Player Matchup

Danzaburou
Danzaburou
Gold V
RpP36
Danzaburou
Gold V
Level 148
God Stats
10W - 6L
1,642 SR
Queue Stats
70W - 85L
1,186 MMR
Solo
Zeus
Zeus
Silver IV
TidaIl
Zeus
Silver IV
Level 63
God Stats
34W - 10L
1,858 SR
Queue Stats
52W - 72L
862 MMR
Party 1
Da Ji
Da Ji
Silver IV
Tidаll
Da Ji
Silver IV
Level 59
God Stats
30W - 4L
1,971 SR
Queue Stats
32W - 60L
848 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,824 SR
965 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,413 SR
1,261 MMR
Fenrir
Fenrir
Bronze I
FighterVVV
Fenrir
Bronze I
Level 86
God Stats
35W - 60L
1,238 SR
Queue Stats
132W - 201L
784 MMR
Solo
Raijin
Raijin
Bronze I
Kriss13
Raijin
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
izanin
Ymir
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RpP36
Danzaburou
11
2 / 1 / 12
8,114
811
4,927
5,663
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
TidaIl
Zeus
13
5 / 1 / 10
8,615
862
7,459
4,029
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Tidаll
Da Ji
13
9 / 3 / 7
8,752
875
7,364
7,865
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
GilgameshTiamatAphroditeDiscordiaThoth

VS

Bans
AnubisNoxGaneshaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FighterVVV
Fenrir
9
2 / 6 / 2
7,075
708
2,296
8,830
3,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Kriss13
Raijin
11
2 / 6 / 3
7,508
751
3,088
7,528
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
izanin
Ymir
10
1 / 4 / 3
7,336
734
3,152
8,917
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FighterVVV
Fenrir
2
6
2
0.5
L
Raijin
Kriss13
Raijin
2
6
3
0.58
W
Danzaburou
RpP36
Danzaburou
2
1
12
8
W
Zeus
TidaIl
Zeus
5
1
10
10
W
Da Ji
Tidаll
Da Ji
9
3
7
4.17
L
Ymir
izanin
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
8,536
17,557
Taken
25,275
6,109
Mitigated
13,053
4,897
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FighterVVV
Fenrir
2,296
36
0
883
8,830
3,436
744
2,359
6,358
0
8,548
L
Raijin
Kriss13
Raijin
3,088
403
0
480
7,528
2,808
407
1,263
6,156
19,326
0
W
Danzaburou
RpP36
Danzaburou
4,927
2,600
0
1,420
5,663
1,922
1,184
2,353
3,206
0
29,472
W
Zeus
TidaIl
Zeus
7,459
1,014
0
1,239
4,029
1,199
629
1,127
2,814
53,432
0
W
Da Ji
Tidаll
Da Ji
7,364
2,651
1,047
1,191
7,865
2,988
892
2,734
4,955
0
16,603
L
Ymir
izanin
Ymir
3,152
268
0
443
8,917
6,809
330
3,468
5,268
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
21,919
157
Minions Killed
83
0
Camps Cleared
0
506,285
Distance Traveled
413,220
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,075
708
17
2
0
141,195
0
L
Raijin
7,508
751
39
4
0
137,722
3
W
Danzaburou
8,114
811
52
5
0
164,933
1
W
Zeus
8,615
862
97
10
0
174,608
4
W
Da Ji
8,752
875
8
1
0
166,744
2
L
Ymir
7,336
734
27
3
0
134,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role