Player Matchup

Medusa
Medusa
Alzdex-_78
Medusa
Level 24
God Stats
42W - 34L
1,518 SR
Queue Stats
105W - 101L
1,438 Elo+
Party 1
Tyr
Tyr
El-PheNoMenoO-78
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,420 Elo+
Party 1
Bastet
Bastet
LeTazon
Bastet
Level 22
God Stats
0W - 1L
1,736 SR
Queue Stats
23W - 32L
1,363 Elo+
Party 2
Sol
Sol
Yanyan-Le-Bar
Sol
Level 28
God Stats
3W - 9L
1,409 SR
Queue Stats
53W - 69L
1,396 Elo+
Party 2
Poseidon
Poseidon
im_TheMasK
Poseidon
Level 41
God Stats
8W - 5L
1,524 SR
Queue Stats
125W - 193L
1,345 Elo+
Party 2
Team Averages
Level 28
1,537 SR
1,393 Elo+

VS

Team Averages
Level 22
1,569 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
ArchedCeiling37
Tsukuyomi
Level 17
God Stats
9W - 7L
1,571 SR
Queue Stats
62W - 70L
1,395 Elo+
Party 3
Chernobog
Chernobog
GLD freez
Chernobog
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 122L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
ParSquirrel8186
Nu Wa
Level 20
God Stats
11W - 7L
1,714 SR
Queue Stats
78W - 67L
1,378 Elo+
Party 3
Neith
Neith
edycam200567
Neith
Level 21
God Stats
9W - 7L
1,546 SR
Queue Stats
75W - 68L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
ultimatum001
Cu Chulainn
Level 18
God Stats
2W - 1L
1,513 SR
Queue Stats
12W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzdex-_78
Medusa
15
3 / 6 / 2
9,694
485
8,403
16,552
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 4
8,654
433
3,696
25,237
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
LeTazon
Bastet
14
2 / 6 / 3
9,235
462
4,746
13,262
4,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 10 / 2
10,819
541
10,923
16,552
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
im_TheMasK
Poseidon
15
2 / 7 / 0
9,004
450
7,869
10,708
2,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArchedCeiling37
Tsukuyomi
17
10 / 5 / 5
11,272
564
10,784
13,853
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
GLD freez
Chernobog
18
12 / 4 / 9
11,816
591
21,029
16,148
6,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 4
12,621
631
17,139
14,240
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 11
9,695
485
7,878
8,718
3,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ultimatum001
Cu Chulainn
19
5 / 0 / 5
12,274
614
6,278
12,183
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
12
Kills
36
36
Deaths
14
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alzdex-_78
Medusa
3
6
2
0.67
W
Tsukuyomi
ArchedCeiling37
Tsukuyomi
10
5
5
2.5
L
0
7
4
0.29
W
Chernobog
GLD freez
Chernobog
12
4
9
4.13
L
Bastet
LeTazon
Bastet
2
6
3
0.58
W
7
4
4
2.25
L
5
10
2
0.6
W
2
1
11
7.5
L
Poseidon
im_TheMasK
Poseidon
2
7
0
0.29
W
Cu Chulainn
ultimatum001
Cu Chulainn
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
63,108
82,311
Taken
65,142
34,244
Mitigated
33,075
15,850
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alzdex-_78
Medusa
8,403
3,153
0
4,555
16,552
5,762
673
1,884
14,516
0
62,475
W
Tsukuyomi
ArchedCeiling37
Tsukuyomi
10,784
2,023
0
1,909
13,853
6,955
923
3,582
10,069
0
62,712
L
3,696
974
0
6,983
25,237
15,937
23
1,730
23,343
0
26,337
W
Chernobog
GLD freez
Chernobog
21,029
13,035
498
4,117
16,148
6,850
1,641
2,375
13,715
0
73,330
L
Bastet
LeTazon
Bastet
4,746
939
0
657
13,262
4,358
0
2,133
10,933
0
47,779
W
17,139
2,571
279
3,800
14,240
5,266
2,145
8,036
6,088
86,052
0
L
10,923
3,341
207
2,922
16,552
5,584
2,142
7,247
8,865
52,080
2,561
W
7,878
3,263
939
2,598
8,718
3,018
1,243
955
7,713
0
40,061
L
Poseidon
im_TheMasK
Poseidon
7,869
583
0
526
10,708
2,603
378
3,059
7,515
41,431
0
W
Cu Chulainn
ultimatum001
Cu Chulainn
6,278
1,495
0
1,851
12,183
10,986
2,280
2,923
9,164
0
81,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
57,678
435
Minions Killed
528
0
Camps Cleared
0
1,688,530
Distance Traveled
1,734,720
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,694
485
112
6
0
291,740
5
W
Tsukuyomi
11,272
564
91
5
0
345,024
0
L
Tyr
8,654
433
47
2
0
370,545
2
W
Chernobog
11,816
591
103
5
0
375,488
2
L
Bastet
9,235
462
90
5
0
388,419
0
W
Nu Wa
12,621
631
143
7
0
318,418
0
L
Sol
10,819
541
97
5
0
307,160
0
W
Neith
9,695
485
52
3
0
387,286
3
L
Poseidon
9,004
450
89
4
0
330,666
4
W
Cu Chulainn
12,274
614
139
7
0
308,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role