Player Matchup

Gilgamesh
Gilgamesh
Johnny_Crazy_420
Gilgamesh
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,202 Elo+
Solo
Artemis
Artemis
Nemesis1267t
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,254 Elo+
Solo
Apollo
Apollo
SamorHunt
Apollo
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
arian2013
Kuzenbo
Level 17
God Stats
2W - 3L
1,617 SR
Queue Stats
10W - 20L
1,359 Elo+
Solo
Ra
Ra
prismatic_win
Ra
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 11L
1,499 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,363 Elo+

VS

Team Averages
Level 22
1,457 SR
1,365 Elo+
Hades
Hades
D4RK kiki6300
Hades
Level 27
God Stats
4W - 7L
1,402 SR
Queue Stats
354W - 415L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Jeanxss08
Danzaburou
Level 14
God Stats
3W - 2L
1,582 SR
Queue Stats
16W - 19L
1,326 Elo+
Solo
Fenrir
Fenrir
Kakashisenpai35
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 83L
1,321 Elo+
Solo
Ares
Ares
antholau585
Ares
Level 13
God Stats
4W - 7L
1,386 SR
Queue Stats
35W - 30L
1,339 Elo+
Solo
Ra
Ra
jmaz317
Ra
Level 29
God Stats
4W - 1L
1,416 SR
Queue Stats
49W - 35L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 4 / 0
4,609
384
1,207
5,361
1,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Nemesis1267t
Artemis
7
0 / 4 / 0
4,538
378
1,038
5,426
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
SamorHunt
Apollo
5
0 / 1 / 0
4,257
355
397
1,404
312
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
arian2013
Kuzenbo
6
0 / 8 / 1
4,559
380
240
6,517
3,064
9
4 / 3 / 0
5,797
483
7,020
5,655
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,950
579
1,605
4,247
1,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Jeanxss08
Danzaburou
8
1 / 2 / 5
5,232
436
2,769
5,350
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
11 / 0 / 1
7,364
614
4,983
4,180
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 5
6,432
536
1,348
6,149
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 4
6,496
541
4,894
5,629
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
17
20
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Danzaburou
Jeanxss08
Danzaburou
1
2
5
1.75
L
Gilgamesh
0
4
0
0
W
11
0
1
11.5
L
Artemis
Nemesis1267t
Artemis
0
4
0
0
L
Apollo
SamorHunt
Apollo
0
1
0
0
W
1
1
5
3.5
L
Kuzenbo
arian2013
Kuzenbo
0
8
1
0.06
W
3
1
4
5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,902
Damage
15,599
24,363
Taken
25,555
8,595
Mitigated
11,513
2,784
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,605
0
0
2,711
4,247
1,580
1,294
0
4,247
33,417
0
W
Danzaburou
Jeanxss08
Danzaburou
2,769
1,390
0
622
5,350
2,099
339
3,608
1,742
0
16,165
L
Gilgamesh
1,207
297
0
215
5,361
1,669
0
1,412
3,879
0
11,101
W
4,983
1,502
0
685
4,180
1,567
204
1,380
2,800
0
17,270
L
Artemis
Nemesis1267t
Artemis
1,038
512
0
1,497
5,426
1,698
0
2,609
2,547
0
10,850
L
Apollo
SamorHunt
Apollo
397
316
0
0
1,404
312
0
399
1,005
0
8,711
W
1,348
110
0
863
6,149
4,400
451
1,836
4,313
16,310
0
L
Kuzenbo
arian2013
Kuzenbo
240
240
0
0
6,517
3,064
408
2,180
4,119
4,183
0
W
4,894
694
139
2,173
5,629
1,867
880
436
5,193
32,560
0
L
7,020
445
17
1,055
5,655
1,852
131
821
4,834
26,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
32,474
107
Minions Killed
226
0
Camps Cleared
0
865,144
Distance Traveled
1,040,237
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,950
579
82
7
0
197,000
1
W
Danzaburou
5,232
436
34
3
0
202,610
1
L
Gilgamesh
4,609
384
23
2
0
225,400
3
W
Fenrir
7,364
614
37
3
0
239,528
0
L
Artemis
4,538
378
21
2
0
144,638
0
L
Apollo
4,257
355
15
1
0
87,567
0
W
Ares
6,432
536
19
2
0
193,327
3
L
Kuzenbo
4,559
380
11
1
0
202,983
0
W
Ra
6,496
541
54
5
0
207,772
5
L
Ra
5,797
483
37
3
0
204,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role