Player Matchup

Anhur
Anhur
BgToutNu
Anhur
Level 7
God Stats
4W - 2L
1,635 SR
Queue Stats
24W - 15L
1,622 Elo+
Solo
Scylla
Scylla
SSBurai
Scylla
Level 28
God Stats
5W - 10L
1,584 SR
Queue Stats
76W - 72L
1,548 Elo+
Solo
Fafnir
Fafnir
TG00
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,604 Elo+
Solo
Bellona
Bellona
makiison69
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Arachne
Arachne
xXIconoclastXx
Arachne
Level 28
God Stats
9W - 2L
1,791 SR
Queue Stats
52W - 39L
1,553 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,554 Elo+

VS

Team Averages
Level 40
1,456 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Baraelas
Bacchus
Level 29
God Stats
15W - 15L
1,403 SR
Queue Stats
45W - 40L
1,409 Elo+
Solo
Ra
Ra
SpotsRUs
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,783 Elo+
Party 1
Ullr
Ullr
ahmaneth
Ullr
Level 18
God Stats
3W - 4L
1,378 SR
Queue Stats
27W - 24L
1,616 Elo+
Solo
Set
Set
xSmiteBot
Set
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 29L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BgToutNu
Anhur
11
0 / 2 / 0
6,141
512
653
4,576
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
SSBurai
Scylla
12
4 / 2 / 4
7,397
616
3,962
4,998
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
TG00
Fafnir
9
0 / 0 / 5
6,147
512
3,501
7,459
4,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
makiison69
Bellona
3
0 / 2 / 0
4,071
339
630
2,339
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 3 / 2
7,111
593
8,020
10,816
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 2 / 4
6,912
576
7,576
6,620
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Baraelas
Bacchus
10
7 / 2 / 1
7,282
607
4,817
5,662
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 2
5,817
485
1,759
4,484
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
0 / 1 / 5
6,879
573
1,801
4,889
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 0
6,621
552
2,442
7,609
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
9
9
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
2
4
1.5
W
Bacchus
Baraelas
Bacchus
7
2
1
3.75
L
Anhur
BgToutNu
Anhur
0
2
0
0
L
Scylla
SSBurai
Scylla
4
2
4
3
W
0
4
2
0.25
L
Fafnir
TG00
Fafnir
0
0
5
2.5
W
Ullr
0
1
5
2.5
L
Bellona
makiison69
Bellona
0
2
0
0
W
1
3
0
0.33
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
18,395
30,188
Taken
29,264
11,705
Mitigated
12,824
7,762
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,576
1,750
0
3,267
6,620
2,256
0
1,220
5,400
0
43,768
W
Bacchus
Baraelas
Bacchus
4,817
958
0
1,451
5,662
4,491
78
2,128
3,534
9,818
0
L
Anhur
BgToutNu
Anhur
653
190
0
1,398
4,576
1,246
0
889
3,687
0
29,715
L
Scylla
SSBurai
Scylla
3,962
316
0
1,362
4,998
1,420
37
1,674
3,138
41,941
0
W
1,759
312
69
626
4,484
1,585
252
2,041
2,443
21,561
0
L
Fafnir
TG00
Fafnir
3,501
843
0
2,804
7,459
4,725
0
1,146
6,255
18,091
0
W
Ullr
1,801
648
0
2,022
4,889
1,464
625
787
4,102
0
50,600
L
Bellona
makiison69
Bellona
630
189
0
15
2,339
1,118
0
311
2,028
0
4,939
W
2,442
1,577
0
837
7,609
3,028
510
1,287
6,322
0
39,260
L
8,020
5,810
0
2,183
10,816
3,196
0
2,232
8,504
0
34,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
33,511
265
Minions Killed
336
0
Camps Cleared
0
991,468
Distance Traveled
1,109,156
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,912
576
99
8
0
258,245
3
W
Bacchus
7,282
607
19
2
0
227,790
4
L
Anhur
6,141
512
85
7
0
173,920
2
L
Scylla
7,397
616
91
8
0
210,166
4
W
Ra
5,817
485
51
4
0
202,787
3
L
Fafnir
6,147
512
20
2
0
218,356
5
W
Ullr
6,879
573
83
7
0
208,684
3
L
Bellona
4,071
339
12
1
0
95,921
1
W
Set
6,621
552
84
7
0
211,650
2
L
Arachne
7,111
593
57
5
0
293,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role