
3
1
213,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role