Player Matchup

Artemis
Artemis
Andi1877858
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Solo
Yemoja
Yemoja
Augusto 235
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Anubis
Anubis
FireLordDrippy
Anubis
Level 12
God Stats
8W - 6L
1,539 SR
Queue Stats
162W - 217L
1,451 Elo+
Solo
Sylvanus
Sylvanus
Licorne6757
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 20L
1,510 Elo+
Solo
Loki
Loki
Mochsin1
Loki
Level 13
God Stats
12W - 12L
1,493 SR
Queue Stats
76W - 56L
1,626 Elo+
Solo
Team Averages
Level 7
1,506 SR
1,513 Elo+

VS

Team Averages
Level 23
1,517 SR
1,589 Elo+
Ra
Ra
NICKLAS1LP
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 90L
1,719 Elo+
Solo
Awilix
Awilix
PapaNurgle12
Awilix
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,589 Elo+
Solo
Anubis
Anubis
SavageFlash_G2
Anubis
Level 28
God Stats
42W - 25L
1,744 SR
Queue Stats
161W - 160L
1,531 Elo+
Solo
Xing Tian
Xing Tian
WiNdy_GoD197
Xing Tian
Level 26
God Stats
9W - 6L
1,676 SR
Queue Stats
310W - 298L
1,533 Elo+
Solo
Skadi
Skadi
jpen show
Skadi
Level 27
God Stats
2W - 2L
1,166 SR
Queue Stats
34W - 28L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andi1877858
Artemis
8
1 / 9 / 0
5,445
419
1,661
7,976
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
10
0 / 2 / 5
6,134
472
3,245
6,014
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 6 / 4
6,154
473
5,927
9,674
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Licorne6757
Sylvanus
12
8 / 3 / 2
7,436
572
7,895
11,271
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
11
7 / 4 / 2
6,945
534
6,591
8,244
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
5,668
436
2,525
7,309
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
13
7 / 3 / 3
8,444
650
7,397
7,385
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 3
8,414
647
7,768
8,868
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
WiNdy_GoD197
Xing Tian
12
2 / 2 / 3
7,229
556
3,923
9,666
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
jpen show
Skadi
15
9 / 3 / 1
9,326
717
9,361
10,698
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
16
Kills
24
24
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andi1877858
Artemis
1
9
0
0.11
L
Yemoja
0
2
5
1.25
L
0
6
4
0.33
L
Sylvanus
Licorne6757
Sylvanus
8
3
2
3
L
Loki
7
4
2
2
W
1
8
2
0.25
W
Awilix
7
3
3
2.83
W
5
0
3
6.5
W
Xing Tian
WiNdy_GoD197
Xing Tian
2
2
3
1.75
W
Skadi
jpen show
Skadi
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
30,974
43,179
Taken
43,926
21,981
Mitigated
17,179
10,314
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andi1877858
Artemis
1,661
1,120
0
135
7,976
3,140
207
499
7,477
0
16,020
L
Yemoja
3,245
619
326
1,025
6,014
2,584
84
2,465
3,429
23,704
0
L
5,927
254
0
2,355
9,674
4,247
0
6,757
2,786
31,981
0
L
Sylvanus
Licorne6757
Sylvanus
7,895
2,757
322
4,751
11,271
9,320
0
2,687
8,534
32,209
6,284
L
Loki
6,591
876
0
1,400
8,244
2,690
0
1,387
6,737
0
31,601
W
2,525
447
85
146
7,309
1,438
11
3,168
4,141
12,385
0
W
Awilix
7,397
3,489
0
1,015
7,385
2,859
204
1,382
6,003
0
46,720
W
7,768
235
0
6,537
8,868
3,680
177
6,200
2,668
55,673
0
W
Xing Tian
WiNdy_GoD197
Xing Tian
3,923
199
0
2,423
9,666
5,375
22
3,675
5,991
28,517
0
W
Skadi
jpen show
Skadi
9,361
5,397
0
3,216
10,698
3,827
1,734
2,105
8,593
0
60,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
39,081
267
Minions Killed
369
0
Camps Cleared
0
1,144,860
Distance Traveled
1,202,298
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,445
419
33
3
0
223,431
0
L
Yemoja
6,134
472
36
3
0
240,245
0
L
Anubis
6,154
473
67
5
0
200,580
2
L
Sylvanus
7,436
572
64
5
0
214,480
1
L
Loki
6,945
534
67
5
0
266,124
1
W
Ra
5,668
436
21
2
0
233,964
0
W
Awilix
8,444
650
74
6
0
289,940
6
W
Anubis
8,414
647
108
8
0
224,438
8
W
Xing Tian
7,229
556
48
4
0
263,285
2
W
Skadi
9,326
717
118
9
0
190,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role