Player Matchup

Cthulhu
Cthulhu
Livechik
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 75L
1,570 Elo+
Party 1
Ra
Ra
Prizmarin
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 65L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
WelikiyMahalai
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 76L
1,621 Elo+
Party 1
Set
Set
WolfOfPersia14
Set
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,258 Elo+
Solo
King Arthur
King Arthur
压机给给
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,561 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,524 Elo+

VS

Team Averages
Level 21
1,372 SR
1,455 Elo+
Merlin
Merlin
DRINKMORECOFFEE
Merlin
Level 27
God Stats
16W - 16L
1,442 SR
Queue Stats
174W - 167L
1,474 Elo+
Solo
Chaac
Chaac
Deltagang
Chaac
Level 21
God Stats
1W - 1L
1,267 SR
Queue Stats
34W - 36L
1,317 Elo+
Solo
Kukulkan
Kukulkan
Matchmatch34
Kukulkan
Level 7
God Stats
3W - 3L
1,266 SR
Queue Stats
5W - 7L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Ydle
Nu Wa
Level 29
God Stats
216W - 216L
1,386 SR
Queue Stats
370W - 354L
1,535 Elo+
Solo
Serqet
Serqet
doritossgod
Serqet
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 148L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Livechik
Cthulhu
16
1 / 3 / 10
9,982
998
13,037
17,146
17,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 9 / 5
11,237
1,124
11,020
16,406
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
15
3 / 12 / 8
9,639
964
12,755
19,493
6,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 7 / 4
8,782
878
3,356
11,489
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
压机给给
King Arthur
14
1 / 3 / 4
8,879
888
3,098
17,832
8,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

102

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
11,758
1,176
18,805
6,363
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Deltagang
Chaac
17
4 / 6 / 21
10,684
1,068
12,858
14,630
15,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Matchmatch34
Kukulkan
16
2 / 5 / 14
9,490
949
8,399
8,434
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ydle
Nu Wa
17
10 / 1 / 18
12,001
1,200
22,284
7,477
2,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
10 / 1 / 17
11,759
1,176
15,624
10,331
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
14
Kills
34
34
Deaths
14
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
Chaac
Deltagang
Chaac
4
6
21
2.42
L
Cthulhu
Livechik
Cthulhu
1
3
10
2
W
Kukulkan
Matchmatch34
Kukulkan
2
5
14
1.8
L
8
9
5
1.17
L
Hun Batz
3
12
8
0.58
L
1
7
4
0.43
W
Nu Wa
Ydle
Nu Wa
10
1
18
19
W
Serqet
10
1
17
18.5
L
King Arthur
压机给给
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,266
Damage
77,970
82,366
Taken
47,235
42,755
Mitigated
30,516
6,138
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,805
393
0
0
6,363
2,300
0
3,320
3,043
46,805
0
W
Chaac
Deltagang
Chaac
12,858
2,912
0
3,264
14,630
15,048
0
6,290
8,340
0
23,672
L
Cthulhu
Livechik
Cthulhu
13,037
577
219
365
17,146
17,399
0
11,171
5,861
28,842
0
W
Kukulkan
Matchmatch34
Kukulkan
8,399
922
0
452
8,434
3,342
0
4,550
3,884
15,968
0
L
11,020
917
1,521
1,370
16,406
6,329
0
9,505
6,691
29,225
0
L
Hun Batz
12,755
2,736
0
0
19,493
6,663
0
10,852
7,443
0
25,645
L
3,356
616
0
0
11,489
3,691
0
9,180
2,105
0
11,812
W
Nu Wa
Ydle
Nu Wa
22,284
7,082
0
475
7,477
2,707
0
4,774
2,703
31,376
0
W
Serqet
15,624
3,293
0
738
10,331
7,119
0
5,123
5,208
0
19,433
L
King Arthur
压机给给
King Arthur
3,098
417
231
2,432
17,832
8,673
0
8,780
8,275
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
55,692
140
Minions Killed
147
5
Camps Cleared
6
1,016,351
Distance Traveled
987,443
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,758
1,176
85
9
2
186,312
0
W
Chaac
10,684
1,068
25
3
2
178,364
1
L
Cthulhu
9,982
998
27
3
0
219,238
0
W
Kukulkan
9,490
949
17
2
1
174,911
1
L
Ra
11,237
1,124
36
4
1
196,661
2
L
Hun Batz
9,639
964
19
2
2
198,755
0
L
Set
8,782
878
25
3
1
187,402
0
W
Nu Wa
12,001
1,200
13
1
0
198,454
0
W
Serqet
11,759
1,176
7
1
1
249,402
1
L
King Arthur
8,879
888
33
3
1
214,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role