Player Matchup

Freya
Freya
DaynTheRyker
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,628 Elo+
Solo
Merlin
Merlin
Shinichi97
Merlin
Level 142
God Stats
3W - 0L
1,558 SR
Queue Stats
74W - 81L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
The4dversary
Gilgamesh
Level 157
God Stats
1W - 0L
1,561 SR
Queue Stats
458W - 448L
1,503 Elo+
Solo
Olorun
Olorun
cactusjack12794
Olorun
Level 69
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 17L
1,390 Elo+
Solo
Neith
Neith
primovongola1234
Neith
Level 108
God Stats
6W - 3L
1,666 SR
Queue Stats
155W - 171L
1,541 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,522 Elo+

VS

Team Averages
Level 93
1,553 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Breyan
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 41L
1,545 Elo+
Solo
Cernunnos
Cernunnos
HanzoTheNinja_
Cernunnos
Level 157
God Stats
1W - 5L
1,352 SR
Queue Stats
477W - 471L
1,596 Elo+
Solo
Cthulhu
Cthulhu
HoverFlex
Cthulhu
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 15L
1,541 Elo+
Solo
Cerberus
Cerberus
MashedMohetoes
Cerberus
Level 107
God Stats
2W - 1L
1,897 SR
Queue Stats
58W - 39L
1,519 Elo+
Solo
Anhur
Anhur
TheFearedBeast
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 14
11,421
635
12,925
21,958
6,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Shinichi97
Merlin
20
12 / 4 / 9
14,171
787
30,645
15,336
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
The4dversary
Gilgamesh
20
5 / 4 / 20
13,161
731
18,050
33,317
22,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 6 / 16
12,848
714
15,531
18,204
6,851
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 12
13,423
746
24,039
16,739
6,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Breyan
Ah Muzen Cab
20
5 / 6 / 12
11,817
657
17,443
18,793
9,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
HanzoTheNinja_
Cernunnos
19
5 / 7 / 13
11,887
660
20,129
19,871
8,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HoverFlex
Cthulhu
20
8 / 5 / 14
13,318
740
19,929
22,244
28,807
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
20
5 / 4 / 17
11,923
662
17,264
29,497
35,019
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 9 / 12
11,945
664
12,830
16,559
7,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
95
31
Kills
27
27
Deaths
31
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Breyan
Ah Muzen Cab
5
6
12
1.83
W
3
8
14
1.25
L
Cernunnos
HanzoTheNinja_
Cernunnos
5
7
13
1.64
L
Cthulhu
HoverFlex
Cthulhu
8
5
14
3
L
Cerberus
5
4
17
3.38
W
Merlin
Shinichi97
Merlin
12
4
9
4.13
W
Gilgamesh
The4dversary
Gilgamesh
5
4
20
3.75
L
4
9
12
1.11
W
4
6
16
2
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,190
Damage
87,595
105,554
Taken
106,964
46,329
Mitigated
89,622
47,091
Healing
38,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Breyan
Ah Muzen Cab
17,443
7,266
2,922
5,968
18,793
9,238
373
9,586
8,997
0
38,866
W
12,925
4,034
2,454
7,269
21,958
6,223
1,247
7,719
14,239
17,724
0
L
Cernunnos
HanzoTheNinja_
Cernunnos
20,129
7,006
465
4,137
19,871
8,865
330
12,614
7,112
0
33,386
L
Cthulhu
HoverFlex
Cthulhu
19,929
248
5,376
5,757
22,244
28,807
66
12,046
10,060
51,118
0
L
Cerberus
17,264
231
2,396
10,773
29,497
35,019
54
13,404
15,639
22,510
0
W
Merlin
Shinichi97
Merlin
30,645
467
5,140
4,685
15,336
4,952
777
6,341
8,995
79,717
0
W
Gilgamesh
The4dversary
Gilgamesh
18,050
3,137
1,389
12,775
33,317
22,086
414
10,719
22,598
0
33,003
L
12,830
8,204
486
172
16,559
7,693
746
11,451
4,926
0
24,676
W
15,531
7,014
2,673
5,098
18,204
6,851
2,145
6,900
11,304
30,029
0
W
24,039
5,310
1,645
3,963
16,739
6,217
814
5,514
11,225
0
35,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,024
Gold Earned
60,890
237
Minions Killed
176
0
Camps Cleared
0
1,552,457
Distance Traveled
1,565,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,817
657
38
2
0
305,797
0
W
Freya
11,421
635
9
1
0
301,482
0
L
Cernunnos
11,887
660
26
1
0
278,181
0
L
Cthulhu
13,318
740
58
3
0
360,885
2
L
Cerberus
11,923
662
22
1
0
354,308
0
W
Merlin
14,171
787
96
5
0
304,895
3
W
Gilgamesh
13,161
731
39
2
0
345,598
0
L
Anhur
11,945
664
32
2
0
266,274
0
W
Olorun
12,848
714
52
3
0
301,243
1
W
Neith
13,423
746
41
2
0
299,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role