Player Matchup

Danzaburou
Danzaburou
EnzoTheSloth
Danzaburou
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 4L
1,688 Elo+
Party 2
Bellona
Bellona
Equipables
Bellona
Level 16
God Stats
11W - 13L
1,613 SR
Queue Stats
20W - 25L
1,430 Elo+
Solo
Guan Yu
Guan Yu
Forusky
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 2
Yemoja
Yemoja
acriv
Yemoja
Level 8
God Stats
2W - 2L
1,594 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 2
Izanami
Izanami
eliteCharli
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Team Averages
Level 11
1,541 SR
1,667 Elo+

VS

Team Averages
Level 23
1,481 SR
1,524 Elo+
Ares
Ares
IHTdynamite
Ares
Level 37
God Stats
1W - 0L
1,343 SR
Queue Stats
11W - 11L
1,638 Elo+
Party 1
Ratatoskr
Ratatoskr
JadedJohnny
Ratatoskr
Level 18
God Stats
7W - 10L
1,634 SR
Queue Stats
105W - 100L
1,546 Elo+
Party 3
Hel
Hel
Lakeith
Hel
Level 22
God Stats
7W - 8L
1,594 SR
Queue Stats
132W - 115L
1,623 Elo+
Party 3
Cernunnos
Cernunnos
ohDooski
Cernunnos
Level 28
God Stats
51W - 33L
1,528 SR
Queue Stats
253W - 224L
1,581 Elo+
Solo
Guan Yu
Guan Yu
perplexzz
Guan Yu
Level 8
God Stats
3W - 2L
1,304 SR
Queue Stats
8W - 7L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnzoTheSloth
Danzaburou
11
0 / 8 / 0
7,802
390
4,840
15,747
3,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Equipables
Bellona
17
3 / 5 / 0
10,476
524
12,122
20,065
16,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Forusky
Guan Yu
9
0 / 11 / 0
6,397
320
1,112
16,638
5,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
acriv
Yemoja
10
0 / 6 / 0
7,468
373
2,440
14,436
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
eliteCharli
Izanami
14
0 / 9 / 0
8,460
423
3,499
17,975
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,416
321
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
JadedJohnny
Ratatoskr
19
9 / 1 / 5
12,093
605
9,204
14,396
6,200
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
20 / 0 / 8
13,852
693
25,997
10,572
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ohDooski
Cernunnos
20
8 / 0 / 12
13,185
659
19,937
15,620
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
perplexzz
Guan Yu
17
2 / 2 / 1
11,151
558
9,718
13,197
14,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
3
Kills
39
39
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EnzoTheSloth
Danzaburou
0
8
0
0
L
Bellona
Equipables
Bellona
3
5
0
0.6
L
Guan Yu
Forusky
Guan Yu
0
11
0
0
W
0
0
0
0
W
Ratatoskr
JadedJohnny
Ratatoskr
9
1
5
11.5
W
Hel
20
0
8
24
L
Yemoja
acriv
Yemoja
0
6
0
0
L
Izanami
eliteCharli
Izanami
0
9
0
0
W
Cernunnos
ohDooski
Cernunnos
8
0
12
14
W
Guan Yu
perplexzz
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
64,856
84,861
Taken
53,785
38,724
Mitigated
32,210
14,381
Healing
35,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EnzoTheSloth
Danzaburou
4,840
2,881
0
3,194
15,747
3,991
639
3,304
12,315
0
45,121
L
Bellona
Equipables
Bellona
12,122
5,668
0
3,631
20,065
16,238
651
2,895
16,360
0
72,269
L
Guan Yu
Forusky
Guan Yu
1,112
321
175
982
16,638
5,266
0
9,990
6,007
0
9,506
W
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
JadedJohnny
Ratatoskr
9,204
3,836
0
7,258
14,396
6,200
922
0
14,396
0
96,916
W
Hel
25,997
1,699
3,995
8,601
10,572
4,694
1,346
242
10,330
100,396
0
L
Yemoja
acriv
Yemoja
2,440
297
734
1,493
14,436
7,813
427
4,793
9,531
11,465
0
L
Izanami
eliteCharli
Izanami
3,499
2,488
0
4,172
17,975
5,416
602
4,056
13,781
0
55,750
W
Cernunnos
ohDooski
Cernunnos
19,937
9,988
0
10,319
15,620
7,290
4,487
2,198
13,422
0
101,404
W
Guan Yu
perplexzz
Guan Yu
9,718
1,353
18
4,909
13,197
14,026
661
0
13,197
0
52,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
56,697
394
Minions Killed
586
0
Camps Cleared
0
1,702,946
Distance Traveled
1,670,895
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,802
390
109
5
0
314,935
1
L
Bellona
10,476
524
149
7
0
336,026
3
L
Guan Yu
6,397
320
12
1
0
363,851
0
W
Ares
6,416
321
0
0
0
0
0
W
Ratatoskr
12,093
605
149
7
0
451,237
2
W
Hel
13,852
693
180
9
0
418,541
1
L
Yemoja
7,468
373
12
1
0
354,150
7
L
Izanami
8,460
423
112
6
0
333,984
5
W
Cernunnos
13,185
659
148
7
0
394,357
10
W
Guan Yu
11,151
558
109
5
0
406,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role