Player Matchup

Hercules
Hercules
ArmoredxApple
Hercules
Level 116
God Stats
7W - 8L
1,550 SR
Queue Stats
100W - 44L
1,792 Elo+
Party 1
Ah Puch
Ah Puch
ButtiusXI
Ah Puch
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 36L
1,800 Elo+
Party 1
Danzaburou
Danzaburou
papithemenace
Danzaburou
Level 85
God Stats
44W - 34L
1,624 SR
Queue Stats
682W - 653L
1,617 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,736 Elo+

VS

Team Averages
Level 121
1,564 SR
1,639 Elo+
Gilgamesh
Gilgamesh
Aquarria
Gilgamesh
Level 126
God Stats
12W - 4L
1,570 SR
Queue Stats
175W - 180L
1,633 Elo+
Solo
Hades
Hades
TOOBEAST_69
Hades
Level 154
God Stats
29W - 13L
1,540 SR
Queue Stats
706W - 443L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
That__Guy245
Hou Yi
Level 82
God Stats
5W - 6L
1,582 SR
Queue Stats
85W - 71L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmoredxApple
Hercules
19
5 / 9 / 7
15,575
623
13,968
29,743
34,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
ButtiusXI
Ah Puch
20
6 / 7 / 8
16,475
659
30,837
15,366
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
papithemenace
Danzaburou
19
3 / 6 / 9
16,579
663
16,156
21,432
9,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aquarria
Gilgamesh
20
7 / 5 / 12
18,202
728
20,547
35,076
35,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 7 / 11
15,971
639
14,071
23,827
20,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
20
12 / 2 / 9
18,416
737
19,884
18,549
8,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
22
22
Deaths
14
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aquarria
Gilgamesh
7
5
12
2.6
L
Hercules
ArmoredxApple
Hercules
5
9
7
0.94
L
Ah Puch
ButtiusXI
Ah Puch
6
7
8
1.43
W
3
7
11
1.21
W
Hou Yi
12
2
9
8.25
L
Danzaburou
papithemenace
Danzaburou
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,961
Damage
54,502
66,541
Taken
77,452
50,000
Mitigated
63,674
15,852
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aquarria
Gilgamesh
20,547
4,432
0
2,634
35,076
35,311
853
14,071
21,005
5,040
82,715
L
Hercules
ArmoredxApple
Hercules
13,968
4,081
0
7,105
29,743
34,368
54
5,749
23,994
0
31,441
L
Ah Puch
ButtiusXI
Ah Puch
30,837
1,339
0
1,387
15,366
6,342
806
3,868
11,498
107,465
0
W
14,071
669
386
7,031
23,827
20,216
377
7,830
15,997
67,184
0
W
Hou Yi
19,884
13,293
0
7,601
18,549
8,147
2,801
9,117
9,432
0
142,326
L
Danzaburou
papithemenace
Danzaburou
16,156
11,156
0
7,360
21,432
9,290
2,300
5,209
16,223
0
124,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
52,589
308
Minions Killed
364
0
Camps Cleared
0
1,263,456
Distance Traveled
1,373,014
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,202
728
93
4
0
499,854
4
L
Hercules
15,575
623
42
2
0
442,122
5
L
Ah Puch
16,475
659
134
5
0
400,378
4
W
Hades
15,971
639
85
3
0
420,378
4
W
Hou Yi
18,416
737
186
7
0
452,782
3
L
Danzaburou
16,579
663
132
5
0
420,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role