Player Matchup

Bacchus
Bacchus
Defda13
Bacchus
Level 37
God Stats
6W - 2L
1,664 SR
Queue Stats
43W - 71L
1,337 Elo+
Solo
Tiamat
Tiamat
MoooTL__
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,550 Elo+
Solo
Hercules
Hercules
TUNG x RedNeck
Hercules
Level 106
God Stats
6W - 6L
1,573 SR
Queue Stats
80W - 60L
1,542 Elo+
Solo
Team Averages
Level 53
1,579 SR
1,476 Elo+

VS

Team Averages
Level 53
1,521 SR
1,540 Elo+
Tiamat
Tiamat
FaWb_JaceLoki
Tiamat
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 4L
1,661 Elo+
Party 1
Heimdallr
Heimdallr
FaWb_KingKlaus
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Retributor
Cthulhu
Level 23
God Stats
3W - 9L
1,339 SR
Queue Stats
5W - 11L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Defda13
Bacchus
12
2 / 0 / 9
8,922
637
3,445
7,695
9,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MoooTL__
Tiamat
13
4 / 1 / 9
9,882
706
7,584
5,161
3,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
7 / 0 / 5
9,808
701
8,457
13,633
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,016
573
5,491
9,513
3,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FaWb_KingKlaus
Heimdallr
11
1 / 3 / 0
8,118
580
5,466
5,352
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Retributor
Cthulhu
10
0 / 6 / 0
7,503
536
303
8,638
3,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Defda13
Bacchus
2
0
9
6.5
L
0
5
1
0.1
L
Heimdallr
FaWb_KingKlaus
Heimdallr
1
3
0
0.33
W
Tiamat
MoooTL__
Tiamat
4
1
9
8.5
L
Cthulhu
Retributor
Cthulhu
0
6
0
0
W
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
11,260
26,489
Taken
23,503
23,819
Mitigated
9,784
6,763
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Defda13
Bacchus
3,445
433
0
500
7,695
9,253
375
1,337
6,358
23,192
0
L
5,491
669
174
1,791
9,513
3,821
18
4,543
4,716
27,453
0
L
Heimdallr
FaWb_KingKlaus
Heimdallr
5,466
2,254
573
366
5,352
2,061
0
2,488
2,804
0
34,091
W
Tiamat
MoooTL__
Tiamat
7,584
445
41
2,580
5,161
3,545
398
1,668
3,493
41,583
0
L
Cthulhu
Retributor
Cthulhu
303
0
53
0
8,638
3,902
0
4,046
4,409
3,664
0
W
Hercules
8,457
2,835
0
3,642
13,633
11,021
90
3,011
10,622
0
29,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
23,637
144
Minions Killed
114
0
Camps Cleared
0
773,831
Distance Traveled
585,804
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,922
637
26
2
0
279,337
7
L
Tiamat
8,016
573
63
5
0
219,277
2
L
Heimdallr
8,118
580
42
3
0
211,971
3
W
Tiamat
9,882
706
88
6
0
230,962
1
L
Cthulhu
7,503
536
9
1
0
154,556
0
W
Hercules
9,808
701
30
2
0
263,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role