Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ApsidalBobcat42
Gilgamesh
Level 67
God Stats
3W - 11L
1,500 SR
Queue Stats
90W - 85L
1,518 Elo+
Solo
Serqet
Serqet
Got_Milf_321
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
Wakanda4ever_jun
Baron Samedi
Level 43
God Stats
4W - 5L
1,604 SR
Queue Stats
538W - 594L
1,328 Elo+
Solo
Nu Wa
Nu Wa
salvex30
Nu Wa
Level 140
God Stats
20W - 20L
1,621 SR
Queue Stats
423W - 445L
1,608 Elo+
Solo
Team Averages
Level 90
1,545 SR
1,451 Elo+

VS

Team Averages
Level 105
1,432 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GABExITCH3253
Yemoja
Level 115
God Stats
1W - 0L
1,402 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Neith
Neith
Orellon
Neith
Level 149
God Stats
13W - 19L
1,428 SR
Queue Stats
417W - 424L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Princess_mg93
Ah Puch
Level 67
God Stats
14W - 28L
1,304 SR
Queue Stats
396W - 378L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TachikawaKeii
Gilgamesh
Level 57
God Stats
91W - 81L
1,523 SR
Queue Stats
401W - 388L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 3 / 8
10,266
933
9,962
14,241
5,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ApsidalBobcat42
Gilgamesh
17
4 / 9 / 5
11,229
1,021
13,318
17,467
11,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
16
0 / 9 / 9
9,730
885
5,833
16,119
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Wakanda4ever_jun
Baron Samedi
13
0 / 3 / 1
8,448
768
2,884
4,237
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
salvex30
Nu Wa
17
6 / 2 / 5
12,106
1,101
22,264
10,668
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

134

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 2 / 14
11,252
1,023
15,796
13,926
7,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 2 / 14
10,483
953
9,131
16,140
9,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Orellon
Neith
17
7 / 1 / 9
11,047
1,004
9,662
8,628
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
16
1 / 4 / 13
9,864
897
10,546
11,017
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TachikawaKeii
Gilgamesh
18
11 / 2 / 12
12,322
1,120
12,807
11,199
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
11
Kills
26
26
Deaths
11
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
8
1.67
W
Baron Samedi
 
Baron Samedi
4
2
14
5.5
L
Gilgamesh
ApsidalBobcat42
Gilgamesh
4
9
5
0.72
W
3
2
14
5
L
Serqet
0
9
9
0.5
W
Neith
Orellon
Neith
7
1
9
11.5
W
Ah Puch
1
4
13
1.88
W
Gilgamesh
TachikawaKeii
Gilgamesh
11
2
12
8.5
L
Baron Samedi
Wakanda4ever_jun
Baron Samedi
0
3
1
0.17
L
Nu Wa
salvex30
Nu Wa
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
57,942
62,732
Taken
60,910
28,745
Mitigated
31,869
3,818
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,962
3,559
0
1,665
14,241
5,008
0
10,215
4,026
0
33,736
W
Baron Samedi
 
Baron Samedi
15,796
1,259
4,475
4,920
13,926
7,351
0
3,644
9,735
40,991
0
L
Gilgamesh
ApsidalBobcat42
Gilgamesh
13,318
3,711
0
397
17,467
11,860
0
9,476
7,991
558
31,561
W
9,131
1,783
5,538
3,503
16,140
9,368
0
7,579
7,991
23,310
0
L
Serqet
5,833
1,955
0
0
16,119
6,146
0
7,254
8,865
0
8,292
W
Neith
Orellon
Neith
9,662
4,106
267
1,375
8,628
2,539
0
4,547
3,517
0
28,267
W
Ah Puch
10,546
769
948
852
11,017
3,788
0
5,738
5,053
22,919
0
W
Gilgamesh
TachikawaKeii
Gilgamesh
12,807
4,177
0
1,075
11,199
8,823
0
3,093
8,002
0
27,433
L
Baron Samedi
Wakanda4ever_jun
Baron Samedi
2,884
173
295
228
4,237
1,944
0
2,618
1,619
6,772
0
L
Nu Wa
salvex30
Nu Wa
22,264
5,565
120
1,113
10,668
3,787
0
5,910
4,758
46,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
54,968
179
Minions Killed
195
9
Camps Cleared
7
882,735
Distance Traveled
1,013,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,266
933
45
4
1
184,933
0
W
Baron Samedi
11,252
1,023
74
7
0
189,436
0
L
Gilgamesh
11,229
1,021
35
3
5
221,456
0
W
Yemoja
10,483
953
22
2
2
194,654
0
L
Serqet
9,730
885
11
1
1
209,791
0
W
Neith
11,047
1,004
36
3
1
198,042
1
W
Ah Puch
9,864
897
29
3
0
203,810
0
W
Gilgamesh
12,322
1,120
34
3
4
227,173
1
L
Baron Samedi
8,448
768
11
1
0
86,518
0
L
Nu Wa
12,106
1,101
77
7
2
180,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role